Player Matchup

King Arthur
King Arthur
QuantumXeno
King Arthur
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 36L
1,189 Elo+
Party 2
Ullr
Ullr
StatutoryUllr
Ullr
Level 138
God Stats
11W - 9L
1,137 SR
Queue Stats
27W - 30L
1,189 Elo+
Party 2
He Bo
He Bo
WCN Boof
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,189 Elo+
Party 2
Team Averages
Level 62
1,379 SR
1,189 Elo+

VS

Team Averages
Level 57
1,508 SR
1,605 Elo+
Osiris
Osiris
BryanFonseca
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,285 Elo+
Party 1
Achilles
Achilles
ScaryyIV
Achilles
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,738 Elo+
Party 1
Janus
Janus
zzMozzy
Janus
Level 51
God Stats
5W - 2L
1,523 SR
Queue Stats
33W - 26L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
QuantumXeno
King Arthur
10
0 / 4 / 2
9,088
535
2,087
7,665
4,409
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 4 / 0
13,552
797
15,357
21,241
11,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
WCN Boof
He Bo
16
0 / 7 / 3
10,006
589
4,109
16,456
6,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
5 / 3 / 8
12,531
737
12,329
19,233
25,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
ScaryyIV
Achilles
17
6 / 1 / 6
12,746
750
13,209
15,458
19,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
zzMozzy
Janus
18
4 / 2 / 9
12,758
750
14,883
10,483
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
15
15
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
3
8
3
L
King Arthur
QuantumXeno
King Arthur
0
4
2
0.25
W
Achilles
ScaryyIV
Achilles
6
1
6
9
L
6
4
0
1.5
L
He Bo
WCN Boof
He Bo
0
7
3
0.21
W
Janus
zzMozzy
Janus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,553
Damage
40,421
45,362
Taken
45,174
22,251
Mitigated
50,283
2,312
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,329
3,336
0
750
19,233
25,741
165
1,715
16,990
0
30,938
L
King Arthur
QuantumXeno
King Arthur
2,087
200
0
480
7,665
4,409
0
1,390
5,871
0
8,062
W
Achilles
ScaryyIV
Achilles
13,209
3,163
0
3,479
15,458
19,863
434
1,865
13,593
712
39,246
L
15,357
7,481
0
1,832
21,241
11,159
0
6,348
14,290
0
86,233
L
He Bo
WCN Boof
He Bo
4,109
665
0
0
16,456
6,683
0
7,515
8,553
12,925
0
W
Janus
zzMozzy
Janus
14,883
487
0
1,010
10,483
4,679
1,353
661
9,822
70,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
38,035
146
Minions Killed
173
0
Camps Cleared
0
619,159
Distance Traveled
938,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,531
737
43
3
0
321,757
0
L
King Arthur
9,088
535
16
1
0
97,475
0
W
Achilles
12,746
750
30
2
0
335,827
0
L
Ullr
13,552
797
111
7
0
262,073
0
L
He Bo
10,006
589
19
1
0
259,611
0
W
Janus
12,758
750
100
6
0
280,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role