Player Matchup

Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MagicFetus710
Izanami
Level 44
God Stats
6W - 6L
1,290 SR
Queue Stats
115W - 109L
1,304 Elo+
Solo
Mercury
Mercury
Ragnar4356
Mercury
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
79W - 93L
1,303 Elo+
Party 1
Poseidon
Poseidon
Woodrick20
Poseidon
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
phoenixwrath666
Yu Huang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
656W - 247L
1,616 Elo+
Solo
Team Averages
Level 55
1,458 SR
1,445 Elo+

VS

Team Averages
Level 40
1,449 SR
1,277 Elo+
Artio
Artio
Enemyz1314
Artio
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 292L
1,408 Elo+
Solo
Hachiman
Hachiman
EricTrappton
Hachiman
Level 83
God Stats
2W - 2L
1,662 SR
Queue Stats
28W - 23L
1,619 Elo+
Solo
Danzaburou
Danzaburou
Preparing
Danzaburou
Level 48
God Stats
1W - 3L
1,314 SR
Queue Stats
5W - 15L
1,072 Elo+
Party 2
Anubis
Anubis
RISEDEMON666685
Anubis
Level 15
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 8L
1,072 Elo+
Party 2
Fenrir
Fenrir
TheReaper279
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
10 / 0 / 26
11,103
1,234
14,549
10,172
12,731
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
17
11 / 1 / 16
10,680
1,187
18,353
8,879
3,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Ragnar4356
Mercury
17
13 / 0 / 13
10,897
1,211
14,156
7,414
3,305
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
Woodrick20
Poseidon
17
3 / 0 / 23
9,759
1,084
8,393
9,191
3,994
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
17
6 / 0 / 26
11,076
1,231
15,571
1,172
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 2 / 0
8,209
912
821
3,859
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
EricTrappton
Hachiman
13
0 / 11 / 0
8,308
923
8,103
20,705
8,928
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Preparing
Danzaburou
14
0 / 7 / 1
8,517
946
10,691
18,065
8,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
1 / 10 / 0
8,767
974
8,274
15,456
7,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
13
0 / 13 / 0
8,103
900
3,761
19,952
9,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
2
43
Kills
1
1
Deaths
43
104
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
0
26
23
L
Artio
0
2
0
0
L
Hachiman
EricTrappton
Hachiman
0
11
0
0
W
Izanami
11
1
16
19
L
Danzaburou
Preparing
Danzaburou
0
7
1
0.07
L
1
10
0
0.1
W
Mercury
Ragnar4356
Mercury
13
0
13
19.5
L
Fenrir
0
13
0
0
W
Poseidon
Woodrick20
Poseidon
3
0
23
14.5
W
Yu Huang
6
0
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,022
Damage
31,650
36,828
Taken
78,037
24,323
Mitigated
38,446
4,704
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,549
4,883
0
611
10,172
12,731
0
2,026
8,146
0
23,518
L
Artio
821
146
220
771
3,859
3,042
0
390
3,469
3,268
0
L
Hachiman
EricTrappton
Hachiman
8,103
4,522
0
325
20,705
8,928
0
6,972
13,733
0
26,311
W
Izanami
18,353
15,304
0
2,343
8,879
3,659
0
2,385
6,494
0
31,756
L
Danzaburou
Preparing
Danzaburou
10,691
3,277
0
980
18,065
8,854
0
4,612
13,453
0
26,622
L
8,274
666
0
1,955
15,456
7,997
0
4,004
11,452
24,355
532
W
Mercury
Ragnar4356
Mercury
14,156
9,249
0
661
7,414
3,305
0
2,668
4,746
0
28,763
L
Fenrir
3,761
1,272
0
675
19,952
9,625
0
7,698
12,254
0
14,127
W
Poseidon
Woodrick20
Poseidon
8,393
3,172
0
1,089
9,191
3,994
0
1,699
7,492
13,964
1,014
W
Yu Huang
15,571
1,339
0
0
1,172
634
0
97
1,075
37,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,515
Gold Earned
41,904
180
Minions Killed
126
6
Camps Cleared
5
876,145
Distance Traveled
610,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,103
1,234
25
3
3
195,295
0
L
Artio
8,209
912
2
0
0
60,442
0
L
Hachiman
8,308
923
35
4
0
140,460
0
W
Izanami
10,680
1,187
39
4
0
143,442
0
L
Danzaburou
8,517
946
39
4
4
158,618
0
L
Anubis
8,767
974
36
4
0
124,777
0
W
Mercury
10,897
1,211
31
3
3
210,265
0
L
Fenrir
8,103
900
14
2
1
126,698
0
W
Poseidon
9,759
1,084
14
2
0
163,305
0
W
Yu Huang
11,076
1,231
71
8
0
163,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role