Player Matchup

Heimdallr
Heimdallr
Il Tbone lI
Heimdallr
Level 125
God Stats
13W - 8L
1,525 SR
Queue Stats
191W - 191L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
KrispyKev
Kukulkan
Level 68
God Stats
1W - 3L
1,407 SR
Queue Stats
36W - 47L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Leektr0n
Hun Batz
Level 168
God Stats
3W - 2L
1,254 SR
Queue Stats
22W - 29L
1,499 Elo+
Solo
Yemoja
Yemoja
Wyrdly
Yemoja
Level 147
God Stats
121W - 80L
1,615 SR
Queue Stats
260W - 244L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
haremark11
Sun Wukong
Level 63
God Stats
4W - 2L
1,279 SR
Queue Stats
116W - 104L
1,503 Elo+
Solo
Team Averages
Level 114
1,416 SR
1,501 Elo+

VS

Team Averages
Level 72
1,500 SR
1,601 Elo+
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AKRor1
Artio
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,632 Elo+
Party 1
Scylla
Scylla
KIRTOLICKS
Scylla
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,700 Elo+
Party 1
Bellona
Bellona
cmnn
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,473 Elo+
Party 1
Pele
Pele
jhonnyapplesauce
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Il Tbone lI
Heimdallr
17
5 / 1 / 3
10,024
590
11,672
12,554
6,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
KrispyKev
Kukulkan
15
0 / 2 / 6
9,059
533
10,596
11,003
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Leektr0n
Hun Batz
15
6 / 1 / 3
9,031
531
11,195
13,519
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Wyrdly
Yemoja
14
4 / 3 / 5
9,779
575
5,968
13,986
11,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
haremark11
Sun Wukong
14
4 / 3 / 7
9,194
541
13,798
19,086
19,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 4 / 5
7,561
445
7,143
13,408
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
AKRor1
Artio
10
0 / 3 / 6
7,199
423
3,855
16,567
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
KIRTOLICKS
Scylla
12
1 / 5 / 2
7,199
423
7,508
8,614
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
cmnn
Bellona
12
1 / 3 / 5
7,365
433
9,080
16,978
19,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 4 / 1
9,134
537
11,678
16,389
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
19
Kills
10
10
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
5
0.63
L
Artio
AKRor1
Artio
0
3
6
1
W
Heimdallr
Il Tbone lI
Heimdallr
5
1
3
6.5
L
Scylla
KIRTOLICKS
Scylla
1
5
2
0.4
W
Kukulkan
KrispyKev
Kukulkan
0
2
6
1.5
W
Hun Batz
Leektr0n
Hun Batz
6
1
3
7.5
W
Yemoja
Wyrdly
Yemoja
4
3
5
2.17
L
Bellona
cmnn
Bellona
1
3
5
1.17
W
Sun Wukong
haremark11
Sun Wukong
4
3
7
2.5
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
39,264
70,148
Taken
71,956
48,410
Mitigated
49,396
18,331
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,143
4,790
0
2,573
13,408
5,148
0
2,451
10,945
0
64,888
L
Artio
AKRor1
Artio
3,855
807
525
3,256
16,567
14,009
0
5,574
10,887
12,599
888
W
Heimdallr
Il Tbone lI
Heimdallr
11,672
6,697
0
3,837
12,554
6,204
1,713
2,128
10,378
0
86,812
L
Scylla
KIRTOLICKS
Scylla
7,508
297
0
500
8,614
2,941
42
964
7,600
39,147
0
W
Kukulkan
KrispyKev
Kukulkan
10,596
1,561
0
1,000
11,003
5,298
215
2,885
8,118
78,258
0
W
Hun Batz
Leektr0n
Hun Batz
11,195
2,515
0
5,806
13,519
6,160
0
1,875
11,644
0
80,243
W
Yemoja
Wyrdly
Yemoja
5,968
1,456
3,639
2,856
13,986
11,442
1,082
3,469
10,278
37,413
1,412
L
Bellona
cmnn
Bellona
9,080
2,593
0
3,176
16,978
19,561
0
3,912
12,966
0
41,370
W
Sun Wukong
haremark11
Sun Wukong
13,798
1,534
0
1,193
19,086
19,306
108
2,568
15,679
5,700
62,521
L
11,678
2,255
0
2,838
16,389
7,737
0
4,291
11,997
0
71,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
38,458
517
Minions Killed
352
0
Camps Cleared
0
1,599,816
Distance Traveled
1,739,694
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,561
445
111
7
0
332,275
0
L
Artio
7,199
423
17
1
0
372,290
0
W
Heimdallr
10,024
590
121
7
0
304,391
0
L
Scylla
7,199
423
77
5
0
313,528
0
W
Kukulkan
9,059
533
151
9
0
322,446
0
W
Hun Batz
9,031
531
110
6
0
369,919
3
W
Yemoja
9,779
575
50
3
0
300,269
4
L
Bellona
7,365
433
65
4
0
316,712
6
W
Sun Wukong
9,194
541
85
5
0
302,791
0
L
Pele
9,134
537
82
5
0
404,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role