Player Matchup

Skadi
Skadi
HeikaMura
Skadi
Level 26
God Stats
4W - 4L
1,560 SR
Queue Stats
12W - 12L
1,653 Elo+
Party 2
Maui
Maui
Ian VLG
Maui
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 169L
1,244 Elo+
Solo
Arachne
Arachne
InariMoonLight
Arachne
Level 129
God Stats
1W - 2L
1,274 SR
Queue Stats
58W - 57L
1,676 Elo+
Party 2
Ishtar
Ishtar
Kxa1iiz
Ishtar
Level 104
God Stats
1W - 3L
1,707 SR
Queue Stats
10W - 12L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
ShafertheFree
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,496 Elo+

VS

Team Averages
Level 110
1,583 SR
1,503 Elo+
Yemoja
Yemoja
 
Yemoja
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
E1dran
Cupid
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 78L
1,537 Elo+
Party 1
Mulan
Mulan
ImBasicLee
Mulan
Level 87
God Stats
4W - 2L
1,668 SR
Queue Stats
131W - 121L
1,440 Elo+
Party 3
Zeus
Zeus
SupaFlyGuyXZ
Zeus
Level 129
God Stats
10W - 4L
1,745 SR
Queue Stats
89W - 88L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HeikaMura
Skadi
10
0 / 1 / 1
5,625
1,125
2,484
4,636
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Maui
Ian VLG
Maui
10
0 / 1 / 0
5,379
1,076
611
1,962
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
6,015
1,203
5,877
6,032
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
Kxa1iiz
Ishtar
11
0 / 0 / 0
5,935
1,187
3,943
3,330
1,282
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ShafertheFree
Baron Samedi
10
0 / 0 / 0
5,566
1,113
3,554
1,949
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

372

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 2
6,382
1,276
1,081
2,822
2,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
 
Bakasura
11
0 / 1 / 3
5,798
1,160
2,575
4,654
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
E1dran
Cupid
11
0 / 0 / 2
5,687
1,137
1,505
4,285
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
11
2 / 0 / 0
6,283
1,257
4,575
4,000
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 2
6,099
1,220
5,784
1,985
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
3
3
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
2
1
W
Bakasura
 
Bakasura
0
1
3
1.5
W
Cupid
E1dran
Cupid
0
0
2
1
L
Skadi
HeikaMura
Skadi
0
1
1
0.5
L
Maui
Ian VLG
Maui
0
1
0
0
W
Mulan
2
0
0
2
L
1
1
0
1
L
Ishtar
Kxa1iiz
Ishtar
0
0
0
0
L
Baron Samedi
ShafertheFree
Baron Samedi
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
15,520
17,909
Taken
17,746
8,128
Mitigated
10,186
1,487
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,081
204
2,452
644
2,822
2,290
0
372
2,450
6,439
334
W
Bakasura
 
Bakasura
2,575
1,768
0
646
4,654
2,435
0
1,353
3,301
0
6,433
W
Cupid
E1dran
Cupid
1,505
599
165
437
4,285
1,650
0
573
3,712
0
9,773
L
Skadi
HeikaMura
Skadi
2,484
231
0
19
4,636
1,548
0
1,188
3,211
0
9,655
L
Maui
Ian VLG
Maui
611
82
0
142
1,962
1,224
0
922
846
1,326
0
W
Mulan
4,575
158
0
299
4,000
3,123
0
1,552
2,448
0
9,946
L
5,877
3,961
0
943
6,032
2,900
0
1,717
4,015
0
12,307
L
Ishtar
Kxa1iiz
Ishtar
3,943
1,879
0
0
3,330
1,282
0
1,903
1,213
0
22,606
L
Baron Samedi
ShafertheFree
Baron Samedi
3,554
67
164
219
1,949
1,174
0
389
1,395
12,440
0
W
5,784
444
0
0
1,985
688
0
315
1,670
20,973
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
30,249
95
Minions Killed
116
5
Camps Cleared
6
494,777
Distance Traveled
519,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,382
1,276
13
3
0
109,963
0
W
Bakasura
5,798
1,160
13
3
5
113,827
0
W
Cupid
5,687
1,137
27
5
0
87,412
0
L
Skadi
5,625
1,125
12
2
0
112,833
0
L
Maui
5,379
1,076
1
0
0
40,412
0
W
Mulan
6,283
1,257
16
3
0
102,490
0
L
Arachne
6,015
1,203
17
3
4
130,993
0
L
Ishtar
5,935
1,187
53
11
1
101,211
0
L
Baron Samedi
5,566
1,113
12
2
0
109,328
0
W
Zeus
6,099
1,220
47
9
1
105,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role