Player Matchup

Susano
Susano
KoRn Swisher
Susano
Level 66
God Stats
15W - 14L
1,500 SR
Queue Stats
33W - 31L
1,707 Elo+
Party 2
Janus
Janus
KoRn Trickzy
Janus
Level 94
God Stats
7W - 5L
1,504 SR
Queue Stats
107W - 101L
1,406 Elo+
Party 2
Ares
Ares
Queytao
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Rama
Rama
kornchingo
Rama
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 105L
1,369 Elo+
Party 2
Vamana
Vamana
smitenoob1010101
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,145 Elo+
Party 2
Team Averages
Level 64
1,501 SR
1,425 Elo+

VS

Team Averages
Level 122
1,567 SR
1,598 Elo+
Janus
Janus
FloydZeppelinV
Janus
Level 120
God Stats
1W - 0L
1,198 SR
Queue Stats
11W - 12L
1,625 Elo+
Party 1
Apollo
Apollo
Kansas_Returns
Apollo
Level 156
God Stats
3W - 1L
1,305 SR
Queue Stats
46W - 37L
1,431 Elo+
Solo
Cerberus
Cerberus
Requiem1122
Cerberus
Level 108
God Stats
6W - 1L
1,967 SR
Queue Stats
41W - 29L
1,625 Elo+
Party 1
Awilix
Awilix
TheOneTrueCaine
Awilix
Level 119
God Stats
5W - 4L
1,866 SR
Queue Stats
33W - 30L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
netomacena
Sun Wukong
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 45L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 2 / 1
5,798
527
3,105
9,492
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,759
524
3,055
2,323
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Queytao
Ares
8
0 / 3 / 0
4,989
454
3,147
8,337
5,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
5,032
457
3,975
5,538
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
5,027
457
3,355
7,177
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,519
502
2,198
5,293
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 2
5,811
528
4,773
5,022
1,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Requiem1122
Cerberus
10
1 / 0 / 4
5,887
535
2,899
8,321
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 3
6,067
552
3,795
5,877
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
netomacena
Sun Wukong
11
3 / 1 / 0
7,044
640
4,085
8,955
6,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
2
0
2
3
L
Susano
1
2
1
0.75
L
0
1
1
0.5
L
Ares
Queytao
Ares
0
3
0
0
W
Cerberus
Requiem1122
Cerberus
1
0
4
3
W
3
1
3
4.5
L
0
2
0
0
W
Sun Wukong
netomacena
Sun Wukong
3
1
0
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
17,750
32,867
Taken
33,468
17,425
Mitigated
17,576
8,589
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,198
321
0
2,220
5,293
1,559
0
1,703
3,444
39,779
0
W
4,773
2,983
0
1,054
5,022
1,918
0
743
4,279
0
49,502
L
Susano
3,105
719
0
4,599
9,492
3,605
0
1,467
8,025
0
51,647
L
3,055
214
0
220
2,323
746
0
1,099
1,224
41,379
1,174
L
Ares
Queytao
Ares
3,147
1,010
0
1,058
8,337
5,786
0
1,806
6,531
15,146
2,032
W
Cerberus
Requiem1122
Cerberus
2,899
389
0
3,955
8,321
5,076
0
2,507
5,752
23,159
0
W
3,795
1,590
0
545
5,877
2,515
0
521
5,356
0
44,474
L
3,975
3,335
0
662
5,538
2,028
0
725
4,813
0
36,831
W
Sun Wukong
netomacena
Sun Wukong
4,085
929
0
906
8,955
6,508
0
261
8,128
0
42,167
L
3,355
993
0
2,050
7,177
5,260
0
0
7,177
0
19,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
30,328
282
Minions Killed
354
0
Camps Cleared
0
1,042,133
Distance Traveled
1,124,074
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,519
502
66
6
0
215,204
3
W
Apollo
5,811
528
75
7
0
209,041
0
L
Susano
5,798
527
74
7
0
249,649
0
L
Janus
5,759
524
77
7
0
196,957
0
L
Ares
4,989
454
18
2
0
170,174
0
W
Cerberus
5,887
535
59
5
0
223,484
2
W
Awilix
6,067
552
72
7
0
252,054
0
L
Rama
5,032
457
74
7
0
208,771
0
W
Sun Wukong
7,044
640
82
7
0
224,291
0
L
Vamana
5,027
457
39
4
0
216,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role