Player Matchup

Anubis
Anubis
BigKoala8
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,401 Elo+
Solo
Awilix
Awilix
Bxbyx160223
Awilix
Level 54
God Stats
13W - 9L
1,384 SR
Queue Stats
141W - 125L
1,399 Elo+
Party 2
Hachiman
Hachiman
X_WolfWolf2_X
Hachiman
Level 56
God Stats
18W - 16L
1,143 SR
Queue Stats
38W - 32L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
xTheRealLuciferx
Sylvanus
Level 26
God Stats
1W - 1L
1,212 SR
Queue Stats
3W - 3L
1,246 Elo+
Party 2
Sun Wukong
Sun Wukong
zaysher
Sun Wukong
Level 28
God Stats
5W - 2L
1,487 SR
Queue Stats
81W - 74L
1,453 Elo+
Party 2
Team Averages
Level 50
1,345 SR
1,392 Elo+

VS

Team Averages
Level 70
1,500 SR
1,500 Elo+
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeXavier00
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
Sovereign-K3P25
Yemoja
Level 63
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
TheGamingFirekid
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
iNsaNe_SanTa87
Izanami
Level 71
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigKoala8
Anubis
12
2 / 0 / 0
6,371
637
1,707
5,132
2,451
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Awilix
9
6 / 0 / 2
6,112
611
5,050
6,612
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
X_WolfWolf2_X
Hachiman
10
3 / 1 / 2
5,896
590
4,150
4,867
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 4
5,943
594
2,279
7,022
3,369
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
zaysher
Sun Wukong
10
1 / 0 / 2
6,291
629
4,577
5,264
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 4 / 0
4,540
454
5,241
8,159
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,024
502
878
4,032
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 3 / 0
4,845
485
1,952
6,946
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 1 / 0
4,629
463
1,676
5,453
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,560
456
3,606
5,239
1,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
0
0
W
Anubis
BigKoala8
Anubis
2
0
0
2
W
Awilix
6
0
2
7
L
0
2
0
0
L
1
3
0
0.33
L
0
1
0
0
W
Hachiman
X_WolfWolf2_X
Hachiman
3
1
2
4
L
0
2
1
0.25
W
0
0
4
2
W
Sun Wukong
zaysher
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
13,353
28,897
Taken
29,829
13,839
Mitigated
14,656
10,368
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,241
1,468
0
2,444
8,159
5,327
0
0
7,787
788
18,503
W
Anubis
BigKoala8
Anubis
1,707
44
0
3,304
5,132
2,451
23
608
4,524
51,759
1,659
W
Awilix
5,050
2,529
0
87
6,612
2,492
347
707
5,788
0
23,571
L
878
0
102
440
4,032
1,122
100
1,134
2,898
27,793
0
L
1,952
430
708
2,218
6,946
5,028
22
1,644
5,302
13,653
1,765
L
1,676
505
0
2,248
5,453
1,747
0
0
5,417
0
24,922
W
Hachiman
X_WolfWolf2_X
Hachiman
4,150
2,068
0
0
4,867
1,702
314
1,080
3,787
0
33,666
L
3,606
2,960
0
462
5,239
1,432
95
1,080
4,159
0
22,609
W
2,279
777
2,465
3,768
7,022
3,369
235
1,057
5,965
21,371
1,520
W
Sun Wukong
zaysher
Sun Wukong
4,577
2,384
0
744
5,264
3,825
264
133
4,667
0
31,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
23,598
278
Minions Killed
207
0
Camps Cleared
0
996,833
Distance Traveled
1,001,976
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,540
454
30
3
0
192,863
0
W
Anubis
6,371
637
97
10
0
207,469
0
W
Awilix
6,112
611
27
3
0
244,589
0
L
Hel
5,024
502
56
6
0
184,680
0
L
Yemoja
4,845
485
21
2
0
174,922
0
L
Cliodhna
4,629
463
54
5
0
238,848
0
W
Hachiman
5,896
590
61
6
0
181,217
2
L
Izanami
4,560
456
46
5
0
210,663
0
W
Sylvanus
5,943
594
32
3
0
172,575
0
W
Sun Wukong
6,291
629
61
6
0
190,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role