Player Matchup

Cthulhu
Cthulhu
AboundingFox
Cthulhu
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Merlin
Merlin
Luweebi
Merlin
Level 61
God Stats
1W - 4L
1,156 SR
Queue Stats
1W - 6L
1,127 Elo+
Solo
Danzaburou
Danzaburou
ekusiazI
Danzaburou
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Team Averages
Level 43
1,385 SR
1,376 Elo+

VS

Team Averages
Level 63
1,593 SR
1,467 Elo+
Baron Samedi
Baron Samedi
IntoxiKated18
Baron Samedi
Level 68
God Stats
27W - 19L
1,699 SR
Queue Stats
42W - 51L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
MystiquakE208
Kukulkan
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
210W - 205L
1,482 Elo+
Solo
Izanami
Izanami
X-QueenDark-X
Izanami
Level 36
God Stats
35W - 37L
1,581 SR
Queue Stats
42W - 52L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AboundingFox
Cthulhu
14
1 / 1 / 2
9,123
608
9,176
20,997
21,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Luweebi
Merlin
16
1 / 6 / 4
11,228
749
6,912
17,408
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
ekusiazI
Danzaburou
15
3 / 6 / 0
10,370
691
8,311
16,251
6,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IntoxiKated18
Baron Samedi
15
4 / 3 / 6
10,997
733
12,181
13,229
7,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MystiquakE208
Kukulkan
16
6 / 1 / 4
11,362
757
22,969
6,809
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
16
2 / 1 / 8
10,567
704
10,758
12,028
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AboundingFox
Cthulhu
1
1
2
2
W
Baron Samedi
IntoxiKated18
Baron Samedi
4
3
6
2.33
L
Merlin
Luweebi
Merlin
1
6
4
0.5
W
Kukulkan
MystiquakE208
Kukulkan
6
1
4
8
W
Izanami
2
1
8
6
L
Danzaburou
ekusiazI
Danzaburou
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
45,908
54,656
Taken
32,066
34,921
Mitigated
15,700
3,642
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AboundingFox
Cthulhu
9,176
382
0
1,967
20,997
21,389
0
11,325
9,382
34,606
936
W
Baron Samedi
IntoxiKated18
Baron Samedi
12,181
1,072
885
2,687
13,229
7,380
643
6,530
6,686
35,688
3,296
L
Merlin
Luweebi
Merlin
6,912
441
0
256
17,408
6,788
0
11,998
5,266
43,560
0
W
Kukulkan
MystiquakE208
Kukulkan
22,969
1,308
0
1,036
6,809
3,069
229
2,445
4,364
58,950
186
W
Izanami
10,758
7,445
32
3,318
12,028
5,251
2,244
6,208
5,813
0
39,141
L
Danzaburou
ekusiazI
Danzaburou
8,311
2,376
0
1,419
16,251
6,744
0
10,919
5,202
0
34,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
32,926
160
Minions Killed
188
0
Camps Cleared
0
728,322
Distance Traveled
735,415
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,123
608
36
2
0
288,037
2
W
Baron Samedi
10,997
733
39
3
0
216,433
2
L
Merlin
11,228
749
69
5
0
226,530
3
W
Kukulkan
11,362
757
83
6
0
284,456
0
W
Izanami
10,567
704
66
4
0
234,526
0
L
Danzaburou
10,370
691
55
4
0
213,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role