Player Matchup

Osiris
Osiris
 
Osiris
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CamelliaOSU
Freya
Level 88
God Stats
13W - 8L
1,500 SR
Queue Stats
301W - 311L
1,374 Elo+
Party 1
Horus
Horus
Chancla45
Horus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 88L
1,399 Elo+
Party 1
Janus
Janus
PrayToTheSixGod
Janus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,540 Elo+
Party 1
Thanatos
Thanatos
Sc loki uM
Thanatos
Level 148
God Stats
4W - 5L
1,806 SR
Queue Stats
111W - 112L
1,631 Elo+
Party 1
Team Averages
Level 116
1,561 SR
1,489 Elo+

VS

Team Averages
Level 155
1,500 SR
1,634 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
E-M-Pulse
Serqet
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,814 Elo+
Party 2
Sylvanus
Sylvanus
Rheksydioun
Sylvanus
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 13L
1,642 Elo+
Party 2
Sun Wukong
Sun Wukong
XxThatwasOdxX
Sun Wukong
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 2 / 0
3,423
685
2,210
5,316
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 0
3,039
608
217
2,685
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Chancla45
Horus
5
0 / 0 / 0
3,196
639
1,025
3,638
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,479
696
1,390
1,760
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sc loki uM
Thanatos
3
0 / 1 / 0
2,685
537
442
1,420
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 0 / 0
3,835
767
1,465
3,322
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
 
Skadi
6
0 / 0 / 0
3,351
670
2,129
1,136
312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serqet
E-M-Pulse
Serqet
6
1 / 0 / 1
3,668
734
1,312
2,806
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Rheksydioun
Sylvanus
6
0 / 0 / 0
3,581
716
1,444
2,368
1,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
XxThatwasOdxX
Sun Wukong
7
1 / 0 / 1
3,996
799
2,671
4,278
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
Chang'e
 
Chang'e
1
0
0
1
W
Skadi
 
Skadi
0
0
0
0
L
0
0
0
0
L
Horus
Chancla45
Horus
0
0
0
0
W
Serqet
E-M-Pulse
Serqet
1
0
1
1.5
L
0
0
0
0
W
Sylvanus
Rheksydioun
Sylvanus
0
0
0
0
L
Thanatos
Sc loki uM
Thanatos
0
1
0
0
W
Sun Wukong
XxThatwasOdxX
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,284
Damage
9,021
14,819
Taken
13,910
7,090
Mitigated
6,113
6,911
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,210
797
0
2,046
5,316
3,536
0
0
4,792
0
16,809
W
Chang'e
 
Chang'e
1,465
163
160
1,390
3,322
967
0
703
2,583
23,010
0
W
Skadi
 
Skadi
2,129
556
0
0
1,136
312
0
26
1,059
0
23,268
L
217
38
0
1,058
2,685
775
0
687
1,998
11,337
0
L
Horus
Chancla45
Horus
1,025
575
430
1,937
3,638
1,866
0
850
2,788
0
6,431
W
Serqet
E-M-Pulse
Serqet
1,312
564
0
1,119
2,806
893
0
213
2,559
0
13,713
L
1,390
407
0
750
1,760
505
0
1,032
728
16,702
1,217
W
Sylvanus
Rheksydioun
Sylvanus
1,444
1,059
231
1,319
2,368
1,347
0
106
2,228
10,727
0
L
Thanatos
Sc loki uM
Thanatos
442
316
0
690
1,420
408
0
340
1,080
0
3,104
W
Sun Wukong
XxThatwasOdxX
Sun Wukong
2,671
707
0
1,865
4,278
2,594
0
220
4,034
0
23,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,822
Gold Earned
18,431
115
Minions Killed
178
0
Camps Cleared
0
457,039
Distance Traveled
526,435
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,423
685
30
6
0
99,444
1
W
Chang'e
3,835
767
43
9
0
102,695
0
W
Skadi
3,351
670
42
8
0
88,138
3
L
Freya
3,039
608
24
5
0
103,871
0
L
Horus
3,196
639
15
3
0
110,002
0
W
Serqet
3,668
734
32
6
0
125,582
0
L
Janus
3,479
696
38
8
0
107,558
0
W
Sylvanus
3,581
716
16
3
0
95,361
0
L
Thanatos
2,685
537
8
2
0
36,164
0
W
Sun Wukong
3,996
799
45
9
0
114,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role