Player Matchup

Vulcan
Vulcan
OneSoul20
Vulcan
Level 167
God Stats
9W - 7L
1,284 SR
Queue Stats
437W - 405L
1,363 Elo+
Solo
Achilles
Achilles
SaviorLuxy
Achilles
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 80L
1,513 Elo+
Solo
Skadi
Skadi
TheOneTrueCaine
Skadi
Level 119
God Stats
6W - 5L
1,664 SR
Queue Stats
33W - 30L
1,679 Elo+
Solo
Awilix
Awilix
tsukiyorii
Awilix
Level 106
God Stats
19W - 18L
1,486 SR
Queue Stats
195W - 217L
1,511 Elo+
Solo
Bacchus
Bacchus
zeus_vibrant
Bacchus
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
633W - 638L
1,618 Elo+
Solo
Team Averages
Level 121
1,487 SR
1,537 Elo+

VS

Team Averages
Level 111
1,444 SR
1,544 Elo+
Merlin
Merlin
Czarlac
Merlin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 57L
1,459 Elo+
Solo
Thanatos
Thanatos
GodSlayinBeast
Thanatos
Level 115
God Stats
2W - 3L
1,249 SR
Queue Stats
259W - 248L
1,433 Elo+
Solo
Geb
Geb
Myolio
Geb
Level 109
God Stats
7W - 2L
1,470 SR
Queue Stats
15W - 11L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
TrueBren
Sun Wukong
Level 89
God Stats
38W - 21L
1,500 SR
Queue Stats
177W - 151L
1,508 Elo+
Solo
Apollo
Apollo
pajamaman992
Apollo
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
OneSoul20
Vulcan
7
0 / 0 / 2
4,001
667
1,950
2,233
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SaviorLuxy
Achilles
2
0 / 1 / 0
2,767
461
222
926
346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,064
677
1,909
2,052
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
tsukiyorii
Awilix
7
1 / 0 / 2
3,730
622
2,136
4,222
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
zeus_vibrant
Bacchus
5
2 / 2 / 1
3,774
629
2,901
5,214
4,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Czarlac
Merlin
6
0 / 1 / 0
3,662
610
805
2,625
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
6
0 / 3 / 1
3,570
595
1,046
5,128
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Geb
Myolio
Geb
6
0 / 0 / 2
3,794
632
808
4,206
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TrueBren
Sun Wukong
8
1 / 0 / 0
4,797
800
256
2,448
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
6
2 / 0 / 0
3,768
628
2,245
3,540
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
3
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Czarlac
Merlin
0
1
0
0
W
Thanatos
0
3
1
0.17
W
Geb
Myolio
Geb
0
0
2
1
L
Vulcan
OneSoul20
Vulcan
0
0
2
1
L
Achilles
SaviorLuxy
Achilles
0
1
0
0
L
1
0
0
1
W
Sun Wukong
TrueBren
Sun Wukong
1
0
0
1
W
Apollo
2
0
0
2
L
Awilix
tsukiyorii
Awilix
1
0
2
2
L
Bacchus
zeus_vibrant
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,118
Damage
5,160
14,647
Taken
17,947
7,745
Mitigated
6,880
4,573
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Czarlac
Merlin
805
119
0
730
2,625
696
0
1,148
1,477
19,715
274
W
Thanatos
1,046
368
0
2,101
5,128
1,947
0
957
4,171
0
15,656
W
Geb
Myolio
Geb
808
136
0
1,285
4,206
2,079
0
971
3,235
9,918
0
L
Vulcan
OneSoul20
Vulcan
1,950
1,255
0
913
2,233
722
0
883
1,350
22,393
0
L
Achilles
SaviorLuxy
Achilles
222
0
0
35
926
346
0
0
926
0
3,392
L
1,909
700
0
712
2,052
601
0
62
1,990
0
22,683
W
Sun Wukong
TrueBren
Sun Wukong
256
154
0
284
2,448
979
0
0
2,415
0
28,929
W
Apollo
2,245
1,093
0
1,108
3,540
1,179
0
1,775
1,765
0
16,069
L
Awilix
tsukiyorii
Awilix
2,136
701
0
2,391
4,222
1,199
0
243
3,979
0
18,020
L
Bacchus
zeus_vibrant
Bacchus
2,901
368
0
522
5,214
4,877
0
397
4,817
10,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,336
Gold Earned
19,591
128
Minions Killed
181
0
Camps Cleared
0
532,221
Distance Traveled
573,916
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,662
610
45
8
0
96,570
0
W
Thanatos
3,570
595
32
5
0
123,237
0
W
Geb
3,794
632
9
2
0
128,047
1
L
Vulcan
4,001
667
35
6
0
125,568
0
L
Achilles
2,767
461
6
1
0
22,019
0
L
Skadi
4,064
677
42
7
0
109,732
0
W
Sun Wukong
4,797
800
56
9
0
96,341
0
W
Apollo
3,768
628
39
7
0
129,721
0
L
Awilix
3,730
622
37
6
0
146,350
0
L
Bacchus
3,774
629
8
1
0
128,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role