Player Matchup

Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
Bilardismo
Horus
Bronze III
Level 153
God Stats
7W - 4L
1,500 SR
Queue Stats
76W - 71L
1,455 MMR
Party 2
Freya
Freya
Bronze III
Maleducat
Freya
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
xAlex003
Bellona
Bronze III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,500 SR
1,491 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 159
1,596 SR
1,480 MMR
Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
FakeStyle
Thor
Silver III
Level 259
God Stats
6W - 10L
1,937 SR
Queue Stats
286W - 287L
1,431 MMR
Solo
Ra
Ra
Bronze III
TNTxkiller15
Ra
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Charon
Charon
Bronze III
morenacachetona
Charon
Bronze III
Level 155
God Stats
2W - 1L
1,746 SR
Queue Stats
4W - 1L
1,545 MMR
Party 3
Ix Chel
Ix Chel
Silver III
tth tomas
Ix Chel
Silver III
Level 117
God Stats
0W - 2L
1,298 SR
Queue Stats
15W - 43L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
7 / 2 / 4
8,651
618
4,394
11,040
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
 
Ullr
13
2 / 2 / 8
8,435
603
12,270
14,092
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
12
1 / 1 / 9
7,849
561
4,337
12,724
10,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Freya
Maleducat
Freya
16
4 / 2 / 4
9,738
696
8,568
12,745
6,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
xAlex003
Bellona
15
5 / 0 / 1
9,633
688
6,980
9,186
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
KaliMaman BrigitteAgni

VS

Bans
AnhurAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 3 / 4
7,176
513
5,171
8,974
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
10
2 / 3 / 2
6,436
460
4,078
9,425
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 1
7,091
507
6,104
10,923
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 4
6,977
498
8,783
15,790
12,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
tth tomas
Ix Chel
8
0 / 3 / 0
5,873
420
1,724
6,299
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
6
7
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
4
4.5
W
Ullr
 
Ullr
2
2
8
3
L
Ishtar
 
Ishtar
1
3
4
1
W
Horus
1
1
9
5.5
L
Thor
2
3
2
1
W
Freya
Maleducat
Freya
4
2
4
3
L
2
5
1
0.5
L
1
5
4
0.6
L
Ix Chel
tth tomas
Ix Chel
0
3
0
0
W
Bellona
xAlex003
Bellona
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
25,860
59,787
Taken
51,411
36,461
Mitigated
26,393
25,840
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,394
1,434
0
6,459
11,040
5,024
136
1,288
9,752
0
66,552
W
Ullr
 
Ullr
12,270
4,644
0
2,849
14,092
6,056
282
7,548
6,544
0
76,110
L
Ishtar
 
Ishtar
5,171
3,245
0
1,814
8,974
3,817
0
3,430
5,544
0
53,687
W
Horus
4,337
1,540
1,330
3,862
12,724
10,103
28
4,033
8,691
0
14,924
L
Thor
4,078
1,114
0
783
9,425
4,129
0
593
8,832
0
42,713
W
Freya
Maleducat
Freya
8,568
2,840
0
6,800
12,745
6,085
1,043
2,321
10,347
79,981
11,237
L
6,104
732
696
2,779
10,923
3,903
0
757
10,166
53,766
0
L
8,783
2,276
0
1,938
15,790
12,508
0
3,325
12,465
21,468
2,246
L
Ix Chel
tth tomas
Ix Chel
1,724
130
0
1,928
6,299
2,036
0
0
6,299
26,523
0
W
Bellona
xAlex003
Bellona
6,980
2,029
0
4,540
9,186
9,193
368
2,285
6,901
0
73,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
33,553
493
Minions Killed
328
0
Camps Cleared
0
1,496,712
Distance Traveled
1,185,516
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,651
618
90
6
0
355,202
0
W
Ullr
8,435
603
127
9
0
274,858
0
L
Ishtar
7,176
513
100
7
0
262,044
2
W
Horus
7,849
561
6
0
0
303,020
8
L
Thor
6,436
460
67
5
0
220,903
0
W
Freya
9,738
696
146
10
0
280,403
1
L
Ra
7,091
507
94
7
0
281,874
0
L
Charon
6,977
498
13
1
0
268,622
3
L
Ix Chel
5,873
420
54
4
0
152,073
3
W
Bellona
9,633
688
124
9
0
283,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role