Player Matchup

Odin
Odin
LoafOfRyeBread
Odin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,162 Elo+
Party 1
Xing Tian
Xing Tian
MyWifeLeftMe41
Xing Tian
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 1
Mercury
Mercury
PonytailJohnson
Mercury
Level 49
God Stats
0W - 3L
1,238 SR
Queue Stats
4W - 8L
1,104 Elo+
Party 1
Anhur
Anhur
traprider30
Anhur
Level 81
God Stats
0W - 2L
1,586 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 1
Nox
Nox
xxBoomer69420xx
Nox
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1
Team Averages
Level 34
1,465 SR
1,201 Elo+

VS

Team Averages
Level 40
1,460 SR
1,451 Elo+
Chernobog
Chernobog
Apollodrus
Chernobog
Level 42
God Stats
5W - 6L
1,308 SR
Queue Stats
254W - 227L
1,745 Elo+
Solo
Gilgamesh
Gilgamesh
JustGhostly
Gilgamesh
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 33L
1,321 Elo+
Party 2
Ares
Ares
LetSmiteDIe
Ares
Level 45
God Stats
16W - 14L
1,500 SR
Queue Stats
433W - 402L
1,538 Elo+
Solo
Bakasura
Bakasura
SellingFs
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,321 Elo+
Party 2
Anubis
Anubis
insanejester97
Anubis
Level 49
God Stats
14W - 9L
1,494 SR
Queue Stats
88W - 95L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,300
487
4,476
9,778
10,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
MyWifeLeftMe41
Xing Tian
9
1 / 3 / 1
6,605
440
3,379
12,802
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 0
6,759
451
5,919
14,289
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 5 / 1
6,784
452
3,940
11,605
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 1
6,637
442
4,386
9,915
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Apollodrus
Chernobog
15
7 / 1 / 4
8,896
593
12,763
9,246
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JustGhostly
Gilgamesh
15
5 / 1 / 1
9,397
626
8,548
12,727
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
3 / 1 / 8
7,997
533
8,652
9,853
9,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
SellingFs
Bakasura
15
1 / 0 / 4
8,048
537
3,703
9,279
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 3
8,265
551
7,221
7,383
4,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
19
19
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Apollodrus
Chernobog
7
1
4
9
W
Gilgamesh
JustGhostly
Gilgamesh
5
1
1
5.5
W
3
1
8
7
L
1
3
0
0.33
L
Xing Tian
MyWifeLeftMe41
Xing Tian
1
3
1
0.5
L
2
4
0
0.5
W
Bakasura
SellingFs
Bakasura
1
0
4
3
W
3
1
3
4.5
L
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
40,887
58,389
Taken
48,488
35,558
Mitigated
35,384
9,423
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Apollodrus
Chernobog
12,763
9,260
0
2,707
9,246
3,712
801
2,469
6,777
0
66,830
W
Gilgamesh
JustGhostly
Gilgamesh
8,548
2,452
0
1,702
12,727
13,746
0
543
12,184
0
66,322
W
8,652
1,318
0
633
9,853
9,189
189
2,555
7,298
38,174
4,932
L
4,476
1,242
0
2,385
9,778
10,318
0
0
9,203
0
31,822
L
Xing Tian
MyWifeLeftMe41
Xing Tian
3,379
483
0
1,217
12,802
11,509
0
5,471
7,231
18,436
0
L
5,919
2,499
0
1,266
14,289
5,871
0
2,988
11,159
0
42,268
W
Bakasura
SellingFs
Bakasura
3,703
1,598
0
2,020
9,279
4,636
0
84
9,195
0
64,920
W
7,221
135
35
2,741
7,383
4,101
560
2,114
5,269
55,570
2,972
L
3,940
2,502
0
3,113
11,605
4,329
0
1,638
9,912
0
45,518
L
4,386
757
0
1,442
9,915
3,531
0
4,929
4,556
38,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
42,603
303
Minions Killed
475
0
Camps Cleared
0
1,392,195
Distance Traveled
1,599,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,896
593
100
7
0
289,152
0
W
Gilgamesh
9,397
626
102
7
0
312,910
0
W
Ares
7,997
533
64
4
0
334,144
0
L
Odin
7,300
487
50
3
0
252,699
0
L
Xing Tian
6,605
440
21
1
0
305,977
0
L
Mercury
6,759
451
78
5
0
331,200
0
W
Bakasura
8,048
537
118
8
0
397,970
0
W
Anubis
8,265
551
91
6
0
264,988
0
L
Anhur
6,784
452
79
5
0
242,396
0
L
Nox
6,637
442
75
5
0
259,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role