Player Matchup

Fafnir
Fafnir
Bronze III
Exxcitee
Fafnir
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 MMR
Party 1
Nox
Nox
Silver I
Pennywisse4474
Nox
Silver I
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 35L
1,471 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Psynai
Danzaburou
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,500 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,477 SR
1,495 MMR
Fenrir
Fenrir
Gold IV
Are_YouMyDad
Fenrir
Gold IV
Level 144
God Stats
18W - 19L
1,533 SR
Queue Stats
109W - 105L
1,550 MMR
Solo
Sol
Sol
Silver V
Swainzilla
Sol
Silver V
Level 171
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 56L
1,343 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Wolf_AE90
Kuzenbo
Gold V
Level 159
God Stats
89W - 71L
1,399 SR
Queue Stats
509W - 551L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Exxcitee
Fafnir
12
1 / 4 / 3
7,894
607
4,253
13,547
15,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
7,889
607
7,677
9,559
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Psynai
Danzaburou
14
3 / 4 / 1
9,124
702
8,365
12,187
5,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HeraNe ZhaMorgan Le FayAchillesAgni

VS

Bans
ThothPersephoneOlorunDiscordiaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 2 / 8
9,122
702
7,835
8,642
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
2 / 1 / 7
10,124
779
13,550
8,482
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Wolf_AE90
Kuzenbo
16
8 / 1 / 3
10,494
807
9,376
11,428
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
11
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
2
8
2.5
L
Fafnir
Exxcitee
Fafnir
1
4
3
0.63
L
0
3
3
0.5
L
Danzaburou
Psynai
Danzaburou
3
4
1
0.88
W
2
1
7
5.5
W
Kuzenbo
Wolf_AE90
Kuzenbo
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
30,761
35,293
Taken
28,552
25,412
Mitigated
24,025
4,239
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,835
1,040
0
2,625
8,642
5,344
258
3,862
4,780
0
31,560
L
Fafnir
Exxcitee
Fafnir
4,253
1,459
0
2,531
13,547
15,470
72
7,357
4,907
15,351
47
L
7,677
676
0
453
9,559
4,350
140
5,551
3,334
37,317
0
L
Danzaburou
Psynai
Danzaburou
8,365
4,516
0
1,255
12,187
5,592
220
6,644
4,594
0
35,264
W
13,550
4,652
0
4,305
8,482
3,596
2,109
3,560
4,922
56,622
3,925
W
Kuzenbo
Wolf_AE90
Kuzenbo
9,376
2,611
0
2,369
11,428
15,085
475
4,677
6,751
23,333
3,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
29,740
141
Minions Killed
179
0
Camps Cleared
0
621,611
Distance Traveled
720,207
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,122
702
38
3
0
257,745
0
L
Fafnir
7,894
607
13
1
0
203,851
0
L
Nox
7,889
607
77
6
0
213,871
0
L
Danzaburou
9,124
702
51
4
0
203,889
4
W
Sol
10,124
779
107
8
0
215,021
0
W
Kuzenbo
10,494
807
34
3
0
247,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role