Player Matchup

Danzaburou
Danzaburou
BartoNarco
Danzaburou
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 119L
1,411 Elo+
Solo
Skadi
Skadi
BàsedGod
Skadi
Level 96
God Stats
7W - 5L
1,311 SR
Queue Stats
152W - 139L
1,521 Elo+
Party 1
Cerberus
Cerberus
DeathSlayer17
Cerberus
Level 24
God Stats
3W - 5L
1,797 SR
Queue Stats
97W - 111L
1,475 Elo+
Party 1
Ix Chel
Ix Chel
K1LLSWITCH 512
Ix Chel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 147L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
Sh0cKw4vE 512
Hun Batz
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 115L
1,522 Elo+
Party 1
Team Averages
Level 82
1,522 SR
1,491 Elo+

VS

Team Averages
Level 104
1,503 SR
1,228 Elo+
Poseidon
Poseidon
CSide6725
Poseidon
Level 105
God Stats
2W - 3L
1,298 SR
Queue Stats
110W - 105L
1,125 Elo+
Solo
Nemesis
Nemesis
Dadisdaman1984
Nemesis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Bacchus
Bacchus
TsK sHaNkEmZz
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,281 Elo+
Party 2
Zeus
Zeus
mingo21y
Zeus
Level 144
God Stats
2W - 3L
1,715 SR
Queue Stats
43W - 58L
1,301 Elo+
Solo
Sylvanus
Sylvanus
skidandpump1743
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BartoNarco
Danzaburou
12
1 / 4 / 8
7,665
767
6,128
7,671
4,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
BàsedGod
Skadi
16
3 / 0 / 11
8,719
872
7,671
7,252
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DeathSlayer17
Cerberus
15
4 / 1 / 14
9,206
921
5,051
13,852
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 2 / 10
9,753
975
13,655
8,742
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Sh0cKw4vE 512
Hun Batz
13
2 / 2 / 13
8,263
826
7,634
8,299
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CSide6725
Poseidon
8
0 / 2 / 3
6,046
605
1,981
2,136
715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 3
6,995
700
8,993
12,744
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
11
3 / 6 / 2
7,081
708
3,663
9,500
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
15
1 / 4 / 4
7,864
786
12,485
9,585
4,550
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
14
2 / 3 / 4
8,139
814
9,098
10,607
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
19
Kills
6
9
Deaths
19
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BartoNarco
Danzaburou
1
4
8
1.25
W
Skadi
BàsedGod
Skadi
3
0
11
8.5
L
Poseidon
CSide6725
Poseidon
0
2
3
0.75
L
0
4
3
0.38
W
Cerberus
DeathSlayer17
Cerberus
4
1
14
11
W
9
2
10
7
W
Hun Batz
Sh0cKw4vE 512
Hun Batz
2
2
13
4.25
L
Bacchus
3
6
2
0.67
L
Zeus
1
4
4
0.75
L
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,139
Damage
36,220
45,816
Taken
44,572
32,740
Mitigated
33,335
20,107
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BartoNarco
Danzaburou
6,128
2,013
562
1,194
7,671
4,064
1,254
4,917
2,629
0
12,732
W
Skadi
BàsedGod
Skadi
7,671
2,561
3,379
2,493
7,252
3,611
893
3,203
3,917
0
19,934
L
Poseidon
CSide6725
Poseidon
1,981
232
0
0
2,136
715
0
693
1,409
6,690
0
L
8,993
2,785
501
3,211
12,744
10,767
0
4,303
8,265
0
17,219
W
Cerberus
DeathSlayer17
Cerberus
5,051
610
1,294
5,647
13,852
14,262
550
8,350
5,048
8,695
0
W
13,655
1,951
1,269
2,374
8,742
5,347
902
4,714
3,990
27,312
0
W
Hun Batz
Sh0cKw4vE 512
Hun Batz
7,634
1,235
370
1,525
8,299
5,456
1,204
5,856
2,351
0
14,056
L
Bacchus
3,663
547
45
448
9,500
7,037
0
3,308
6,065
5,573
0
L
Zeus
12,485
2,501
926
1,541
9,585
4,550
0
5,138
4,223
27,399
389
L
Sylvanus
9,098
1,520
2,087
3,113
10,607
10,266
0
4,511
5,904
15,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
36,125
112
Minions Killed
83
0
Camps Cleared
0
883,831
Distance Traveled
689,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,665
767
16
2
0
148,290
0
W
Skadi
8,719
872
37
4
0
201,596
0
L
Poseidon
6,046
605
7
1
0
46,885
0
L
Nemesis
6,995
700
21
2
0
179,763
0
W
Cerberus
9,206
921
9
1
0
191,223
0
W
Ix Chel
9,753
975
34
3
0
172,947
0
W
Hun Batz
8,263
826
16
2
0
169,775
0
L
Bacchus
7,081
708
6
1
0
144,404
0
L
Zeus
7,864
786
38
4
0
157,912
0
L
Sylvanus
8,139
814
11
1
0
160,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role