Player Matchup

Athena
Athena
Silver II
JimsSlimJim
Athena
Silver II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 96L
1,524 MMR
Party 3
Kali
Kali
Gold IV
Kae glhf
Kali
Gold IV
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 124L
1,421 MMR
Party 1
Merlin
Merlin
Gold III
Tezopaco
Merlin
Gold III
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 103L
1,632 MMR
Party 1
Osiris
Osiris
Silver I
t3dsnotd3ad
Osiris
Silver I
Level 103
God Stats
1W - 0L
1,817 SR
Queue Stats
9W - 5L
1,523 MMR
Solo
Chernobog
Chernobog
Silver II
wzTHORwz
Chernobog
Silver II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 344L
1,524 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,563 SR
1,525 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,493 SR
1,526 MMR
Mercury
Mercury
Bronze III
ChilliNinja3079
Mercury
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
SrpntSorcrer
Medusa
Bronze III
Level 87
God Stats
3W - 5L
1,388 SR
Queue Stats
69W - 83L
1,546 MMR
Party 2
Ganesha
Ganesha
Silver III
XXDerbyXXNutXX
Ganesha
Silver III
Level 155
God Stats
1W - 7L
1,579 SR
Queue Stats
183W - 202L
1,409 MMR
Party 4
Sun Wukong
Sun Wukong
Silver I
dukeisreal15
Sun Wukong
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 161L
1,639 MMR
Party 4
Scylla
Scylla
Silver II
n87GonZRc
Scylla
Silver II
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 168L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 2 / 6
9,645
508
8,693
19,582
22,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kali
17
8 / 1 / 6
11,166
588
13,327
19,918
12,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Tezopaco
Merlin
18
5 / 0 / 5
10,656
561
12,658
9,225
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
17
1 / 1 / 3
10,821
570
10,463
15,554
20,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
wzTHORwz
Chernobog
20
2 / 0 / 4
11,954
629
17,484
7,435
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Bake KujiraAwilixMaman BrigitteMartichoras

VS

Bans
Ao KuangAnhurThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
8,462
445
5,621
16,071
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
15
0 / 3 / 1
8,754
461
5,802
14,364
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
7,627
401
6,078
16,255
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
dukeisreal15
Sun Wukong
16
1 / 2 / 1
9,982
525
10,350
19,567
21,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
n87GonZRc
Scylla
14
2 / 7 / 0
9,012
474
9,245
13,927
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
4
4
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Athena
3
2
6
3
W
Kali
8
1
6
11
L
Medusa
0
3
1
0.17
W
Merlin
Tezopaco
Merlin
5
0
5
7.5
L
0
3
2
0.33
L
Sun Wukong
dukeisreal15
Sun Wukong
1
2
1
0.75
L
Scylla
n87GonZRc
Scylla
2
7
0
0.29
W
Osiris
1
1
3
2.5
W
Chernobog
wzTHORwz
Chernobog
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,625
Damage
37,096
71,714
Taken
80,184
63,587
Mitigated
57,440
16,335
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,621
3,662
0
1,192
16,071
7,805
0
3,205
12,717
0
87,336
W
Athena
8,693
2,677
0
2,722
19,582
22,978
500
3,899
15,629
30,055
2,849
W
Kali
13,327
4,799
0
6,718
19,918
12,026
1,845
4,680
15,140
0
106,056
L
Medusa
5,802
2,135
0
3,669
14,364
5,739
0
2,374
11,794
0
77,438
W
Merlin
Tezopaco
Merlin
12,658
1,142
0
918
9,225
4,817
714
4,802
4,423
74,754
0
L
6,078
762
225
2,552
16,255
17,115
0
5,330
10,602
19,771
0
L
Sun Wukong
dukeisreal15
Sun Wukong
10,350
2,066
0
5,658
19,567
21,848
0
1,165
18,163
549
75,953
L
Scylla
n87GonZRc
Scylla
9,245
986
0
410
13,927
4,933
490
7,451
5,956
60,676
0
W
Osiris
10,463
3,396
0
2,887
15,554
20,314
0
1,972
12,485
0
89,040
W
Chernobog
wzTHORwz
Chernobog
17,484
13,312
0
3,090
7,435
3,452
3,740
918
6,405
0
148,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,242
Gold Earned
43,837
658
Minions Killed
530
0
Camps Cleared
0
1,844,523
Distance Traveled
1,871,671
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,462
445
129
7
0
437,014
0
W
Athena
9,645
508
32
2
0
421,916
5
W
Kali
11,166
588
133
7
0
374,498
1
L
Medusa
8,754
461
159
8
0
361,766
0
W
Merlin
10,656
561
129
7
0
384,792
4
L
Ganesha
7,627
401
2
0
0
353,844
6
L
Sun Wukong
9,982
525
137
7
0
361,454
8
L
Scylla
9,012
474
103
5
0
357,593
14
W
Osiris
10,821
570
139
7
0
328,233
6
W
Chernobog
11,954
629
225
12
0
335,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role