Player Matchup

Bacchus
Bacchus
About7Mldgets
Bacchus
Level 17
God Stats
3W - 6L
1,615 SR
Queue Stats
3W - 8L
1,384 Elo+
Party 1
Vulcan
Vulcan
Jestaprank
Vulcan
Level 68
God Stats
4W - 11L
1,236 SR
Queue Stats
78W - 78L
1,426 Elo+
Solo
Bake Kujira
Bake Kujira
Termutis
Bake Kujira
Level 35
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 6L
1,447 Elo+
Party 1
Skadi
Skadi
donkadook
Skadi
Level 86
God Stats
2W - 4L
1,371 SR
Queue Stats
3W - 8L
1,384 Elo+
Party 1
Loki
Loki
thecubancrysis
Loki
Level 81
God Stats
0W - 1L
1,582 SR
Queue Stats
7W - 10L
1,384 Elo+
Party 1
Team Averages
Level 57
1,507 SR
1,405 Elo+

VS

Team Averages
Level 90
1,591 SR
1,516 Elo+
Hachiman
Hachiman
AceOfFools
Hachiman
Level 92
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 15L
1,823 Elo+
Party 2
Atlas
Atlas
GoodSirMorpheus
Atlas
Level 69
God Stats
4W - 2L
1,753 SR
Queue Stats
32W - 26L
1,390 Elo+
Party 2
Baron Samedi
Baron Samedi
PeePeeroni
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StilMatic01
Ah Muzen Cab
Level 85
God Stats
10W - 9L
1,500 SR
Queue Stats
33W - 30L
1,464 Elo+
Solo
Mercury
Mercury
iBeFkinTweakin
Mercury
Level 106
God Stats
4W - 6L
1,703 SR
Queue Stats
49W - 52L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 1 / 1
7,021
413
2,577
14,216
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Jestaprank
Vulcan
12
1 / 7 / 2
7,604
447
8,795
12,124
5,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bake Kujira
Termutis
Bake Kujira
17
2 / 2 / 1
9,875
581
8,956
16,946
26,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
donkadook
Skadi
12
0 / 4 / 0
6,989
411
4,025
10,725
4,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 2 / 0
8,117
477
7,250
12,808
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AceOfFools
Hachiman
16
6 / 2 / 1
9,859
580
13,689
12,340
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 5
9,268
545
6,237
14,156
11,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
PeePeeroni
Baron Samedi
16
2 / 1 / 3
9,639
567
8,475
8,983
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
StilMatic01
Ah Muzen Cab
16
2 / 2 / 0
9,485
558
10,358
12,591
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 4
10,376
610
6,302
15,343
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
16
16
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
1
1
0.5
W
Hachiman
AceOfFools
Hachiman
6
2
1
3.25
W
3
2
5
2.75
L
Vulcan
Jestaprank
Vulcan
1
7
2
0.29
W
Baron Samedi
PeePeeroni
Baron Samedi
2
1
3
3.5
W
Ah Muzen Cab
StilMatic01
Ah Muzen Cab
2
2
0
1
L
Bake Kujira
Termutis
Bake Kujira
2
2
1
1.25
L
Skadi
donkadook
Skadi
0
4
0
0
W
3
1
4
5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
45,061
66,819
Taken
63,413
53,429
Mitigated
35,438
12,998
Healing
24,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
2,577
197
0
4,113
14,216
12,529
0
1,857
12,323
24,713
0
W
Hachiman
AceOfFools
Hachiman
13,689
6,833
0
4,932
12,340
5,771
0
5,413
6,927
0
92,791
W
6,237
2,493
2,398
2,944
14,156
11,961
501
5,440
8,716
29,217
1,330
L
Vulcan
Jestaprank
Vulcan
8,795
4,413
0
1,066
12,124
5,606
0
2,808
9,310
49,715
864
W
Baron Samedi
PeePeeroni
Baron Samedi
8,475
1,053
286
2,627
8,983
5,442
239
49
8,934
67,681
1,551
W
Ah Muzen Cab
StilMatic01
Ah Muzen Cab
10,358
3,094
0
2,414
12,591
5,412
220
6,985
5,606
0
73,640
L
Bake Kujira
Termutis
Bake Kujira
8,956
4,299
0
1,000
16,946
26,095
117
0
16,946
91,301
3,111
L
Skadi
donkadook
Skadi
4,025
1,547
0
1,841
10,725
4,140
0
7,142
3,163
0
48,417
W
6,302
4,076
0
9,344
15,343
6,852
683
2,305
13,038
0
106,074
L
7,250
1,760
0
4,978
12,808
5,059
53
2,130
10,585
0
57,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
48,627
436
Minions Killed
538
0
Camps Cleared
0
1,618,444
Distance Traveled
1,612,923
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,021
413
29
2
0
350,710
0
W
Hachiman
9,859
580
128
8
0
300,745
0
W
Atlas
9,268
545
24
1
0
331,010
0
L
Vulcan
7,604
447
72
4
0
297,363
7
W
Baron Samedi
9,639
567
117
7
0
313,869
0
W
Ah Muzen Cab
9,485
558
113
7
0
255,815
1
L
Bake Kujira
9,875
581
183
11
0
300,819
0
L
Skadi
6,989
411
76
4
0
279,233
2
W
Mercury
10,376
610
156
9
0
411,484
0
L
Loki
8,117
477
76
4
0
390,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role