Player Matchup

Maui
Maui
 
Maui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
DankestHorizon
Scylla
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 5L
1,793 Elo+
Party 2
Ne Zha
Ne Zha
DarkBlossom2767
Ne Zha
Level 141
God Stats
3W - 4L
1,111 SR
Queue Stats
250W - 318L
1,605 Elo+
Party 2
Izanami
Izanami
HallowChuck
Izanami
Level 32
God Stats
0W - 3L
1,306 SR
Queue Stats
29W - 34L
1,553 Elo+
Party 3
Mercury
Mercury
Rezlex
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,734 Elo+
Party 2
Team Averages
Level 115
1,383 SR
1,637 Elo+

VS

Team Averages
Level 89
1,564 SR
1,642 Elo+
Agni
Agni
Dementeddeer
Agni
Level 87
God Stats
1W - 1L
1,322 SR
Queue Stats
10W - 13L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
DezzieTheBoi
Sun Wukong
Level 29
God Stats
3W - 4L
1,742 SR
Queue Stats
85W - 78L
1,746 Elo+
Party 1
Hachiman
Hachiman
ItsGoobenstein
Hachiman
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 109L
1,722 Elo+
Party 1
Ravana
Ravana
NickEspinosa
Ravana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,590 Elo+
Party 1
Geb
Geb
NotSubwayJared69
Geb
Level 117
God Stats
14W - 5L
1,755 SR
Queue Stats
117W - 97L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 3 / 1
5,815
415
1,746
9,297
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 3
7,922
566
4,975
3,303
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 1
7,360
526
11,014
16,743
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
HallowChuck
Izanami
10
0 / 3 / 2
5,943
425
2,430
9,581
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Rezlex
Mercury
13
4 / 2 / 0
7,333
524
4,178
12,813
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,229
516
2,425
7,540
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
DezzieTheBoi
Sun Wukong
14
4 / 2 / 2
8,595
614
10,200
15,337
10,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
14
6 / 2 / 1
8,525
609
10,336
9,001
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
1 / 1 / 5
7,497
536
4,446
4,925
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 4
6,990
499
7,443
7,593
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
13
13
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
1
0.17
L
1
0
3
2.5
L
2
5
1
0.5
W
0
2
1
0.25
W
Sun Wukong
DezzieTheBoi
Sun Wukong
4
2
2
2.5
L
Izanami
HallowChuck
Izanami
0
3
2
0.33
W
Hachiman
6
2
1
3.25
W
Ravana
1
1
5
3.5
W
2
1
4
4
L
Mercury
Rezlex
Mercury
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
34,850
51,737
Taken
44,396
26,076
Mitigated
23,574
16,597
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,746
559
0
1,474
9,297
6,742
0
1,651
7,290
10,461
580
L
4,975
546
0
1,140
3,303
1,243
0
2,227
890
54,223
388
L
11,014
3,833
0
6,306
16,743
10,051
0
1,766
14,843
0
56,856
W
2,425
294
0
1,462
7,540
3,019
0
2,522
4,814
59,118
0
W
Sun Wukong
DezzieTheBoi
Sun Wukong
10,200
2,301
0
2,979
15,337
10,265
506
489
13,640
0
63,760
L
Izanami
HallowChuck
Izanami
2,430
1,916
0
1,474
9,581
3,300
0
1,520
7,780
0
41,289
W
Hachiman
10,336
6,932
0
4,294
9,001
3,731
1,096
1,699
7,258
0
62,293
W
Ravana
4,446
1,323
0
2,306
4,925
1,838
0
0
4,841
0
64,237
W
7,443
1,119
205
1,482
7,593
4,721
0
1,488
5,983
28,738
918
L
Mercury
Rezlex
Mercury
4,178
2,647
0
6,203
12,813
4,740
0
1,507
11,242
0
52,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
38,836
390
Minions Killed
451
0
Camps Cleared
0
1,332,146
Distance Traveled
1,402,778
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,815
415
13
1
0
201,573
3
L
Scylla
7,922
566
113
8
0
261,045
2
L
Ne Zha
7,360
526
91
7
0
259,324
0
W
Agni
7,229
516
114
8
0
283,478
0
W
Sun Wukong
8,595
614
98
7
0
254,995
4
L
Izanami
5,943
425
79
6
0
265,638
0
W
Hachiman
8,525
609
110
8
0
255,928
1
W
Ravana
7,497
536
101
7
0
320,547
1
W
Geb
6,990
499
28
2
0
287,830
4
L
Mercury
7,333
524
94
7
0
344,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role