Player Matchup

Aphrodite
Aphrodite
ChiefJ3
Aphrodite
Level 102
God Stats
4W - 4L
1,359 SR
Queue Stats
25W - 21L
1,269 Elo+
Party 2
Chaac
Chaac
micharoy
Chaac
Level 62
God Stats
3W - 1L
1,551 SR
Queue Stats
26W - 22L
1,232 Elo+
Party 2
Neith
Neith
twizzberry
Neith
Level 46
God Stats
9W - 9L
1,356 SR
Queue Stats
11W - 12L
1,286 Elo+
Party 2
Team Averages
Level 70
1,422 SR
1,262 Elo+

VS

Team Averages
Level 45
1,418 SR
1,382 Elo+
Nox
Nox
C27 RickSanchez
Nox
Level 59
God Stats
1W - 2L
1,465 SR
Queue Stats
62W - 67L
1,383 Elo+
Solo
Osiris
Osiris
GayLordXOXO
Osiris
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 24L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
HeyBapulese
Ao Kuang
Level 34
God Stats
2W - 4L
1,290 SR
Queue Stats
12W - 24L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChiefJ3
Aphrodite
16
6 / 2 / 8
11,393
760
9,546
16,010
9,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
micharoy
Chaac
15
4 / 2 / 8
10,721
715
15,757
17,003
17,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
5 / 2 / 9
11,308
754
15,713
14,622
7,519
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
10,013
668
9,577
12,493
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
2 / 3 / 3
10,086
672
11,150
19,619
25,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
HeyBapulese
Ao Kuang
13
0 / 7 / 2
8,674
578
4,837
17,317
9,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Aphrodite
ChiefJ3
Aphrodite
6
2
8
5
L
Osiris
2
3
3
1.17
L
Ao Kuang
HeyBapulese
Ao Kuang
0
7
2
0.14
W
Chaac
micharoy
Chaac
4
2
8
4
W
Neith
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
25,564
47,635
Taken
49,429
33,973
Mitigated
41,367
24,686
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,577
659
0
2,000
12,493
6,605
0
2,253
9,598
29,949
0
W
Aphrodite
ChiefJ3
Aphrodite
9,546
981
5,950
9,711
16,010
9,088
282
4,239
11,756
27,990
0
L
Osiris
11,150
2,428
0
0
19,619
25,268
0
3,075
15,556
0
27,162
L
Ao Kuang
HeyBapulese
Ao Kuang
4,837
1,442
0
430
17,317
9,494
0
3,262
13,089
26,945
4,172
W
Chaac
micharoy
Chaac
15,757
1,057
327
4,295
17,003
17,366
140
4,425
12,080
0
41,280
W
Neith
15,713
8,846
0
4,403
14,622
7,519
1,101
5,585
8,991
0
45,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
28,773
155
Minions Killed
106
0
Camps Cleared
0
798,476
Distance Traveled
735,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,013
668
33
2
0
228,542
0
W
Aphrodite
11,393
760
41
3
0
260,734
0
L
Osiris
10,086
672
27
2
0
275,377
0
L
Ao Kuang
8,674
578
46
3
0
232,056
0
W
Chaac
10,721
715
52
3
0
300,111
0
W
Neith
11,308
754
62
4
0
237,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role