Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver III
LichaCuello13
Hun Batz
Silver III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,486 MMR
Solo
Sylvanus
Sylvanus
Silver IV
SorryWeLose
Sylvanus
Silver IV
Level 160
God Stats
35W - 23L
1,500 SR
Queue Stats
264W - 279L
1,366 MMR
Solo
Kukulkan
Kukulkan
Silver II
barricade845
Kukulkan
Silver II
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,499 MMR
Solo
Horus
Horus
Silver III
tincho2322
Horus
Silver III
Level 98
God Stats
32W - 25L
1,675 SR
Queue Stats
247W - 211L
1,494 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,535 SR
1,469 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,500 SR
1,501 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver V
 
Athena
Silver V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
LasKalilas
Artemis
Bronze III
Level 159
God Stats
11W - 7L
1,500 SR
Queue Stats
247W - 229L
1,457 MMR
Party 1
Osiris
Osiris
Bronze III
T1BUR0N51N
Osiris
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,502 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
YLaKetaMiChancho
Ao Kuang
Silver I
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
163W - 138L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 1 / 1
7,395
672
8,307
10,537
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
LichaCuello13
Hun Batz
13
4 / 1 / 1
6,762
615
3,367
7,464
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SorryWeLose
Sylvanus
10
2 / 0 / 4
6,854
623
3,441
7,956
5,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
barricade845
Kukulkan
12
2 / 1 / 1
6,620
602
2,575
5,289
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
3 / 1 / 4
7,710
701
12,101
9,811
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SusanoAchillesBake KujiraThanatos

VS

Bans
ThothChernobogFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,453
496
3,200
2,180
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
9
0 / 7 / 0
4,948
450
2,130
12,751
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
LasKalilas
Artemis
11
1 / 1 / 0
5,742
522
6,433
8,297
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
T1BUR0N51N
Osiris
11
2 / 5 / 0
6,327
575
5,756
15,672
13,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
5,641
513
4,219
8,953
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
4
4
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
1
3.5
L
Vulcan
 
Vulcan
0
1
0
0
L
Athena
 
Athena
0
7
0
0
L
Artemis
LasKalilas
Artemis
1
1
0
1
W
Hun Batz
LichaCuello13
Hun Batz
4
1
1
4.5
W
Sylvanus
SorryWeLose
Sylvanus
2
0
4
4
L
Osiris
T1BUR0N51N
Osiris
2
5
0
0.4
L
1
0
0
1
W
Kukulkan
barricade845
Kukulkan
2
1
1
2.5
W
Horus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
21,738
41,057
Taken
47,853
22,653
Mitigated
29,860
15,040
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,307
5,652
0
4,089
10,537
5,075
1,010
2,009
8,528
0
44,478
L
Vulcan
 
Vulcan
3,200
1,025
0
250
2,180
708
0
1,209
971
38,237
583
L
Athena
 
Athena
2,130
920
0
1,174
12,751
8,886
19
2,715
9,512
16,799
0
L
Artemis
LasKalilas
Artemis
6,433
2,584
0
1,401
8,297
3,013
0
624
6,363
0
44,260
W
Hun Batz
LichaCuello13
Hun Batz
3,367
808
0
223
7,464
3,527
0
731
6,733
0
60,557
W
Sylvanus
SorryWeLose
Sylvanus
3,441
1,179
2,443
3,464
7,956
5,032
329
2,752
5,204
14,113
3,549
L
Osiris
T1BUR0N51N
Osiris
5,756
2,071
0
5,357
15,672
13,545
0
1,311
13,590
0
41,647
L
4,219
791
0
1,209
8,953
3,708
0
490
8,005
50,737
0
W
Kukulkan
barricade845
Kukulkan
2,575
592
0
750
5,289
1,977
300
3,047
2,242
56,007
1,931
W
Horus
12,101
4,625
160
3,911
9,811
7,042
77
930
8,881
688
51,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
28,111
428
Minions Killed
331
0
Camps Cleared
0
1,185,673
Distance Traveled
1,164,604
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,395
672
111
10
0
241,834
0
L
Vulcan
5,453
496
84
8
0
211,671
4
L
Athena
4,948
450
28
3
0
226,393
2
L
Artemis
5,742
522
68
6
0
229,883
0
W
Hun Batz
6,762
615
96
9
0
288,999
2
W
Sylvanus
6,854
623
24
2
0
203,630
0
L
Osiris
6,327
575
73
7
0
193,041
1
L
Ao Kuang
5,641
513
78
7
0
303,616
0
W
Kukulkan
6,620
602
107
10
0
226,575
4
W
Horus
7,710
701
90
8
0
224,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role