Player Matchup

Thanatos
Thanatos
Libra5478
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Sobek
Sobek
NotFamaz
Sobek
Level 157
God Stats
2W - 4L
1,416 SR
Queue Stats
18W - 18L
1,376 Elo+
Party 1
Janus
Janus
Ohgone
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,376 Elo+
Party 1
Freya
Freya
TheReapper01
Freya
Level 65
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 6L
1,469 Elo+
Solo
He Bo
He Bo
isitRafe
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,376 Elo+
Party 1
Team Averages
Level 112
1,448 SR
1,420 Elo+

VS

Team Averages
Level 108
1,485 SR
1,498 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BULLET PROOF019
Morgan Le Fay
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
529W - 528L
1,521 Elo+
Solo
Horus
Horus
BatmanManbat
Horus
Level 100
God Stats
12W - 12L
1,361 SR
Queue Stats
107W - 94L
1,472 Elo+
Party 2
Medusa
Medusa
KWSchnizel
Medusa
Level 42
God Stats
7W - 6L
1,565 SR
Queue Stats
68W - 68L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Libra5478
Thanatos
9
0 / 6 / 0
5,840
389
3,443
17,298
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
NotFamaz
Sobek
8
0 / 1 / 0
5,915
394
3,059
8,974
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Ohgone
Janus
12
0 / 3 / 0
6,815
454
4,151
7,276
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,527
435
4,416
10,289
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
isitRafe
He Bo
12
1 / 6 / 0
6,498
433
4,545
9,152
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 0 / 1
9,663
644
8,802
10,100
5,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
 
Bakasura
17
11 / 0 / 2
9,428
629
12,058
16,523
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
BULLET PROOF019
Morgan Le Fay
12
1 / 1 / 4
7,402
493
6,211
6,905
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 4
8,179
545
5,336
9,345
8,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
KWSchnizel
Medusa
13
1 / 0 / 5
8,159
544
3,814
6,765
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
20
20
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
1
4.5
W
Bakasura
 
Bakasura
11
0
2
12
W
Morgan Le Fay
BULLET PROOF019
Morgan Le Fay
1
1
4
3
W
3
0
4
5
W
Medusa
KWSchnizel
Medusa
1
0
5
3.5
L
Thanatos
Libra5478
Thanatos
0
6
0
0
L
Sobek
NotFamaz
Sobek
0
1
0
0
L
Janus
Ohgone
Janus
0
3
0
0
L
0
4
0
0
L
He Bo
isitRafe
He Bo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,614
Damage
36,221
52,989
Taken
49,638
20,110
Mitigated
28,415
18,845
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,802
1,248
0
3,843
10,100
5,441
317
2,726
7,044
102
85,136
W
Bakasura
 
Bakasura
12,058
8,217
0
9,519
16,523
8,548
808
3,234
13,145
36
64,240
W
Morgan Le Fay
BULLET PROOF019
Morgan Le Fay
6,211
324
0
1,012
6,905
2,795
242
2,218
4,531
46,691
554
W
5,336
1,768
444
3,245
9,345
8,584
129
3,383
5,834
0
24,405
W
Medusa
KWSchnizel
Medusa
3,814
2,171
0
1,505
6,765
3,047
2,038
3,599
3,110
0
58,761
L
Thanatos
Libra5478
Thanatos
3,443
1,377
0
10,529
17,298
5,599
0
1,494
15,160
0
38,129
L
Sobek
NotFamaz
Sobek
3,059
243
0
3,383
8,974
6,689
0
856
7,536
16,156
0
L
Janus
Ohgone
Janus
4,151
293
0
1,028
7,276
2,401
0
2,767
3,711
56,767
203
L
4,416
1,002
0
3,287
10,289
3,250
0
615
9,331
37,997
0
L
He Bo
isitRafe
He Bo
4,545
227
0
618
9,152
2,171
0
539
7,717
42,337
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
42,831
361
Minions Killed
473
0
Camps Cleared
0
1,389,066
Distance Traveled
1,535,458
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,663
644
139
9
0
307,254
0
W
Bakasura
9,428
629
135
9
0
341,171
0
W
Morgan Le Fay
7,402
493
76
5
0
282,054
0
W
Horus
8,179
545
30
2
0
323,306
6
W
Medusa
8,159
544
93
6
0
281,673
0
L
Thanatos
5,840
389
61
4
0
311,700
1
L
Sobek
5,915
394
18
1
0
288,027
0
L
Janus
6,815
454
122
8
0
270,448
0
L
Freya
6,527
435
86
6
0
266,806
1
L
He Bo
6,498
433
74
5
0
252,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role