Player Matchup

Yu Huang
Yu Huang
COOONNNEER
Yu Huang
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 36L
1,354 Elo+
Party 2
Surtr
Surtr
GodSlayinBeast
Surtr
Level 115
God Stats
9W - 11L
1,134 SR
Queue Stats
259W - 248L
1,465 Elo+
Solo
Mercury
Mercury
KnowTheMeta
Mercury
Level 93
God Stats
11W - 4L
1,637 SR
Queue Stats
40W - 43L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
Palavicini03
Baron Samedi
Level 146
God Stats
7W - 5L
1,500 SR
Queue Stats
250W - 228L
1,840 Elo+
Solo
Izanami
Izanami
luckytshirts
Izanami
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 62L
1,463 Elo+
Party 2
Team Averages
Level 109
1,454 SR
1,506 Elo+

VS

Team Averages
Level 115
1,446 SR
1,552 Elo+
Fafnir
Fafnir
Alher
Fafnir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 143L
1,535 Elo+
Party 1
Izanami
Izanami
Kansas_Returns
Izanami
Level 156
God Stats
0W - 2L
1,231 SR
Queue Stats
46W - 37L
1,498 Elo+
Solo
Ra
Ra
bucolic-philtre8
Ra
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 77L
1,837 Elo+
Party 3
Sun Wukong
Sun Wukong
shmeglet69
Sun Wukong
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 162L
1,410 Elo+
Party 3
Bastet
Bastet
zoleth
Bastet
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 94L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
COOONNNEER
Yu Huang
12
1 / 0 / 5
7,028
541
9,863
5,440
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 1
7,007
539
4,983
9,141
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mercury
KnowTheMeta
Mercury
13
4 / 1 / 2
7,533
579
8,042
9,622
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Palavicini03
Baron Samedi
10
2 / 3 / 6
6,485
499
5,315
9,790
4,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
luckytshirts
Izanami
15
5 / 0 / 2
8,548
658
8,841
5,964
2,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alher
Fafnir
10
1 / 2 / 3
6,588
507
4,392
12,460
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 3 / 0
7,074
544
2,888
6,836
2,158
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 2
6,146
473
2,768
9,095
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
shmeglet69
Sun Wukong
12
1 / 0 / 0
7,076
544
5,958
12,169
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
zoleth
Bastet
10
1 / 2 / 0
5,559
428
4,108
9,992
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Alher
Fafnir
1
2
3
1.25
W
Yu Huang
COOONNNEER
Yu Huang
1
0
5
3.5
W
0
0
1
0.5
L
1
3
0
0.33
W
Mercury
KnowTheMeta
Mercury
4
1
2
5
W
Baron Samedi
Palavicini03
Baron Samedi
2
3
6
1.67
L
0
5
2
0.2
W
Izanami
luckytshirts
Izanami
5
0
2
6
L
Sun Wukong
shmeglet69
Sun Wukong
1
0
0
1
L
Bastet
zoleth
Bastet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,044
Damage
20,114
39,957
Taken
50,552
19,972
Mitigated
29,879
11,862
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Alher
Fafnir
4,392
993
303
3,798
12,460
9,978
0
3,823
8,595
17,272
855
W
Yu Huang
COOONNNEER
Yu Huang
9,863
524
0
1,106
5,440
1,912
236
1,598
3,576
43,326
2,071
W
4,983
1,446
0
2,802
9,141
7,468
0
455
8,127
802
43,169
L
2,888
2,205
0
1,340
6,836
2,158
600
976
5,860
0
71,483
W
Mercury
KnowTheMeta
Mercury
8,042
4,531
0
1,368
9,622
4,196
0
989
8,453
0
67,587
W
Baron Samedi
Palavicini03
Baron Samedi
5,315
535
586
3,255
9,790
4,002
135
2,468
7,244
25,201
0
L
2,768
357
240
1,338
9,095
3,311
364
4,368
4,685
40,738
704
W
Izanami
luckytshirts
Izanami
8,841
5,984
0
2,745
5,964
2,394
769
904
5,060
0
81,603
L
Sun Wukong
shmeglet69
Sun Wukong
5,958
1,191
0
2,325
12,169
10,874
0
1,382
10,229
0
49,430
L
Bastet
zoleth
Bastet
4,108
1,342
0
1,976
9,992
3,558
0
4,830
5,162
0
23,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
32,443
430
Minions Killed
340
0
Camps Cleared
0
1,310,491
Distance Traveled
1,337,392
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,588
507
24
2
0
296,324
3
W
Yu Huang
7,028
541
81
6
0
244,796
0
W
Surtr
7,007
539
71
5
0
248,286
0
L
Izanami
7,074
544
119
9
0
253,236
0
W
Mercury
7,533
579
98
8
0
314,816
0
W
Baron Samedi
6,485
499
36
3
0
244,222
0
L
Ra
6,146
473
72
6
0
207,297
1
W
Izanami
8,548
658
144
11
0
258,371
1
L
Sun Wukong
7,076
544
88
7
0
282,914
0
L
Bastet
5,559
428
37
3
0
297,621
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role