Player Matchup

Nox
Nox
Ammytdw
Nox
Level 50
God Stats
11W - 8L
1,568 SR
Queue Stats
116W - 98L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
FLUK3Y
Jing Wei
Level 95
God Stats
9W - 11L
1,426 SR
Queue Stats
276W - 268L
1,406 Elo+
Solo
Serqet
Serqet
Same1238
Serqet
Level 28
God Stats
9W - 8L
1,520 SR
Queue Stats
21W - 16L
1,471 Elo+
Party 2
Surtr
Surtr
goldhutner2559
Surtr
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 47L
1,246 Elo+
Solo
Sol
Sol
v4mp3nbyy
Sol
Level 71
God Stats
34W - 35L
1,270 SR
Queue Stats
273W - 249L
1,552 Elo+
Solo
Team Averages
Level 63
1,457 SR
1,419 Elo+

VS

Team Averages
Level 88
1,542 SR
1,509 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AngelOfDeath-SPK
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,434 Elo+
Solo
Poseidon
Poseidon
GoldSativa
Poseidon
Level 121
God Stats
2W - 1L
1,904 SR
Queue Stats
55W - 38L
1,575 Elo+
Party 1
Cerberus
Cerberus
TacoGodzilla420
Cerberus
Level 46
God Stats
63W - 61L
1,382 SR
Queue Stats
193W - 205L
1,437 Elo+
Party 1
Surtr
Surtr
filthy_k1ng
Surtr
Level 36
God Stats
17W - 13L
1,424 SR
Queue Stats
137W - 120L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
4 / 0 / 3
7,336
524
4,879
6,021
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
FLUK3Y
Jing Wei
11
1 / 2 / 2
6,818
487
4,655
8,384
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Same1238
Serqet
13
5 / 0 / 7
7,923
566
5,547
8,207
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 2 / 8
7,644
546
12,494
12,879
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 5
7,653
547
5,886
7,899
2,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 1 / 1
7,568
541
5,083
6,250
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
6,688
478
5,562
9,908
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
GoldSativa
Poseidon
11
0 / 3 / 0
6,023
430
2,774
6,890
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
9
0 / 4 / 0
5,956
425
4,964
11,871
8,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
6,336
453
4,375
14,583
9,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
4
4
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Nox
4
0
3
5.5
L
1
4
1
0.38
W
Jing Wei
FLUK3Y
Jing Wei
1
2
2
1
L
Poseidon
GoldSativa
Poseidon
0
3
0
0
W
Serqet
Same1238
Serqet
5
0
7
8.5
L
Cerberus
0
4
0
0
L
2
4
0
0.5
W
4
2
8
4
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
22,758
43,390
Taken
49,502
18,747
Mitigated
28,404
20,497
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,083
2,544
0
2,846
6,250
3,064
0
836
5,366
0
61,788
W
Nox
4,879
244
220
2,455
6,021
2,184
374
1,517
4,504
39,983
0
L
5,562
163
0
3,170
9,908
4,764
0
1,176
8,433
58,423
0
W
Jing Wei
FLUK3Y
Jing Wei
4,655
3,590
0
2,111
8,384
2,756
0
2,031
6,339
0
39,941
L
Poseidon
GoldSativa
Poseidon
2,774
277
0
1,236
6,890
2,629
0
3,859
2,854
38,665
692
W
Serqet
Same1238
Serqet
5,547
1,719
0
4,474
8,207
3,402
60
2,512
5,663
0
45,630
L
Cerberus
4,964
412
0
3,420
11,871
8,634
0
3,638
8,032
17,992
1,482
L
4,375
2,371
0
5,724
14,583
9,313
0
1,524
12,502
319
41,884
W
12,494
5,426
0
6,741
12,879
7,870
60
3,802
9,077
466
49,406
W
5,886
2,123
0
4,496
7,899
2,535
1,285
3,111
4,504
57,954
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
32,571
403
Minions Killed
354
0
Camps Cleared
0
1,423,339
Distance Traveled
1,209,330
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,568
541
104
7
0
248,131
0
W
Nox
7,336
524
61
4
0
293,716
2
L
Anubis
6,688
478
93
7
0
244,372
0
W
Jing Wei
6,818
487
80
6
0
281,182
2
L
Poseidon
6,023
430
68
5
0
224,621
0
W
Serqet
7,923
566
83
6
0
322,196
0
L
Cerberus
5,956
425
21
2
0
263,033
2
L
Surtr
6,336
453
68
5
0
229,173
0
W
Surtr
7,644
546
82
6
0
251,067
2
W
Sol
7,653
547
97
7
0
275,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role