Player Matchup

Gilgamesh
Gilgamesh
Idejder
Gilgamesh
Level 67
God Stats
10W - 7L
1,550 SR
Queue Stats
22W - 13L
1,559 Elo+
Party 2
Khepri
Khepri
MistaSparkle
Khepri
Level 26
God Stats
3W - 2L
1,642 SR
Queue Stats
13W - 7L
1,541 Elo+
Party 2
Ra
Ra
Ponieslawl
Ra
Level 146
God Stats
1W - 2L
1,541 SR
Queue Stats
27W - 21L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
Supaz
Jing Wei
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 41L
1,543 Elo+
Party 2
Thanatos
Thanatos
donmerta
Thanatos
Level 97
God Stats
46W - 25L
1,818 SR
Queue Stats
74W - 54L
1,610 Elo+
Solo
Team Averages
Level 88
1,610 SR
1,559 Elo+

VS

Team Averages
Level 61
1,578 SR
1,579 Elo+
Athena
Athena
Hessionn
Athena
Level 27
God Stats
2W - 1L
1,841 SR
Queue Stats
18W - 17L
1,563 Elo+
Party 1
Martichoras
Martichoras
Lupuś
Martichoras
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
Marxrequiem
Ao Kuang
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,416 Elo+
Solo
Horus
Horus
OgNico
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,605 Elo+
Party 1
Poseidon
Poseidon
Rbangx
Poseidon
Level 125
God Stats
0W - 1L
1,547 SR
Queue Stats
4W - 3L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Idejder
Gilgamesh
14
0 / 4 / 4
8,266
551
8,813
17,812
14,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
12
1 / 0 / 3
7,694
513
4,142
7,137
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 4
8,464
564
9,110
7,434
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Supaz
Jing Wei
16
3 / 2 / 1
9,212
614
7,572
8,266
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
donmerta
Thanatos
16
9 / 0 / 2
9,135
609
10,507
14,759
7,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hessionn
Athena
11
0 / 3 / 4
6,882
459
3,157
11,277
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Lupuś
Martichoras
14
1 / 3 / 0
7,335
489
7,886
11,315
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Marxrequiem
Ao Kuang
13
4 / 3 / 1
7,578
505
5,216
13,432
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
OgNico
Horus
14
2 / 0 / 3
8,237
549
11,092
14,153
14,466
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Rbangx
Poseidon
13
1 / 6 / 1
7,278
485
7,192
10,883
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
8
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
Hessionn
Athena
0
3
4
0.67
W
Gilgamesh
Idejder
Gilgamesh
0
4
4
0.5
L
Martichoras
Lupuś
Martichoras
1
3
0
0.33
L
Ao Kuang
Marxrequiem
Ao Kuang
4
3
1
1.5
W
Khepri
1
0
3
2.5
L
Horus
OgNico
Horus
2
0
3
3.5
W
2
2
4
2
L
Poseidon
Rbangx
Poseidon
1
6
1
0.25
W
Jing Wei
Supaz
Jing Wei
3
2
1
1.75
W
Thanatos
donmerta
Thanatos
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,144
Damage
34,543
55,408
Taken
61,060
35,831
Mitigated
40,125
25,304
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Hessionn
Athena
3,157
1,129
0
2,883
11,277
10,626
0
3,315
7,760
12,953
0
W
Gilgamesh
Idejder
Gilgamesh
8,813
2,029
0
3,170
17,812
14,518
0
4,230
13,582
1,227
61,334
L
Martichoras
Lupuś
Martichoras
7,886
3,086
0
2,744
11,315
4,867
0
1,458
9,857
0
67,640
L
Ao Kuang
Marxrequiem
Ao Kuang
5,216
953
0
2,718
13,432
5,873
0
2,435
10,926
58,478
0
W
Khepri
4,142
711
0
1,609
7,137
6,779
0
1,788
5,349
21,216
0
L
Horus
OgNico
Horus
11,092
5,259
522
6,316
14,153
14,466
0
1,531
12,622
0
66,991
W
9,110
793
854
3,083
7,434
3,337
0
5,151
2,283
71,281
0
L
Poseidon
Rbangx
Poseidon
7,192
624
0
1,023
10,883
4,293
0
4,624
6,060
61,089
1,308
W
Jing Wei
Supaz
Jing Wei
7,572
5,578
0
3,784
8,266
3,578
0
1,060
7,206
0
101,286
W
Thanatos
donmerta
Thanatos
10,507
2,359
0
12,804
14,759
7,619
0
3,760
10,999
0
87,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
37,310
535
Minions Killed
414
0
Camps Cleared
0
1,526,948
Distance Traveled
1,481,504
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,882
459
17
1
0
321,146
4
W
Gilgamesh
8,266
551
109
7
0
265,943
4
L
Martichoras
7,335
489
101
7
0
271,964
0
L
Ao Kuang
7,578
505
86
6
0
318,177
0
W
Khepri
7,694
513
11
1
0
312,818
5
L
Horus
8,237
549
113
8
0
294,090
2
W
Ra
8,464
564
116
8
0
276,037
1
L
Poseidon
7,278
485
97
6
0
276,127
0
W
Jing Wei
9,212
614
169
11
0
293,276
0
W
Thanatos
9,135
609
130
9
0
378,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role