Player Matchup

King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum I
LEVtex
Anhur
Platinum I
Level 156
God Stats
2W - 6L
1,719 SR
Queue Stats
275W - 243L
2,034 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
bysI
Morgan Le Fay
Platinum II
Level 147
God Stats
4W - 1L
1,535 SR
Queue Stats
32W - 25L
1,897 MMR
Solo
Bastet
Bastet
Platinum I
kingderoo
Bastet
Platinum I
Level 102
God Stats
18W - 5L
1,984 SR
Queue Stats
91W - 60L
1,947 MMR
Party 4
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,648 SR
1,775 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,444 SR
1,800 MMR
Nike
Nike
Gold II
 
Nike
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Gold I
HisokaMorovv
Hachiman
Gold I
Level 121
God Stats
14W - 7L
1,535 SR
Queue Stats
64W - 32L
1,859 MMR
Party 2
Ares
Ares
Diamond IV
Ryōta
Ares
Diamond IV
Level 266
God Stats
7W - 7L
1,187 SR
Queue Stats
344W - 258L
2,236 MMR
Solo
He Bo
He Bo
Platinum V
WWWWWWWWWWWWWWM
He Bo
Platinum V
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 54L
1,905 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 2 / 3
8,066
672
8,650
10,844
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
 
Baron Samedi
11
1 / 0 / 8
6,765
564
5,890
7,885
6,517
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
LEVtex
Anhur
14
6 / 0 / 4
8,681
723
11,100
8,093
3,539
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
bysI
Morgan Le Fay
13
1 / 0 / 6
7,170
598
5,503
5,223
2,282
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
kingderoo
Bastet
13
4 / 1 / 2
6,606
551
7,211
11,649
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AwilixOsirisHorusBake Kujira

VS

Bans
ThothJanusSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 2 / 0
6,840
570
7,219
12,345
7,125
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
11
1 / 1 / 0
6,163
514
6,231
4,728
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
HisokaMorovv
Hachiman
10
0 / 5 / 1
5,331
444
4,184
11,157
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Ryōta
Ares
8
0 / 3 / 2
5,661
472
5,496
13,174
11,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 1
5,568
464
3,173
8,791
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
3
1.75
W
Baron Samedi
 
Baron Samedi
1
0
8
5
L
Nike
 
Nike
2
2
0
1
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Hachiman
HisokaMorovv
Hachiman
0
5
1
0.1
W
Anhur
LEVtex
Anhur
6
0
4
8
L
Ares
Ryōta
Ares
0
3
2
0.33
L
0
3
1
0.17
W
Morgan Le Fay
bysI
Morgan Le Fay
1
0
6
4
W
Bastet
kingderoo
Bastet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,354
Damage
26,303
43,694
Taken
50,195
24,730
Mitigated
24,951
18,311
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,650
1,472
0
3,356
10,844
7,290
0
1,790
8,333
3,449
60,221
W
Baron Samedi
 
Baron Samedi
5,890
1,447
990
3,485
7,885
6,517
0
4,088
3,667
22,832
0
L
Nike
 
Nike
7,219
860
0
5,024
12,345
7,125
0
1,573
10,255
0
49,881
L
Kukulkan
 
Kukulkan
6,231
84
0
628
4,728
1,725
0
1,517
3,211
45,561
0
L
Hachiman
HisokaMorovv
Hachiman
4,184
2,578
0
716
11,157
2,391
0
2,027
9,130
0
33,752
W
Anhur
LEVtex
Anhur
11,100
7,211
0
4,292
8,093
3,539
0
2,301
5,752
0
73,545
L
Ares
Ryōta
Ares
5,496
772
0
1,924
13,174
11,368
0
5,229
7,849
14,901
2,213
L
3,173
242
0
4,016
8,791
2,342
0
1,844
6,899
38,502
0
W
Morgan Le Fay
bysI
Morgan Le Fay
5,503
349
0
1,863
5,223
2,282
0
2,193
2,872
56,669
1,169
W
Bastet
kingderoo
Bastet
7,211
1,862
0
4,325
11,649
5,102
0
3,626
7,779
0
57,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
29,563
471
Minions Killed
337
0
Camps Cleared
0
1,350,590
Distance Traveled
1,266,513
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,066
672
112
9
0
249,265
1
W
Baron Samedi
6,765
564
18
2
0
266,039
3
L
Nike
6,840
570
96
8
0
254,954
3
L
Kukulkan
6,163
514
98
8
0
271,151
0
L
Hachiman
5,331
444
55
5
0
221,625
1
W
Anhur
8,681
723
144
12
0
237,417
2
L
Ares
5,661
472
21
2
0
240,607
0
L
He Bo
5,568
464
67
6
0
278,176
2
W
Morgan Le Fay
7,170
598
120
10
0
286,515
5
W
Bastet
6,606
551
77
6
0
311,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role