Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BlazinRaze
Chronos
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,427 Elo+
Party 2
Achilles
Achilles
SoVile
Achilles
Level 90
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 36L
1,354 Elo+
Party 2
Vulcan
Vulcan
YoDuck
Vulcan
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 56L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
tdiggidybabes
Hou Yi
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
308W - 285L
1,259 Elo+
Party 2
Team Averages
Level 124
1,500 SR
1,394 Elo+

VS

Team Averages
Level 115
1,500 SR
1,681 Elo+
Atlas
Atlas
Ascalon132
Atlas
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
222W - 238L
1,625 Elo+
Party 1
Cabrakan
Cabrakan
D3PO
Cabrakan
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 147L
1,825 Elo+
Party 1
Charybdis
Charybdis
Josh3211
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,687 Elo+
Party 1
Ratatoskr
Ratatoskr
Mesanic
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,784 Elo+
Party 1
Ullr
Ullr
eLGonZaDJ
Ullr
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 291L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 1 / 9
9,203
767
12,063
8,673
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
BlazinRaze
Chronos
15
2 / 1 / 10
9,227
769
5,526
8,597
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SoVile
Achilles
15
4 / 3 / 10
9,397
783
9,298
13,926
22,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
YoDuck
Vulcan
16
8 / 3 / 11
10,194
850
16,315
10,573
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
5 / 1 / 9
10,247
854
12,933
8,535
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 2 / 2
7,682
640
10,172
12,175
13,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
D3PO
Cabrakan
14
1 / 4 / 4
8,268
689
4,144
14,305
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Josh3211
Charybdis
13
1 / 5 / 2
7,379
615
7,881
11,510
6,501
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Mesanic
Ratatoskr
14
3 / 6 / 2
8,157
680
5,373
11,932
5,932
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
15
1 / 4 / 4
8,141
678
7,608
11,409
5,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
21
Kills
7
9
Deaths
21
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
9
6.5
L
Atlas
1
2
2
1
W
Chronos
BlazinRaze
Chronos
2
1
10
7
L
Cabrakan
D3PO
Cabrakan
1
4
4
0.75
L
Charybdis
Josh3211
Charybdis
1
5
2
0.4
L
Ratatoskr
Mesanic
Ratatoskr
3
6
2
0.67
W
Achilles
SoVile
Achilles
4
3
10
3
W
Vulcan
YoDuck
Vulcan
8
3
11
4.5
L
Ullr
1
4
4
0.75
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,135
Damage
35,178
50,304
Taken
61,331
42,625
Mitigated
51,044
16,492
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,063
183
2,119
4,059
8,673
6,207
788
2,578
6,095
23,793
715
L
Atlas
10,172
2,947
1,975
1,781
12,175
13,133
0
5,104
6,770
26,461
693
W
Chronos
BlazinRaze
Chronos
5,526
1,258
1,227
1,752
8,597
4,252
3,361
3,197
5,400
14,687
492
L
Cabrakan
D3PO
Cabrakan
4,144
404
1,129
1,869
14,305
19,987
0
6,464
7,383
7,306
219
L
Charybdis
Josh3211
Charybdis
7,881
3,492
574
1,774
11,510
6,501
583
6,640
4,558
0
19,130
L
Ratatoskr
Mesanic
Ratatoskr
5,373
617
550
545
11,932
5,932
117
7,676
3,749
0
10,865
W
Achilles
SoVile
Achilles
9,298
1,159
0
1,948
13,926
22,072
476
2,526
11,400
0
11,875
W
Vulcan
YoDuck
Vulcan
16,315
3,016
0
498
10,573
5,886
221
2,096
8,477
26,768
0
L
Ullr
7,608
826
1,378
1,695
11,409
5,491
606
6,563
4,484
0
18,933
W
12,933
4,773
2,588
2,301
8,535
4,208
3,053
3,160
5,375
0
35,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
39,627
148
Minions Killed
111
0
Camps Cleared
0
1,179,679
Distance Traveled
1,096,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,203
767
21
2
0
263,841
0
L
Atlas
7,682
640
25
2
0
221,378
0
W
Chronos
9,227
769
23
2
0
233,051
0
L
Cabrakan
8,268
689
5
0
0
220,550
0
L
Charybdis
7,379
615
36
3
0
194,603
0
L
Ratatoskr
8,157
680
15
1
0
240,771
0
W
Achilles
9,397
783
10
1
0
234,794
0
W
Vulcan
10,194
850
33
3
0
236,099
0
L
Ullr
8,141
678
30
3
0
219,563
0
W
Hou Yi
10,247
854
61
5
0
211,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role