Player Matchup

Atlas
Atlas
 
Atlas
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AMATERASU_419
Vamana
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 51L
1,273 Elo+
Solo
Thanatos
Thanatos
Commy_osushi03
Thanatos
Level 29
God Stats
6W - 13L
1,199 SR
Queue Stats
72W - 79L
1,189 Elo+
Party 1
He Bo
He Bo
samura_2991
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,195 Elo+
Party 1
Hachiman
Hachiman
偽マフティー
Hachiman
Level 27
God Stats
18W - 18L
1,814 SR
Queue Stats
86W - 85L
1,463 Elo+
Party 1
Team Averages
Level 45
1,503 SR
1,324 Elo+

VS

Team Averages
Level 110
1,455 SR
1,401 Elo+
Kali
Kali
Coffeewithmemes
Kali
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 133L
1,444 Elo+
Solo
Chaac
Chaac
Godlygreed187
Chaac
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 16L
1,402 Elo+
Solo
Anubis
Anubis
LostSoul25
Anubis
Level 127
God Stats
5W - 4L
1,725 SR
Queue Stats
35W - 32L
1,479 Elo+
Solo
Ishtar
Ishtar
Stealth Dan
Ishtar
Level 148
God Stats
1W - 3L
1,052 SR
Queue Stats
9W - 17L
1,253 Elo+
Solo
Geb
Geb
Vola SPZ
Geb
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
465W - 455L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 1
5,294
529
4,034
5,725
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,459
546
3,627
7,843
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
9
1 / 2 / 1
4,965
497
3,165
9,469
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
4,749
475
3,572
7,494
1,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 1
4,594
459
3,556
5,428
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,760
576
2,567
7,001
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
7,267
727
3,702
8,388
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
LostSoul25
Anubis
11
3 / 1 / 1
6,263
626
7,214
4,833
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
10
1 / 1 / 0
5,423
542
3,618
5,627
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,734
573
3,373
7,773
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
7
7
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
L
0
2
0
0
W
1
0
2
2
L
Thanatos
1
2
1
0.75
W
2
0
0
2
W
Anubis
LostSoul25
Anubis
3
1
1
3.5
W
Ishtar
1
1
0
1
W
0
0
2
1
L
1
2
0
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
20,474
35,959
Taken
33,622
18,496
Mitigated
18,348
14,191
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,034
1,728
108
2,862
5,725
3,905
0
1,380
4,345
22,869
1,587
L
3,627
1,784
0
989
7,843
8,069
0
0
7,843
0
36,244
W
2,567
1,181
0
2,388
7,001
2,992
248
1,586
5,415
0
35,742
L
Thanatos
3,165
919
0
4,820
9,469
2,881
0
3,524
5,945
0
26,751
W
3,702
1,170
0
2,468
8,388
5,863
0
0
7,873
0
49,441
W
Anubis
LostSoul25
Anubis
7,214
511
0
1,933
4,833
2,370
339
2,082
2,751
36,935
0
W
Ishtar
3,618
2,112
0
2,737
5,627
1,970
363
1,601
4,026
0
43,985
W
3,373
504
0
4,023
7,773
5,153
0
2,103
5,670
16,521
0
L
3,572
167
0
2,368
7,494
1,835
0
4,285
3,209
25,075
0
L
3,556
2,436
0
3,044
5,428
1,806
0
1,398
4,030
0
25,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
30,447
200
Minions Killed
298
0
Camps Cleared
0
980,438
Distance Traveled
1,008,366
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,294
529
23
2
0
217,645
1
L
Vamana
5,459
546
58
6
0
162,016
2
W
Kali
5,760
576
58
6
0
235,775
0
L
Thanatos
4,965
497
39
4
0
219,330
0
W
Chaac
7,267
727
87
9
0
194,006
1
W
Anubis
6,263
626
58
6
0
184,493
0
W
Ishtar
5,423
542
75
8
0
177,059
2
W
Geb
5,734
573
20
2
0
217,033
6
L
He Bo
4,749
475
31
3
0
192,209
0
L
Hachiman
4,594
459
49
5
0
189,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role