Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Axender1
Hel
Level 56
God Stats
2W - 0L
1,733 SR
Queue Stats
12W - 7L
1,518 Elo+
Party 1
Pele
Pele
Kaii0d
Pele
Level 27
God Stats
1W - 2L
1,306 SR
Queue Stats
12W - 12L
1,464 Elo+
Solo
Ymir
Ymir
YoungBasedWindu
Ymir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,523 Elo+
Party 1
Charybdis
Charybdis
esooM
Charybdis
Level 140
God Stats
2W - 0L
1,814 SR
Queue Stats
87W - 68L
1,521 Elo+
Party 1
Team Averages
Level 77
1,571 SR
1,505 Elo+

VS

Team Averages
Level 105
1,500 SR
1,527 Elo+
Ganesha
Ganesha
PressureTTV
Ganesha
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 41L
1,715 Elo+
Solo
Hel
Hel
Wolf Corleon
Hel
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
595W - 613L
1,556 Elo+
Solo
Ares
Ares
XxJokerRebornxX
Ares
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 107L
1,406 Elo+
Party 2
Poseidon
Poseidon
martsst
Poseidon
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 261L
1,516 Elo+
Solo
He Bo
He Bo
saltysammy
He Bo
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
105W - 103L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 0 / 5
7,126
1,425
5,283
3,081
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 1 / 1
5,970
1,194
1,517
2,627
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Kaii0d
Pele
12
2 / 2 / 5
6,525
1,305
4,807
5,094
2,120
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 6
6,048
1,210
1,986
6,454
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
esooM
Charybdis
10
1 / 1 / 5
5,889
1,178
6,472
4,719
2,208
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PressureTTV
Ganesha
11
0 / 3 / 4
5,627
1,125
3,574
7,397
8,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
1,412
282
0
0
0
11
1 / 2 / 2
5,327
1,065
2,726
6,189
4,223
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
martsst
Poseidon
13
2 / 1 / 3
6,051
1,210
5,572
3,222
1,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
10
2 / 3 / 2
5,614
1,123
4,891
4,758
2,025
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
9
Kills
5
5
Deaths
9
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
5
5.5
W
3
1
1
3.5
W
Pele
Kaii0d
Pele
2
2
5
2.25
L
Ganesha
PressureTTV
Ganesha
0
3
4
0.67
L
0
0
0
0
L
1
2
2
1
W
0
1
6
3
W
Charybdis
esooM
Charybdis
1
1
5
3.5
L
Poseidon
martsst
Poseidon
2
1
3
3.5
L
He Bo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
16,763
21,975
Taken
21,566
11,078
Mitigated
15,955
8,238
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,283
2,327
281
635
3,081
1,313
1,023
2,433
648
0
15,165
W
1,517
91
3,153
830
2,627
1,283
224
2,627
0
2,423
0
W
Pele
Kaii0d
Pele
4,807
794
126
763
5,094
2,120
0
2,649
2,445
0
12,730
L
Ganesha
PressureTTV
Ganesha
3,574
62
403
813
7,397
8,141
0
2,141
5,256
8,713
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,726
127
174
598
6,189
4,223
0
1,012
5,177
3,702
0
W
1,986
201
0
1,185
6,454
4,154
179
5,475
979
3,053
0
W
Charybdis
esooM
Charybdis
6,472
2,738
332
933
4,719
2,208
456
3,579
1,140
0
15,027
L
Poseidon
martsst
Poseidon
5,572
608
427
665
3,222
1,566
0
125
3,097
17,676
0
L
He Bo
4,891
49
908
369
4,758
2,025
0
225
4,533
8,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
24,031
72
Minions Killed
48
0
Camps Cleared
0
601,891
Distance Traveled
466,870
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,126
1,425
30
6
0
129,412
0
W
Hel
5,970
1,194
6
1
0
113,444
0
W
Pele
6,525
1,305
18
4
0
116,929
0
L
Ganesha
5,627
1,125
3
1
0
98,455
1
L
Hel
1,412
282
0
0
0
0
0
L
Ares
5,327
1,065
4
1
0
130,409
0
W
Ymir
6,048
1,210
3
1
0
120,545
0
W
Charybdis
5,889
1,178
15
3
0
121,561
0
L
Poseidon
6,051
1,210
34
7
0
124,190
0
L
He Bo
5,614
1,123
7
1
0
113,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role