Player Matchup

King Arthur
King Arthur
AgentFormula
King Arthur
Level 28
God Stats
4W - 3L
1,699 SR
Queue Stats
7W - 10L
1,525 Elo+
Party 1
Ravana
Ravana
Arcxde
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,425 Elo+
Party 1
Agni
Agni
Astralogic
Agni
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,400 Elo+
Party 1
Medusa
Medusa
TheElegantLemon
Medusa
Level 141
God Stats
2W - 3L
1,285 SR
Queue Stats
172W - 173L
1,575 Elo+
Solo
Charon
Charon
zRahbee
Charon
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,610 Elo+
Party 1
Team Averages
Level 123
1,497 SR
1,507 Elo+

VS

Team Averages
Level 140
1,653 SR
1,619 Elo+
Danzaburou
Danzaburou
Danobipo
Danzaburou
Level 127
God Stats
14W - 16L
1,717 SR
Queue Stats
316W - 275L
1,729 Elo+
Solo
Ah Puch
Ah Puch
Gusmorth
Ah Puch
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
473W - 441L
1,497 Elo+
Solo
Arachne
Arachne
TheRapyMelons
Arachne
Level 132
God Stats
108W - 107L
1,713 SR
Queue Stats
575W - 549L
1,879 Elo+
Solo
Maui
Maui
Xuudai
Maui
Level 126
God Stats
4W - 5L
1,616 SR
Queue Stats
89W - 84L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
lazyexe
Gilgamesh
Level 157
God Stats
27W - 15L
1,719 SR
Queue Stats
683W - 588L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentFormula
King Arthur
12
0 / 3 / 0
6,945
496
6,720
12,628
10,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Arcxde
Ravana
13
1 / 2 / 0
6,731
481
7,153
9,446
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 1
6,975
498
3,745
6,131
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,706
479
5,417
9,598
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
zRahbee
Charon
11
0 / 6 / 1
6,641
474
5,139
13,247
10,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danobipo
Danzaburou
14
4 / 0 / 7
9,526
680
9,854
10,052
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
Gusmorth
Ah Puch
15
6 / 1 / 2
8,855
633
7,480
6,154
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
14
1 / 1 / 4
7,753
554
4,747
13,040
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
Xuudai
Maui
13
2 / 0 / 10
8,181
584
4,053
8,840
7,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
lazyexe
Gilgamesh
15
3 / 0 / 2
8,847
632
7,264
11,589
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
16
16
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgentFormula
King Arthur
0
3
0
0
L
Ravana
Arcxde
Ravana
1
2
0
0.5
L
1
2
1
0.75
W
Danzaburou
Danobipo
Danzaburou
4
0
7
7.5
W
Ah Puch
Gusmorth
Ah Puch
6
1
2
7
L
0
3
0
0
W
Arachne
1
1
4
3
W
Maui
Xuudai
Maui
2
0
10
7
W
Gilgamesh
lazyexe
Gilgamesh
3
0
2
4
L
Charon
zRahbee
Charon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
33,398
51,050
Taken
49,675
32,230
Mitigated
33,227
7,851
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgentFormula
King Arthur
6,720
433
0
1,000
12,628
10,577
0
1,729
10,138
2,139
51,594
L
Ravana
Arcxde
Ravana
7,153
2,304
0
4,087
9,446
4,406
0
1,423
7,982
0
62,407
L
3,745
396
0
1,079
6,131
2,336
0
3,352
2,730
36,919
0
W
Danzaburou
Danobipo
Danzaburou
9,854
4,267
0
3,101
10,052
4,874
0
2,114
7,890
0
74,317
W
Ah Puch
Gusmorth
Ah Puch
7,480
809
0
2,308
6,154
2,726
75
1,730
4,348
75,379
622
L
5,417
1,611
0
500
9,598
4,533
364
1,603
7,995
1,275
57,540
W
Arachne
4,747
3,410
0
7,128
13,040
5,559
0
2,446
10,476
0
65,598
W
Maui
Xuudai
Maui
4,053
905
331
2,069
8,840
7,972
330
2,147
6,605
26,325
0
W
Gilgamesh
lazyexe
Gilgamesh
7,264
1,976
0
3,156
11,589
12,096
450
902
10,643
0
61,886
L
Charon
zRahbee
Charon
5,139
578
0
1,185
13,247
10,378
81
3,367
9,880
18,274
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
43,162
458
Minions Killed
489
0
Camps Cleared
0
1,448,248
Distance Traveled
1,445,723
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,945
496
98
7
0
281,922
0
L
Ravana
6,731
481
115
8
0
339,409
0
L
Agni
6,975
498
107
8
0
308,478
1
W
Danzaburou
9,526
680
119
9
0
272,045
1
W
Ah Puch
8,855
633
112
8
0
293,946
6
L
Medusa
6,706
479
107
8
0
253,952
0
W
Arachne
7,753
554
113
8
0
293,425
0
W
Maui
8,181
584
32
2
0
310,593
3
W
Gilgamesh
8,847
632
113
8
0
275,714
2
L
Charon
6,641
474
31
2
0
264,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role