Player Matchup

Danzaburou
Danzaburou
Oshuza
Danzaburou
Level 44
God Stats
9W - 9L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 1
Anubis
Anubis
TheHeadlesJoker
Anubis
Level 73
God Stats
16W - 14L
1,263 SR
Queue Stats
103W - 101L
1,348 Elo+
Solo
Cerberus
Cerberus
TruckKun2066
Cerberus
Level 80
God Stats
9W - 4L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Party 1
Team Averages
Level 66
1,421 SR
1,449 Elo+

VS

Team Averages
Level 53
1,493 SR
1,444 Elo+
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ghost_GotYa617
Anubis
Level 35
God Stats
4W - 4L
1,478 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Shiva
Shiva
SigmaDrkStar
Shiva
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
211W - 205L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Oshuza
Danzaburou
15
7 / 2 / 3
10,303
793
10,386
8,781
4,475
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 5
9,750
750
9,178
11,779
8,767
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
TruckKun2066
Cerberus
15
1 / 0 / 9
9,039
695
5,264
12,020
10,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 6 / 2
9,134
703
8,674
13,122
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 2
7,122
548
940
2,105
571
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 4 / 4
9,406
724
8,996
17,089
18,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
8
8
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
2
0.83
L
1
1
2
2
W
Danzaburou
Oshuza
Danzaburou
7
2
3
4.25
L
3
4
4
1.25
W
3
6
5
0.92
W
Cerberus
TruckKun2066
Cerberus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
18,610
32,580
Taken
32,316
24,162
Mitigated
23,731
10,045
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,674
0
1,455
2,658
13,122
5,020
0
6,516
6,536
25,200
0
L
940
75
0
57
2,105
571
0
1,376
729
4,485
0
W
Danzaburou
Oshuza
Danzaburou
10,386
5,005
0
2,370
8,781
4,475
2,299
2,189
6,592
0
43,969
L
8,996
1,224
121
1,964
17,089
18,140
0
6,337
10,650
0
34,493
W
9,178
383
160
3,132
11,779
8,767
0
5,092
6,687
39,167
0
W
Cerberus
TruckKun2066
Cerberus
5,264
412
0
4,383
12,020
10,920
614
2,365
9,079
16,976
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
25,662
138
Minions Killed
89
0
Camps Cleared
0
579,809
Distance Traveled
436,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,134
703
24
2
0
186,194
0
L
Anubis
7,122
548
7
1
0
35,807
0
W
Danzaburou
10,303
793
52
4
0
167,633
0
L
Shiva
9,406
724
58
4
0
214,042
0
W
Anubis
9,750
750
59
5
0
170,971
0
W
Cerberus
9,039
695
27
2
0
241,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role