Player Matchup

Scylla
Scylla
ItachiUchiha367
Scylla
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 233L
1,531 Elo+
Party 3
Artemis
Artemis
LidoPul
Artemis
Level 86
God Stats
4W - 2L
1,702 SR
Queue Stats
320W - 351L
1,681 Elo+
Solo
He Bo
He Bo
MIKEBOSS23
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 187L
1,523 Elo+
Party 3
Chaac
Chaac
Trixerblue23
Chaac
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 70L
1,610 Elo+
Party 3
Zeus
Zeus
iiGoJambon
Zeus
Level 193
God Stats
3W - 3L
1,500 SR
Queue Stats
446W - 419L
1,584 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,586 Elo+

VS

Team Averages
Level 125
1,443 SR
1,580 Elo+
Loki
Loki
CrackerAttacker
Loki
Level 129
God Stats
2W - 1L
1,215 SR
Queue Stats
120W - 61L
1,758 Elo+
Party 1
Merlin
Merlin
Dc4y85
Merlin
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,385 Elo+
Party 2
Ishtar
Ishtar
Kànye
Ishtar
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,645 Elo+
Party 1
Chernobog
Chernobog
TheAfricanTenor
Chernobog
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,385 Elo+
Party 2
Maui
Maui
Trenoh
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
9,713
747
11,659
10,837
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LidoPul
Artemis
17
6 / 7 / 4
9,835
757
9,865
13,795
8,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
4 / 6 / 8
9,946
765
8,233
12,309
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 6 / 9
10,683
822
13,067
25,715
16,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 1 / 0
3,552
273
0
608
92

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 13
11,442
880
17,730
13,340
7,777
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Dc4y85
Merlin
17
7 / 4 / 9
10,783
829
9,454
10,050
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Kànye
Ishtar
18
5 / 4 / 16
10,948
842
15,002
13,356
7,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TheAfricanTenor
Chernobog
16
6 / 5 / 8
10,104
777
9,768
12,886
6,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Trenoh
Maui
17
0 / 4 / 18
10,392
799
4,754
14,795
15,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
19
Kills
25
26
Deaths
20
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
W
Merlin
Dc4y85
Merlin
7
4
9
2.88
L
2
6
10
1.17
W
Ishtar
Kànye
Ishtar
5
4
16
3.25
L
Artemis
LidoPul
Artemis
6
7
4
1.14
L
He Bo
4
6
8
1.33
W
Chernobog
TheAfricanTenor
Chernobog
6
5
8
2
W
Maui
Trenoh
Maui
0
4
18
2.25
L
7
6
9
1.92
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,824
Damage
56,708
63,264
Taken
64,427
34,184
Mitigated
41,954
18,592
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,730
3,107
1,457
4,045
13,340
7,777
155
4,348
8,892
0
37,550
W
Merlin
Dc4y85
Merlin
9,454
884
384
1,563
10,050
4,782
2,154
3,150
6,686
22,520
840
L
11,659
548
255
208
10,837
4,533
168
2,515
8,212
25,163
0
W
Ishtar
Kànye
Ishtar
15,002
10,354
919
3,673
13,356
7,383
3,129
3,580
9,620
0
34,856
L
Artemis
LidoPul
Artemis
9,865
2,612
395
1,006
13,795
8,565
132
2,548
11,049
0
19,376
L
He Bo
8,233
542
64
2,888
12,309
4,412
618
1,478
10,693
13,997
503
W
Chernobog
TheAfricanTenor
Chernobog
9,768
6,914
880
2,056
12,886
6,430
3,025
4,102
8,634
0
21,480
W
Maui
Trenoh
Maui
4,754
449
1,655
3,417
14,795
15,582
562
3,546
11,048
8,091
476
L
13,067
3,436
977
12,799
25,715
16,582
830
5,970
19,270
0
29,806
L
0
0
0
0
608
92
0
182
426
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
53,669
94
Minions Killed
131
0
Camps Cleared
0
899,526
Distance Traveled
1,210,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,442
880
34
3
0
294,559
0
W
Merlin
10,783
829
24
2
0
226,030
0
L
Scylla
9,713
747
38
3
0
227,147
0
W
Ishtar
10,948
842
35
3
0
220,815
0
L
Artemis
9,835
757
13
1
0
189,049
0
L
He Bo
9,946
765
14
1
0
241,128
0
W
Chernobog
10,104
777
29
2
0
231,227
0
W
Maui
10,392
799
9
1
0
237,947
0
L
Chaac
10,683
822
29
2
0
242,020
0
L
Zeus
3,552
273
0
0
0
182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role