Player Matchup

Vamana
Vamana
Bronze II
 
Vamana
Bronze II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Bronze III
AYZAC
Surtr
Bronze III
Level 126
God Stats
7W - 10L
1,758 SR
Queue Stats
132W - 160L
1,526 MMR
Party 1
Maman Brigitte
Maman Brigitte
Silver II
Orca4Prez
Maman Brigitte
Silver II
Level 114
God Stats
1W - 1L
1,686 SR
Queue Stats
76W - 102L
1,245 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,648 SR
1,424 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,455 SR
1,224 MMR
Atlas
Atlas
Silver V
ErrantOrc
Atlas
Silver V
Level 88
God Stats
3W - 3L
1,477 SR
Queue Stats
25W - 39L
1,201 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
clar_39
Morgan Le Fay
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,270 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
ΨPoseidonΨ
Gilgamesh
Silver V
Level 107
God Stats
1W - 5L
1,388 SR
Queue Stats
25W - 40L
1,201 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
5 / 2 / 5
13,742
763
14,349
21,718
17,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
AYZAC
Surtr
17
3 / 4 / 7
12,343
686
14,678
23,526
21,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
Orca4Prez
Maman Brigitte
20
7 / 4 / 2
14,042
780
22,265
19,974
15,135
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AnubisVulcanBaba YagaPersephoneAh Muzen Cab

VS

Bans
Baron SamediChaacHou YiChironHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ErrantOrc
Atlas
17
4 / 2 / 6
12,675
704
18,972
20,918
20,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
clar_39
Morgan Le Fay
16
4 / 10 / 2
12,248
680
8,851
14,995
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ΨPoseidonΨ
Gilgamesh
16
2 / 3 / 7
11,647
647
16,627
22,360
25,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
15
Kills
10
10
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
5
3.75
W
Surtr
AYZAC
Surtr
3
4
7
1.63
L
Atlas
ErrantOrc
Atlas
4
2
6
3.5
W
Maman Brigitte
Orca4Prez
Maman Brigitte
7
4
2
2
L
Morgan Le Fay
clar_39
Morgan Le Fay
4
10
2
0.5
L
Gilgamesh
ΨPoseidonΨ
Gilgamesh
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,292
Damage
44,450
65,218
Taken
58,273
53,578
Mitigated
52,618
15,185
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,349
7,744
0
4,854
21,718
17,061
1,245
7,007
13,963
1,119
72,977
W
Surtr
AYZAC
Surtr
14,678
4,008
562
8,046
23,526
21,382
722
10,681
11,962
3,119
49,391
L
Atlas
ErrantOrc
Atlas
18,972
6,132
0
1,848
20,918
20,442
0
7,637
13,151
49,972
3,841
W
Maman Brigitte
Orca4Prez
Maman Brigitte
22,265
1,276
0
1,723
19,974
15,135
469
9,076
9,806
67,094
4,967
L
Morgan Le Fay
clar_39
Morgan Le Fay
8,851
772
0
215
14,995
6,650
526
7,582
7,315
41,668
0
L
Gilgamesh
ΨPoseidonΨ
Gilgamesh
16,627
4,036
0
1,820
22,360
25,526
0
7,315
14,821
691
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
36,570
229
Minions Killed
226
0
Camps Cleared
0
1,002,530
Distance Traveled
900,032
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,742
763
78
4
0
339,149
0
W
Surtr
12,343
686
51
3
0
328,303
3
L
Atlas
12,675
704
89
5
0
339,710
0
W
Maman Brigitte
14,042
780
100
6
0
335,078
2
L
Morgan Le Fay
12,248
680
69
4
0
236,537
0
L
Gilgamesh
11,647
647
68
4
0
323,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role