Player Matchup

Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
BraverISorry
Nemesis
Silver III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,408 MMR
Party 2
Izanami
Izanami
Bronze III
MajiinQ
Izanami
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,462 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
berkmodebeast
Sun Wukong
Gold V
Level 141
God Stats
21W - 13L
1,561 SR
Queue Stats
54W - 46L
1,462 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,512 SR
1,466 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,497 SR
1,467 MMR
Anhur
Anhur
Silver II
BooPainter
Anhur
Silver II
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
212W - 234L
1,457 MMR
Solo
Kukulkan
Kukulkan
Bronze III
FaintestSquid12
Kukulkan
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Bronze III
NightwingRising
Ao Kuang
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,447 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Sparton220
Cthulhu
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,493 MMR
Party 1
Xbalanque
Xbalanque
Silver I
THE1SENZ
Xbalanque
Silver I
Level 141
God Stats
1W - 2L
1,485 SR
Queue Stats
9W - 12L
1,437 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
6 / 0 / 1
8,116
676
7,753
4,934
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
10
1 / 0 / 5
6,766
564
4,665
8,496
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BraverISorry
Nemesis
11
4 / 4 / 2
6,589
549
7,437
13,132
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MajiinQ
Izanami
12
2 / 1 / 5
6,825
569
9,803
9,097
4,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
berkmodebeast
Sun Wukong
13
0 / 0 / 2
6,747
562
4,254
10,342
10,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MulanAnubisChronosArachne

VS

Bans
Bake KujiraMaman BrigitteThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 3 / 1
5,707
476
4,188
10,735
3,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
2 / 4 / 0
6,812
568
3,001
7,496
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
1 / 2 / 2
5,902
492
5,158
10,025
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Sparton220
Cthulhu
9
1 / 2 / 1
6,181
515
6,483
14,445
7,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
THE1SENZ
Xbalanque
13
1 / 2 / 1
7,372
614
8,870
11,731
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
1
6.5
W
Aphrodite
 
Aphrodite
1
0
5
3.5
L
Anhur
0
3
1
0.17
W
Nemesis
BraverISorry
Nemesis
4
4
2
1.25
L
Kukulkan
2
4
0
0.5
W
Izanami
MajiinQ
Izanami
2
1
5
4.5
L
Ao Kuang
1
2
2
1
L
Cthulhu
Sparton220
Cthulhu
1
2
1
0.75
L
Xbalanque
THE1SENZ
Xbalanque
1
2
1
0.75
W
Sun Wukong
berkmodebeast
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,912
Damage
27,700
46,001
Taken
54,432
28,150
Mitigated
26,472
18,595
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,753
351
0
728
4,934
1,959
13
2,672
2,262
59,055
1,462
W
Aphrodite
 
Aphrodite
4,665
533
3,284
5,899
8,496
6,239
100
4,077
4,372
20,526
0
L
Anhur
4,188
2,281
0
3,530
10,735
3,618
0
2,703
8,032
0
43,747
W
Nemesis
BraverISorry
Nemesis
7,437
3,407
0
1,840
13,132
5,634
0
3,779
9,198
0
42,071
L
Kukulkan
3,001
193
0
810
7,496
2,605
0
3,511
3,985
56,982
0
W
Izanami
MajiinQ
Izanami
9,803
7,014
0
2,974
9,097
4,082
625
4,022
5,075
0
68,488
L
Ao Kuang
5,158
1,255
0
1,544
10,025
3,820
0
1,965
8,060
36,459
5,054
L
Cthulhu
Sparton220
Cthulhu
6,483
673
1,654
3,574
14,445
7,746
0
3,482
10,963
27,730
0
L
Xbalanque
THE1SENZ
Xbalanque
8,870
2,829
0
3,963
11,731
8,683
0
783
10,948
0
64,432
W
Sun Wukong
berkmodebeast
Sun Wukong
4,254
508
0
3,870
10,342
10,236
41
532
8,995
706
49,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
31,974
366
Minions Killed
370
0
Camps Cleared
0
1,256,053
Distance Traveled
1,178,117
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,116
676
104
9
0
259,020
4
W
Aphrodite
6,766
564
22
2
0
248,674
0
L
Anhur
5,707
476
79
7
0
221,209
0
W
Nemesis
6,589
549
60
5
0
283,033
0
L
Kukulkan
6,812
568
90
8
0
230,611
3
W
Izanami
6,825
569
109
9
0
202,298
2
L
Ao Kuang
5,902
492
64
5
0
271,325
2
L
Cthulhu
6,181
515
31
3
0
263,789
4
L
Xbalanque
7,372
614
106
9
0
191,183
0
W
Sun Wukong
6,747
562
71
6
0
263,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role