Player Matchup

Artemis
Artemis
EMIYA_47
Artemis
Level 67
God Stats
4W - 4L
1,713 SR
Queue Stats
158W - 146L
1,406 Elo+
Party 1
Ravana
Ravana
Ghostlord057
Ravana
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 20L
1,465 Elo+
Party 1
Scylla
Scylla
Raphtalia_Best1
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
Renegade_Warden
Kuzenbo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 175L
1,361 Elo+
Party 1
Arachne
Arachne
arcticwolf893
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 140L
1,416 Elo+
Party 1
Team Averages
Level 86
1,543 SR
1,410 Elo+

VS

Team Averages
Level 99
1,497 SR
1,630 Elo+
Loki
Loki
Chaoscat2001
Loki
Level 89
God Stats
4W - 6L
1,759 SR
Queue Stats
51W - 29L
1,675 Elo+
Party 2
Hel
Hel
JisatsuAkuma
Hel
Level 55
God Stats
1W - 1L
1,299 SR
Queue Stats
18W - 15L
1,551 Elo+
Party 2
Odin
Odin
Spiderman3566
Odin
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 143L
1,613 Elo+
Solo
Skadi
Skadi
Sykous
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,711 Elo+
Party 2
Sobek
Sobek
Taste_KO
Sobek
Level 158
God Stats
7W - 9L
1,427 SR
Queue Stats
135W - 135L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EMIYA_47
Artemis
11
0 / 7 / 4
6,862
429
6,833
13,308
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
9
0 / 5 / 2
6,764
423
5,926
11,381
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 1
7,952
497
9,623
6,461
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 3
6,826
427
5,493
16,637
18,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
2 / 6 / 1
7,308
457
5,308
15,817
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
8,938
559
8,581
12,510
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 2 / 8
8,331
521
7,836
7,051
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 0 / 7
9,323
583
8,142
10,224
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Sykous
Skadi
13
6 / 2 / 10
9,061
566
15,936
8,617
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Taste_KO
Sobek
12
5 / 2 / 9
8,966
560
6,999
15,514
14,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
6
Kills
25
25
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Artemis
EMIYA_47
Artemis
0
7
4
0.29
L
Ravana
0
5
2
0.2
W
5
2
8
4.5
L
4
1
1
4.5
L
0
6
3
0.25
W
2
0
7
5.5
W
Skadi
Sykous
Skadi
6
2
10
5.5
W
Sobek
Taste_KO
Sobek
5
2
9
4.75
L
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,183
Damage
47,494
63,604
Taken
53,916
41,434
Mitigated
36,967
8,717
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,581
2,282
0
2,148
12,510
5,706
0
3,152
9,235
0
67,787
L
Artemis
EMIYA_47
Artemis
6,833
3,843
0
2,443
13,308
5,142
0
2,586
10,671
0
44,499
L
Ravana
5,926
1,202
0
1,133
11,381
8,871
0
1,681
9,279
988
36,714
W
7,836
1,048
2,451
2,572
7,051
2,665
261
2,213
4,838
39,637
431
L
9,623
682
0
2,108
6,461
2,412
0
2,378
4,032
47,004
1,189
L
5,493
1,800
0
1,754
16,637
18,304
0
4,792
11,720
16,477
0
W
8,142
1,272
0
3,534
10,224
10,245
379
1,375
8,441
0
63,539
W
Skadi
Sykous
Skadi
15,936
6,087
0
859
8,617
3,949
1,681
4,229
4,302
0
62,150
W
Sobek
Taste_KO
Sobek
6,999
520
0
5,002
15,514
14,402
30
4,804
10,620
29,373
1,434
L
Arachne
5,308
3,993
0
1,279
15,817
6,705
0
3,346
12,320
0
40,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
44,619
295
Minions Killed
420
0
Camps Cleared
0
1,542,570
Distance Traveled
1,644,570
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,938
559
90
6
0
389,078
0
L
Artemis
6,862
429
74
5
0
236,306
0
L
Ravana
6,764
423
67
4
0
303,675
0
W
Hel
8,331
521
58
4
0
319,530
0
L
Scylla
7,952
497
81
5
0
331,431
0
L
Kuzenbo
6,826
427
20
1
0
329,227
0
W
Odin
9,323
583
122
8
0
295,396
0
W
Skadi
9,061
566
103
6
0
325,956
0
W
Sobek
8,966
560
47
3
0
314,610
3
L
Arachne
7,308
457
53
3
0
341,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role