Player Matchup

Thanatos
Thanatos
PapaShmeeve
Thanatos
Level 107
God Stats
1W - 2L
1,517 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Khepri
Khepri
SavageEvolved
Khepri
Level 158
God Stats
1W - 2L
1,174 SR
Queue Stats
15W - 27L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShadowReed24
Morgan Le Fay
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,682 Elo+
Party 1
Erlang Shen
Erlang Shen
Whatsasniper
Erlang Shen
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,584 Elo+
Solo
Chernobog
Chernobog
xKingSway
Chernobog
Level 33
God Stats
0W - 4L
1,281 SR
Queue Stats
81W - 96L
1,375 Elo+
Solo
Team Averages
Level 122
1,394 SR
1,541 Elo+

VS

Team Averages
Level 132
1,500 SR
1,649 Elo+
Eset
Eset
 
Eset
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Blasilk
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,686 Elo+
Party 2
Cerberus
Cerberus
Landolc9914
Cerberus
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 22L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
Shénqí
Danzaburou
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,686 Elo+
Party 2
Bakasura
Bakasura
cct2525
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PapaShmeeve
Thanatos
13
3 / 5 / 0
7,016
501
3,228
12,952
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
6,341
453
3,608
13,773
7,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ShadowReed24
Morgan Le Fay
12
0 / 3 / 4
6,880
491
8,428
8,181
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Whatsasniper
Erlang Shen
12
1 / 3 / 1
7,045
503
8,903
15,162
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
xKingSway
Chernobog
14
2 / 3 / 0
7,744
553
7,981
10,741
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
5 / 2 / 4
8,342
596
7,287
7,290
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Blasilk
Ne Zha
15
2 / 1 / 9
7,889
564
7,859
12,712
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Landolc9914
Cerberus
12
4 / 1 / 4
7,275
520
5,543
10,954
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Shénqí
Danzaburou
13
1 / 1 / 4
7,810
558
9,402
7,630
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
cct2525
Bakasura
15
5 / 2 / 4
9,099
650
12,810
16,866
16,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
17
17
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
2
4
3.5
W
Ne Zha
Blasilk
Ne Zha
2
1
9
6.5
W
Cerberus
Landolc9914
Cerberus
4
1
4
6
L
Thanatos
PapaShmeeve
Thanatos
3
5
0
0.6
L
1
3
1
0.5
L
Morgan Le Fay
ShadowReed24
Morgan Le Fay
0
3
4
0.67
W
Danzaburou
Shénqí
Danzaburou
1
1
4
3
L
Erlang Shen
Whatsasniper
Erlang Shen
1
3
1
0.5
W
Bakasura
cct2525
Bakasura
5
2
4
3.5
L
Chernobog
xKingSway
Chernobog
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
42,901
60,809
Taken
55,452
30,495
Mitigated
36,035
20,751
Healing
23,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,287
1,113
299
1,995
7,290
3,303
0
3,615
3,675
65,616
0
W
Ne Zha
Blasilk
Ne Zha
7,859
4,440
0
6,467
12,712
5,753
0
708
11,957
0
65,572
W
Cerberus
Landolc9914
Cerberus
5,543
328
473
3,131
10,954
7,397
233
5,916
5,038
27,796
1,924
L
Thanatos
PapaShmeeve
Thanatos
3,228
1,383
0
8,076
12,952
4,792
0
1,233
10,828
0
43,198
L
3,608
544
1,157
1,701
13,773
7,187
0
3,499
10,012
18,894
0
L
Morgan Le Fay
ShadowReed24
Morgan Le Fay
8,428
695
0
790
8,181
2,799
0
3,743
4,174
51,206
1,059
W
Danzaburou
Shénqí
Danzaburou
9,402
4,580
0
3,223
7,630
3,461
660
1,285
6,345
0
63,930
L
Erlang Shen
Whatsasniper
Erlang Shen
8,903
4,571
0
5,698
15,162
11,684
0
513
11,063
0
58,525
W
Bakasura
cct2525
Bakasura
12,810
7,360
0
7,784
16,866
16,121
25
101
15,806
0
45,830
L
Chernobog
xKingSway
Chernobog
7,981
4,863
0
3,329
10,741
4,033
0
2,907
7,619
0
67,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
40,415
382
Minions Killed
533
0
Camps Cleared
0
1,356,073
Distance Traveled
1,437,847
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,342
596
116
8
0
281,008
1
W
Ne Zha
7,889
564
101
7
0
316,120
5
W
Cerberus
7,275
520
104
7
0
282,448
0
L
Thanatos
7,016
501
71
5
0
285,818
0
L
Khepri
6,341
453
31
2
0
274,995
8
L
Morgan Le Fay
6,880
491
88
6
0
294,002
6
W
Danzaburou
7,810
558
89
6
0
269,578
2
L
Erlang Shen
7,045
503
82
6
0
260,260
0
W
Bakasura
9,099
650
123
9
0
288,693
0
L
Chernobog
7,744
553
110
8
0
240,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role