Player Matchup

Raijin
Raijin
Bronze III
BlueBigDaddy635
Raijin
Bronze III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,455 MMR
Party 1
Skadi
Skadi
Silver III
Dank_Lordz
Skadi
Silver III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,453 MMR
Solo
Vamana
Vamana
Bronze III
DeftestCrown
Vamana
Bronze III
Level 84
God Stats
2W - 1L
1,311 SR
Queue Stats
5W - 4L
1,446 MMR
Solo
Ne Zha
Ne Zha
Silver II
Heliumdarck
Ne Zha
Silver II
Level 179
God Stats
3W - 0L
1,889 SR
Queue Stats
194W - 201L
1,432 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
iCamiikase
Baron Samedi
Bronze III
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 32L
1,408 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,540 SR
1,439 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,543 SR
1,454 MMR
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Bathtub13
Kukulkan
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,432 MMR
Solo
Hachiman
Hachiman
Bronze III
BlackIce080
Hachiman
Bronze III
Level 87
God Stats
1W - 2L
1,715 SR
Queue Stats
68W - 63L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
MobiCox
Thanatos
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,431 MMR
Solo
Tyr
Tyr
Bronze III
Skullzarr
Tyr
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,975
646
13,371
10,989
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
16
2 / 3 / 5
9,934
584
10,702
12,868
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
18
3 / 0 / 2
11,135
655
7,610
12,014
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
17
4 / 1 / 8
9,630
566
10,030
16,185
9,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
iCamiikase
Baron Samedi
14
1 / 1 / 9
8,962
527
5,122
11,322
10,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Bake KujiraArachneJanusKali

VS

Bans
ThorAthenaGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 2 / 3
6,195
364
2,840
9,792
9,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Bathtub13
Kukulkan
15
0 / 2 / 1
8,469
498
6,333
7,763
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
BlackIce080
Hachiman
15
2 / 4 / 3
8,669
510
10,875
15,566
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
MobiCox
Thanatos
13
3 / 4 / 3
8,126
478
9,808
18,412
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
2 / 4 / 0
8,534
502
6,299
15,443
10,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
7
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
L
Kukulkan
Bathtub13
Kukulkan
0
2
1
0.25
L
Hachiman
BlackIce080
Hachiman
2
4
3
0.88
W
6
2
4
4
W
Skadi
2
3
5
1.5
W
Vamana
3
0
2
4
W
Ne Zha
4
1
8
8
L
Thanatos
MobiCox
Thanatos
3
4
3
1.13
L
2
4
0
0.5
W
Baron Samedi
iCamiikase
Baron Samedi
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,835
Damage
36,155
63,378
Taken
66,976
41,976
Mitigated
36,129
16,805
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,840
1,008
0
1,610
9,792
9,564
0
3,872
5,920
12,100
0
L
Kukulkan
Bathtub13
Kukulkan
6,333
291
0
960
7,763
2,838
0
5,622
2,141
78,681
215
L
Hachiman
BlackIce080
Hachiman
10,875
7,724
0
4,014
15,566
5,639
0
3,341
12,169
0
68,034
W
13,371
1,445
0
2,973
10,989
4,330
83
2,698
8,291
95,237
1,980
W
Skadi
10,702
4,806
0
1,469
12,868
5,106
0
758
12,110
0
97,170
W
Vamana
7,610
2,542
0
3,360
12,014
12,686
231
458
11,556
0
91,234
W
Ne Zha
10,030
2,773
0
4,502
16,185
9,071
658
2,961
13,224
0
94,907
L
Thanatos
MobiCox
Thanatos
9,808
3,150
0
13,507
18,412
7,255
0
3,015
15,345
0
55,752
L
6,299
495
0
3,410
15,443
10,833
0
2,249
12,326
0
60,355
W
Baron Samedi
iCamiikase
Baron Samedi
5,122
766
1,423
3,078
11,322
10,783
285
2,773
8,549
28,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
39,993
621
Minions Killed
477
0
Camps Cleared
0
1,745,166
Distance Traveled
1,504,327
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,195
364
15
1
0
220,924
2
L
Kukulkan
8,469
498
140
8
0
306,757
0
L
Hachiman
8,669
510
124
7
0
324,262
0
W
Raijin
10,975
646
167
10
0
334,496
4
W
Skadi
9,934
584
132
8
0
330,174
4
W
Vamana
11,135
655
163
10
0
355,963
0
W
Ne Zha
9,630
566
121
7
0
385,466
0
L
Thanatos
8,126
478
90
5
0
327,781
0
L
Tyr
8,534
502
108
6
0
324,603
1
W
Baron Samedi
8,962
527
38
2
0
339,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role