Player Matchup

Thanatos
Thanatos
Silver I
Marek_9292
Thanatos
Silver I
Level 149
God Stats
5W - 7L
1,343 SR
Queue Stats
257W - 267L
1,369 MMR
Solo
Hera
Hera
Silver IV
Obnoxious_Juuls
Hera
Silver IV
Level 132
God Stats
5W - 3L
1,675 SR
Queue Stats
29W - 33L
1,404 MMR
Party 2
Medusa
Medusa
Bronze III
ScaryTerry602
Medusa
Bronze III
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 166L
1,366 MMR
Party 1
Amaterasu
Amaterasu
Silver IV
chrisdaakilla23
Amaterasu
Silver IV
Level 123
God Stats
1W - 4L
1,058 SR
Queue Stats
11W - 18L
1,358 MMR
Party 2
Khepri
Khepri
Bronze III
uwudamisan
Khepri
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,366 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,415 SR
1,372 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,570 SR
1,400 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
DXGGER
Rama
Silver IV
Level 114
God Stats
7W - 3L
1,824 SR
Queue Stats
66W - 85L
1,381 MMR
Solo
Nemesis
Nemesis
Silver I
Juicagee
Nemesis
Silver I
Level 127
God Stats
6W - 16L
1,526 SR
Queue Stats
97W - 79L
1,372 MMR
Solo
Bellona
Bellona
Bronze III
Sneeple
Bellona
Bronze III
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 31L
1,363 MMR
Solo
Persephone
Persephone
Bronze III
grandman0313
Persephone
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 207L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Marek_9292
Thanatos
13
3 / 5 / 2
7,565
540
5,898
14,581
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 3 / 2
7,745
553
4,578
6,766
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
7,941
567
8,764
7,564
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
chrisdaakilla23
Amaterasu
12
1 / 4 / 0
7,434
531
4,750
12,926
11,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Khepri
uwudamisan
Khepri
10
0 / 3 / 2
6,537
467
4,495
14,090
11,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Sun WukongAwilixAo KuangSurtr

VS

Bans
MercuryBake KujiraArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 1 / 7
7,772
555
6,139
12,693
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
DXGGER
Rama
14
1 / 1 / 3
7,742
553
5,981
9,360
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Juicagee
Nemesis
14
7 / 0 / 6
8,176
584
10,265
9,908
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Sneeple
Bellona
12
3 / 2 / 4
7,825
559
11,172
12,899
11,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
grandman0313
Persephone
13
2 / 3 / 5
8,061
576
4,801
7,948
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
17
17
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
7
7.5
W
Rama
DXGGER
Rama
1
1
3
2.5
W
Nemesis
Juicagee
Nemesis
7
0
6
10
L
Thanatos
Marek_9292
Thanatos
3
5
2
0.8
L
2
3
2
1
L
1
2
1
0.75
W
Bellona
Sneeple
Bellona
3
2
4
2.5
L
Amaterasu
chrisdaakilla23
Amaterasu
1
4
0
0.25
W
Persephone
grandman0313
Persephone
2
3
5
1.5
L
Khepri
uwudamisan
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
38,358
55,927
Taken
52,808
36,233
Mitigated
34,761
20,095
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,139
179
0
2,190
12,693
12,186
0
2,756
9,937
18,164
0
W
Rama
DXGGER
Rama
5,981
4,248
0
2,909
9,360
4,317
899
733
8,627
0
70,939
W
Nemesis
Juicagee
Nemesis
10,265
6,876
0
5,416
9,908
3,920
23
1,186
8,722
0
62,649
L
Thanatos
Marek_9292
Thanatos
5,898
1,566
0
10,137
14,581
6,362
0
1,973
12,608
0
64,348
L
4,578
800
0
816
6,766
2,674
154
3,175
3,591
49,089
1,642
L
8,764
3,601
0
3,184
7,564
3,658
423
721
6,843
0
74,657
W
Bellona
Sneeple
Bellona
11,172
5,823
0
5,037
12,899
11,467
553
2,397
10,502
0
58,789
L
Amaterasu
chrisdaakilla23
Amaterasu
4,750
2,595
0
1,395
12,926
11,863
174
1,738
11,188
0
52,660
W
Persephone
grandman0313
Persephone
4,801
490
0
1,856
7,948
2,871
40
2,025
5,902
58,369
1,279
L
Khepri
uwudamisan
Khepri
4,495
945
1,373
3,190
14,090
11,676
0
3,333
10,757
21,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
39,576
421
Minions Killed
417
0
Camps Cleared
0
1,327,165
Distance Traveled
1,416,984
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,772
555
11
1
0
274,124
6
W
Rama
7,742
553
118
8
0
259,582
0
W
Nemesis
8,176
584
93
7
0
353,942
3
L
Thanatos
7,565
540
96
7
0
305,248
0
L
Hera
7,745
553
101
7
0
248,021
0
L
Medusa
7,941
567
116
8
0
250,457
2
W
Bellona
7,825
559
95
7
0
256,710
0
L
Amaterasu
7,434
531
82
6
0
249,604
1
W
Persephone
8,061
576
100
7
0
272,626
0
L
Khepri
6,537
467
26
2
0
273,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role