Player Matchup

Scylla
Scylla
Irigava
Scylla
Level 58
God Stats
1W - 4L
1,715 SR
Queue Stats
12W - 12L
1,715 Elo+
Solo
Sylvanus
Sylvanus
knudsen-4220
Sylvanus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,391 Elo+
Solo
Bastet
Bastet
zigzag-eclair
Bastet
Level 151
God Stats
1W - 2L
1,491 SR
Queue Stats
15W - 17L
1,431 Elo+
Solo
Team Averages
Level 84
1,569 SR
1,513 Elo+

VS

Team Averages
Level 69
1,616 SR
1,538 Elo+
Kuzenbo
Kuzenbo
ElRaFa
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 179L
1,444 Elo+
Solo
Thoth
Thoth
RAFAMV03
Thoth
Level 68
God Stats
10W - 9L
1,849 SR
Queue Stats
179W - 177L
1,670 Elo+
Solo
Bakasura
Bakasura
dar_ksouls29
Bakasura
Level 30
God Stats
5W - 6L
1,500 SR
Queue Stats
462W - 516L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Irigava
Scylla
15
3 / 1 / 3
9,118
701
7,448
4,037
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
knudsen-4220
Sylvanus
14
0 / 1 / 6
8,241
634
4,669
9,961
10,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 3
9,384
722
9,957
11,554
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElRaFa
Kuzenbo
14
0 / 2 / 2
8,097
623
6,251
12,200
16,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
RAFAMV03
Thoth
16
1 / 1 / 2
9,489
730
6,731
4,572
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
dar_ksouls29
Bakasura
14
2 / 3 / 1
8,929
687
4,366
11,696
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ElRaFa
Kuzenbo
0
2
2
0.5
L
Scylla
Irigava
Scylla
3
1
3
4.5
W
Thoth
RAFAMV03
Thoth
1
1
2
2
W
Bakasura
dar_ksouls29
Bakasura
2
3
1
0.83
L
Sylvanus
knudsen-4220
Sylvanus
0
1
6
3
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,074
Damage
17,348
25,552
Taken
28,468
17,160
Mitigated
24,534
4,286
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ElRaFa
Kuzenbo
6,251
3,114
0
1,016
12,200
16,292
0
5,216
6,851
17,555
0
L
Scylla
Irigava
Scylla
7,448
1,219
0
0
4,037
1,675
147
2,260
1,727
36,004
1,255
W
Thoth
RAFAMV03
Thoth
6,731
108
0
707
4,572
1,863
442
1,511
3,061
49,404
509
W
Bakasura
dar_ksouls29
Bakasura
4,366
3,527
0
3,178
11,696
6,379
0
5,061
6,560
0
20,033
L
Sylvanus
knudsen-4220
Sylvanus
4,669
787
768
1,496
9,961
10,038
28
5,821
3,913
16,423
0
L
9,957
2,764
0
2,022
11,554
5,447
380
4,769
6,575
0
49,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
26,515
180
Minions Killed
192
0
Camps Cleared
0
741,252
Distance Traveled
701,298
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,097
623
30
2
0
227,574
1
L
Scylla
9,118
701
73
6
0
222,716
2
W
Thoth
9,489
730
109
8
0
236,570
0
W
Bakasura
8,929
687
53
4
0
237,154
5
L
Sylvanus
8,241
634
21
2
0
219,417
0
L
Bastet
9,384
722
86
7
0
299,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role