Player Matchup

Chaac
Chaac
FaintScroll51
Chaac
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
72W - 69L
1,464 Elo+
Party 1
Freya
Freya
ItsSparkyWolf
Freya
Level 129
God Stats
16W - 9L
1,715 SR
Queue Stats
101W - 94L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
JGGNB
Ao Kuang
Level 104
God Stats
3W - 4L
1,837 SR
Queue Stats
77W - 69L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
X_-Ochoa-_X
Ix Chel
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 256L
1,421 Elo+
Solo
Mulan
Mulan
fireballblaze
Mulan
Level 52
God Stats
5W - 6L
1,471 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 1
Team Averages
Level 110
1,605 SR
1,461 Elo+

VS

Team Averages
Level 102
1,491 SR
1,453 Elo+
Skadi
Skadi
ChaIino-
Skadi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
Goatron--
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
H8D BrownMan
Achilles
Level 164
God Stats
10W - 9L
1,488 SR
Queue Stats
82W - 83L
1,392 Elo+
Solo
Agni
Agni
c99665678
Agni
Level 155
God Stats
6W - 10L
1,666 SR
Queue Stats
263W - 240L
1,441 Elo+
Solo
Atlas
Atlas
joey_otakuboy17
Atlas
Level 127
God Stats
51W - 36L
1,300 SR
Queue Stats
504W - 510L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,631
663
8,260
11,308
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
5,286
529
2,578
2,772
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
JGGNB
Ao Kuang
11
2 / 0 / 2
5,683
568
3,495
7,627
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
X_-Ochoa-_X
Ix Chel
10
0 / 1 / 0
5,536
554
2,147
3,104
1,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 1 / 0
5,399
540
1,558
7,821
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChaIino-
Skadi
9
1 / 1 / 0
4,955
496
3,794
5,259
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Goatron--
Susano
8
0 / 2 / 1
4,584
458
947
6,707
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
H8D BrownMan
Achilles
8
2 / 4 / 0
5,253
525
6,987
11,667
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
10
1 / 1 / 0
5,143
514
3,357
5,876
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
3,357
336
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
ChaIino-
Skadi
1
1
0
1
W
4
2
1
2.25
L
Susano
Goatron--
Susano
0
2
1
0.25
L
Achilles
H8D BrownMan
Achilles
2
4
0
0.5
W
0
0
2
1
W
Ao Kuang
JGGNB
Ao Kuang
2
0
2
3
W
Ix Chel
X_-Ochoa-_X
Ix Chel
0
1
0
0
L
Agni
1
1
0
1
W
2
1
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,038
Damage
15,085
32,632
Taken
29,509
16,323
Mitigated
13,938
11,480
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ChaIino-
Skadi
3,794
940
0
180
5,259
1,820
0
2,332
2,927
0
30,512
W
8,260
2,530
0
4,152
11,308
6,263
219
0
10,621
0
42,799
L
Susano
Goatron--
Susano
947
80
0
2,253
6,707
2,268
0
860
5,847
0
20,940
L
Achilles
H8D BrownMan
Achilles
6,987
2,255
0
2,946
11,667
7,841
0
1,002
10,665
0
26,169
W
2,578
1,136
0
1,381
2,772
1,018
814
0
2,772
32,502
5,521
W
Ao Kuang
JGGNB
Ao Kuang
3,495
1,042
34
3,841
7,627
2,859
0
1,715
5,840
33,352
9,533
W
Ix Chel
X_-Ochoa-_X
Ix Chel
2,147
401
50
875
3,104
1,166
120
1,495
1,609
38,299
0
L
Agni
3,357
168
0
773
5,876
2,009
0
3,878
1,998
27,904
1,276
W
1,558
149
0
1,147
7,821
5,017
397
0
7,821
0
26,931
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
23,292
314
Minions Killed
176
0
Camps Cleared
0
981,798
Distance Traveled
792,318
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,955
496
49
5
0
197,821
0
W
Chaac
6,631
663
65
7
0
189,480
0
L
Susano
4,584
458
41
4
0
216,745
0
L
Achilles
5,253
525
31
3
0
162,313
0
W
Freya
5,286
529
55
6
0
188,833
0
W
Ao Kuang
5,683
568
82
8
0
239,585
0
W
Ix Chel
5,536
554
61
6
0
179,210
0
L
Agni
5,143
514
55
6
0
204,899
1
W
Mulan
5,399
540
51
5
0
184,690
0
L
Atlas
3,357
336
0
0
0
10,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role