Player Matchup

Mulan
Mulan
 
Mulan
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DreaDHeaDMaGiC91
Fenrir
Level 159
God Stats
21W - 18L
1,500 SR
Queue Stats
297W - 296L
1,564 Elo+
Solo
Charon
Charon
GiftedStitch48
Charon
Level 128
God Stats
1W - 4L
1,635 SR
Queue Stats
10W - 15L
1,432 Elo+
Solo
Janus
Janus
KingsDeadKOD
Janus
Level 90
God Stats
0W - 5L
1,335 SR
Queue Stats
55W - 49L
1,514 Elo+
Party 2
Neith
Neith
Teramorphious
Neith
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,606 Elo+
Party 2
Team Averages
Level 150
1,494 SR
1,523 Elo+

VS

Team Averages
Level 123
1,599 SR
1,437 Elo+
Hercules
Hercules
HotStreak___
Hercules
Level 154
God Stats
4W - 1L
1,885 SR
Queue Stats
33W - 32L
1,298 Elo+
Party 1
Sol
Sol
MAKEITRAIN1010
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,545 Elo+
Solo
Scylla
Scylla
Permafrost901
Scylla
Level 129
God Stats
4W - 0L
1,798 SR
Queue Stats
11W - 3L
1,298 Elo+
Party 1
Thor
Thor
fica1135
Thor
Level 108
God Stats
8W - 15L
1,312 SR
Queue Stats
94W - 108L
1,359 Elo+
Solo
Cerberus
Cerberus
slidstinger
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 1 / 0
4,469
894
1,383
2,354
1,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 0
5,103
1,021
4,058
5,008
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 0 / 0
4,076
815
0
0
0
10
1 / 2 / 1
4,793
959
3,257
3,046
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
4,479
896
1,770
2,616
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HotStreak___
Hercules
10
1 / 0 / 4
4,991
998
3,018
3,617
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
4,843
969
268
3,450
1,033
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 3
4,940
988
1,027
2,380
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
1 / 0 / 3
5,149
1,030
2,025
3,044
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
slidstinger
Cerberus
10
2 / 2 / 2
5,518
1,104
2,430
7,243
4,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
5
5
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
L
2
1
0
2
L
0
0
0
0
W
Hercules
HotStreak___
Hercules
1
0
4
3
L
1
2
1
0.75
W
0
1
0
0
W
1
0
3
2.5
L
0
1
2
1
W
Thor
1
0
3
2.5
W
Cerberus
slidstinger
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,468
Damage
8,768
13,024
Taken
19,734
5,529
Mitigated
10,381
2,236
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,383
141
0
663
2,354
1,358
0
1,064
1,251
0
5,228
L
4,058
614
0
1,150
5,008
2,014
0
842
4,084
0
14,639
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
HotStreak___
Hercules
3,018
611
0
1,660
3,617
2,762
131
997
2,448
0
4,958
L
3,257
0
0
245
3,046
1,148
0
894
2,066
10,811
0
W
268
46
0
312
3,450
1,033
646
155
3,255
12,037
1,092
W
1,027
132
0
610
2,380
705
138
751
1,555
11,201
0
L
1,770
312
0
178
2,616
1,009
0
846
1,728
0
5,536
W
Thor
2,025
200
0
720
3,044
1,173
475
325
2,699
0
12,622
W
Cerberus
slidstinger
Cerberus
2,430
126
633
1,508
7,243
4,708
22
695
6,332
6,308
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
25,441
69
Minions Killed
90
0
Camps Cleared
0
373,667
Distance Traveled
517,948
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,469
894
13
3
0
57,684
0
L
Fenrir
5,103
1,021
28
6
0
106,248
0
L
Charon
4,076
815
0
0
0
0
0
W
Hercules
4,991
998
5
1
0
99,735
2
L
Janus
4,793
959
23
5
0
110,246
0
W
Sol
4,843
969
26
5
0
106,375
0
W
Scylla
4,940
988
19
4
0
110,101
0
L
Neith
4,479
896
5
1
0
99,489
0
W
Thor
5,149
1,030
31
6
0
94,997
2
W
Cerberus
5,518
1,104
9
2
0
106,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role