Player Matchup

Thanatos
Thanatos
Benadryller
Thanatos
Level 24
God Stats
3W - 7L
1,500 SR
Queue Stats
37W - 37L
1,660 Elo+
Party 1
Scylla
Scylla
GargleDeez
Scylla
Level 25
God Stats
4W - 6L
1,715 SR
Queue Stats
24W - 22L
1,694 Elo+
Party 1
Bacchus
Bacchus
headtoptaker
Bacchus
Level 14
God Stats
7W - 4L
1,784 SR
Queue Stats
7W - 4L
1,578 Elo+
Party 1
Rama
Rama
namechanged8793
Rama
Level 18
God Stats
2W - 1L
1,664 SR
Queue Stats
13W - 4L
1,728 Elo+
Party 1
Hercules
Hercules
zestypickIe
Hercules
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,676 Elo+
Party 1
Team Averages
Level 45
1,633 SR
1,667 Elo+

VS

Team Averages
Level 60
1,672 SR
1,443 Elo+
Artemis
Artemis
Boss Baby101910
Artemis
Level 127
God Stats
5W - 3L
1,686 SR
Queue Stats
135W - 124L
1,496 Elo+
Party 2
Awilix
Awilix
DeSilver
Awilix
Level 18
God Stats
13W - 15L
1,576 SR
Queue Stats
122W - 112L
1,480 Elo+
Party 2
Surtr
Surtr
JohnThicc623
Surtr
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
342W - 334L
1,455 Elo+
Party 3
Kukulkan
Kukulkan
SmashNash32
Kukulkan
Level 12
God Stats
6W - 7L
1,749 SR
Queue Stats
92W - 90L
1,379 Elo+
Party 3
Ymir
Ymir
TheTwoSunner
Ymir
Level 29
God Stats
6W - 2L
1,851 SR
Queue Stats
336W - 329L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Benadryller
Thanatos
17
6 / 1 / 5
9,503
559
8,979
16,929
8,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
GargleDeez
Scylla
14
2 / 2 / 1
8,689
511
8,846
10,923
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
headtoptaker
Bacchus
13
0 / 2 / 3
8,000
471
3,717
12,694
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 2
10,515
619
14,841
16,857
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
zestypickIe
Hercules
17
7 / 1 / 3
10,737
632
17,338
20,424
27,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,033
473
13,771
15,869
6,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
DeSilver
Awilix
13
4 / 6 / 1
7,794
458
6,205
17,934
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 7 / 1
9,296
547
12,773
20,176
17,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
SmashNash32
Kukulkan
14
1 / 2 / 0
8,527
502
8,744
9,010
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 4
7,916
466
5,113
12,723
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
22
Kills
8
8
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Benadryller
Thanatos
6
1
5
8.5
L
0
5
3
0.3
L
Awilix
DeSilver
Awilix
4
6
1
0.75
W
Scylla
GargleDeez
Scylla
2
2
1
1.25
L
2
7
1
0.36
L
Kukulkan
SmashNash32
Kukulkan
1
2
0
0.5
L
1
2
4
1.5
W
Bacchus
headtoptaker
Bacchus
0
2
3
0.75
W
7
2
2
4
W
Hercules
zestypickIe
Hercules
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,721
Damage
46,606
77,827
Taken
75,712
61,034
Mitigated
48,383
34,087
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Benadryller
Thanatos
8,979
2,796
0
12,872
16,929
8,286
0
1,461
15,419
0
76,846
L
13,771
7,742
0
4,890
15,869
6,348
36
1,965
13,904
0
71,927
L
Awilix
DeSilver
Awilix
6,205
2,614
0
2,861
17,934
8,651
0
1,192
16,648
0
61,970
W
Scylla
GargleDeez
Scylla
8,846
1,143
0
1,937
10,923
4,488
810
5,676
5,247
72,012
0
L
12,773
4,546
0
6,599
20,176
17,435
12
0
19,150
1,972
68,658
L
Kukulkan
SmashNash32
Kukulkan
8,744
351
0
1,014
9,010
4,115
0
4,421
4,541
70,864
1,063
L
5,113
854
0
3,458
12,723
11,834
0
4,864
7,859
22,958
2,045
W
Bacchus
headtoptaker
Bacchus
3,717
492
0
2,333
12,694
14,259
0
5,184
7,510
25,571
581
W
14,841
12,630
0
7,895
16,857
6,591
2,437
799
16,058
0
98,742
W
Hercules
zestypickIe
Hercules
17,338
6,290
0
9,050
20,424
27,410
0
1,400
17,734
0
85,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,444
Gold Earned
41,566
540
Minions Killed
475
0
Camps Cleared
0
1,705,782
Distance Traveled
1,683,892
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,503
559
94
6
0
376,555
0
L
Artemis
8,033
473
113
7
0
286,236
2
L
Awilix
7,794
458
86
5
0
392,418
0
W
Scylla
8,689
511
119
7
0
293,648
0
L
Surtr
9,296
547
119
7
0
337,061
0
L
Kukulkan
8,527
502
125
7
0
318,161
0
L
Ymir
7,916
466
32
2
0
350,016
8
W
Bacchus
8,000
471
23
1
0
336,340
0
W
Rama
10,515
619
150
9
0
324,662
0
W
Hercules
10,737
632
154
9
0
374,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role