Player Matchup

Izanami
Izanami
M1tchFTW
Izanami
Level 69
God Stats
8W - 5L
2,019 SR
Queue Stats
243W - 214L
1,640 Elo+
Party 1
Bellona
Bellona
Maidenman987
Bellona
Level 114
God Stats
80W - 67L
1,757 SR
Queue Stats
166W - 154L
1,768 Elo+
Party 1
Bakasura
Bakasura
Sloppzz
Bakasura
Level 97
God Stats
6W - 3L
1,302 SR
Queue Stats
164W - 145L
1,546 Elo+
Solo
Atlas
Atlas
harrisouly
Atlas
Level 127
God Stats
3W - 4L
1,271 SR
Queue Stats
260W - 251L
1,416 Elo+
Solo
Maui
Maui
l5uckeggs
Maui
Level 69
God Stats
8W - 7L
1,497 SR
Queue Stats
280W - 253L
1,642 Elo+
Party 1
Team Averages
Level 95
1,569 SR
1,602 Elo+

VS

Team Averages
Level 116
1,523 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
AlexGalaxy97
Kumbhakarna
Level 262
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
GALAXYVICTORY
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
MaziSinew
Ne Zha
Level 117
God Stats
0W - 2L
1,772 SR
Queue Stats
51W - 40L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
MaziSolis
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,458 Elo+
Party 2
Charybdis
Charybdis
MulletManDown
Charybdis
Level 142
God Stats
1W - 5L
1,344 SR
Queue Stats
23W - 36L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M1tchFTW
Izanami
15
4 / 0 / 0
8,655
666
3,590
6,754
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Maidenman987
Bellona
14
1 / 0 / 1
8,656
666
6,655
8,238
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Sloppzz
Bakasura
14
1 / 0 / 3
7,521
579
3,337
10,912
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
14
4 / 0 / 1
8,346
642
4,747
6,223
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
13
1 / 0 / 3
8,005
616
3,096
7,295
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexGalaxy97
Kumbhakarna
2
0 / 0 / 0
4,067
313
0
485
175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
GALAXYVICTORY
King Arthur
12
0 / 2 / 0
6,276
483
4,129
14,475
12,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
MaziSinew
Ne Zha
6
0 / 3 / 0
4,615
355
1,679
5,084
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MaziSolis
Kukulkan
10
0 / 4 / 0
5,626
433
2,246
7,090
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MulletManDown
Charybdis
11
0 / 2 / 0
6,034
464
3,335
7,715
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlexGalaxy97
Kumbhakarna
0
0
0
0
L
King Arthur
GALAXYVICTORY
King Arthur
0
2
0
0
W
Izanami
M1tchFTW
Izanami
4
0
0
4
W
Bellona
Maidenman987
Bellona
1
0
1
1.5
L
Ne Zha
MaziSinew
Ne Zha
0
3
0
0
L
Kukulkan
MaziSolis
Kukulkan
0
4
0
0
L
Charybdis
MulletManDown
Charybdis
0
2
0
0
W
Bakasura
Sloppzz
Bakasura
1
0
3
2.5
W
Atlas
4
0
1
4.5
W
Maui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
11,389
39,422
Taken
34,849
26,930
Mitigated
19,626
16,626
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlexGalaxy97
Kumbhakarna
0
0
0
60
485
175
0
0
485
472
148
L
King Arthur
GALAXYVICTORY
King Arthur
4,129
187
0
2,828
14,475
12,369
0
0
13,150
0
48,799
W
Izanami
M1tchFTW
Izanami
3,590
2,226
0
3,305
6,754
2,785
698
0
6,754
0
88,041
W
Bellona
Maidenman987
Bellona
6,655
2,236
0
3,230
8,238
10,520
474
0
8,238
0
70,442
L
Ne Zha
MaziSinew
Ne Zha
1,679
216
0
637
5,084
1,911
0
809
4,177
0
15,118
L
Kukulkan
MaziSolis
Kukulkan
2,246
256
0
1,154
7,090
2,478
0
4,596
2,112
33,321
0
L
Charybdis
MulletManDown
Charybdis
3,335
2,058
0
3,273
7,715
2,693
0
1,865
5,850
0
43,186
W
Bakasura
Sloppzz
Bakasura
3,337
1,781
0
6,443
10,912
4,613
0
283
10,629
0
65,375
W
Atlas
4,747
854
0
999
6,223
3,350
0
1,783
4,440
48,062
3,914
W
Maui
3,096
752
0
2,649
7,295
5,662
130
554
6,741
24,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,183
Gold Earned
26,618
529
Minions Killed
258
0
Camps Cleared
0
1,352,735
Distance Traveled
838,939
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,067
313
1
0
0
14,692
0
L
King Arthur
6,276
483
81
6
0
258,851
2
W
Izanami
8,655
666
159
12
0
265,112
0
W
Bellona
8,656
666
124
10
0
266,116
1
L
Ne Zha
4,615
355
24
2
0
157,126
12
L
Kukulkan
5,626
433
69
5
0
201,091
0
L
Charybdis
6,034
464
83
6
0
207,179
3
W
Bakasura
7,521
579
121
9
0
299,756
0
W
Atlas
8,346
642
94
7
0
274,290
0
W
Maui
8,005
616
31
2
0
247,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role