Player Matchup

Yemoja
Yemoja
Baezil
Yemoja
Level 215
God Stats
5W - 0L
1,500 SR
Queue Stats
466W - 35L
2,012 Elo+
Party 2
Nike
Nike
Inumium
Nike
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,857 Elo+
Party 2
Hera
Hera
SoccerMoney
Hera
Level 145
God Stats
3W - 0L
1,733 SR
Queue Stats
172W - 17L
1,993 Elo+
Party 2
Ishtar
Ishtar
Sparconix
Ishtar
Level 185
God Stats
1W - 0L
1,755 SR
Queue Stats
400W - 20L
1,857 Elo+
Party 2
Cliodhna
Cliodhna
average
Cliodhna
Level 200
God Stats
8W - 0L
1,719 SR
Queue Stats
497W - 69L
2,000 Elo+
Party 2
Team Averages
Level 163
1,642 SR
1,944 Elo+

VS

Team Averages
Level 135
1,596 SR
1,510 Elo+
Maman Brigitte
Maman Brigitte
IIlusiom
Maman Brigitte
Level 147
God Stats
0W - 1L
1,726 SR
Queue Stats
59W - 62L
1,608 Elo+
Party 3
Discordia
Discordia
Jinxly
Discordia
Level 124
God Stats
3W - 2L
1,756 SR
Queue Stats
175W - 143L
1,458 Elo+
Solo
Ymir
Ymir
Safiure
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,638 Elo+
Party 1
Geb
Geb
SirUmbreon
Geb
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 74L
1,628 Elo+
Party 1
Aphrodite
Aphrodite
dagirlnextdoor18
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baezil
Yemoja
15
2 / 1 / 16
8,911
810
4,171
11,139
7,801
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
Inumium
Nike
14
3 / 3 / 14
8,569
779
14,351
13,507
13,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
4 / 1 / 9
9,289
844
10,408
7,152
3,983
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Sparconix
Ishtar
17
4 / 1 / 13
9,897
900
16,200
10,404
5,504
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
average
Cliodhna
16
8 / 4 / 10
9,512
865
16,449
13,685
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
IIlusiom
Maman Brigitte
13
2 / 5 / 2
7,102
646
5,149
13,238
6,236
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Jinxly
Discordia
15
5 / 5 / 3
8,789
799
16,203
9,981
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Safiure
Ymir
14
1 / 4 / 6
8,173
743
4,210
14,312
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 5 / 5
7,536
685
9,629
15,446
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
13
1 / 2 / 4
7,204
655
4,576
14,508
10,623
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
21
Kills
9
10
Deaths
21
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Baezil
Yemoja
2
1
16
10
L
Maman Brigitte
IIlusiom
Maman Brigitte
2
5
2
0.6
W
Nike
Inumium
Nike
3
3
14
3.33
L
Discordia
Jinxly
Discordia
5
5
3
1.3
L
Ymir
Safiure
Ymir
1
4
6
1
L
0
5
5
0.5
W
4
1
9
8.5
W
Ishtar
Sparconix
Ishtar
4
1
13
10.5
W
Cliodhna
average
Cliodhna
8
4
10
3.25
L
Aphrodite
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,579
Damage
39,767
55,887
Taken
67,485
37,534
Mitigated
53,281
29,271
Healing
27,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Baezil
Yemoja
4,171
1,793
15,536
5,368
11,139
7,801
564
9,340
1,799
6,755
767
L
Maman Brigitte
IIlusiom
Maman Brigitte
5,149
281
758
2,750
13,238
6,236
0
2,383
10,855
11,650
0
W
Nike
Inumium
Nike
14,351
1,411
558
1,279
13,507
13,029
23
7,421
6,086
0
20,221
L
Discordia
Jinxly
Discordia
16,203
432
982
851
9,981
4,348
0
1,931
8,050
23,451
0
L
Ymir
Safiure
Ymir
4,210
279
635
1,221
14,312
15,238
0
2,923
11,389
10,587
0
L
9,629
466
882
1,628
15,446
16,836
0
3,820
11,626
18,459
0
W
10,408
2,398
828
418
7,152
3,983
856
5,449
1,703
25,226
781
W
Ishtar
Sparconix
Ishtar
16,200
8,772
1,118
2,613
10,404
5,504
1,951
7,114
3,290
0
37,787
W
Cliodhna
average
Cliodhna
16,449
661
0
1,553
13,685
7,217
729
10,443
3,242
0
22,028
L
Aphrodite
4,576
277
9,220
8,722
14,508
10,623
0
3,262
11,246
18,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
38,804
127
Minions Killed
85
0
Camps Cleared
0
993,726
Distance Traveled
971,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,911
810
7
1
0
176,326
0
L
Maman Brigitte
7,102
646
10
1
0
192,182
0
W
Nike
8,569
779
15
1
0
185,017
0
L
Discordia
8,789
799
19
2
0
186,062
0
L
Ymir
8,173
743
11
1
0
187,079
0
L
Geb
7,536
685
6
1
0
199,667
0
W
Hera
9,289
844
31
3
0
205,019
0
W
Ishtar
9,897
900
58
5
0
196,489
0
W
Cliodhna
9,512
865
16
1
0
230,875
0
L
Aphrodite
7,204
655
39
4
0
206,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role