Player Matchup

Odin
Odin
IchigoLink
Odin
Level 152
God Stats
17W - 9L
1,285 SR
Queue Stats
174W - 184L
1,317 Elo+
Party 2
Susano
Susano
IonicLILKEV89
Susano
Level 145
God Stats
3W - 5L
1,293 SR
Queue Stats
15W - 22L
1,280 Elo+
Party 2
Nu Wa
Nu Wa
Jr Bacon Deluxe
Nu Wa
Level 141
God Stats
7W - 9L
1,719 SR
Queue Stats
248W - 254L
1,363 Elo+
Party 2
Ne Zha
Ne Zha
MORCEGUETE
Ne Zha
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 154L
1,436 Elo+
Solo
Cerberus
Cerberus
REAPER AKA GRIM
Cerberus
Level 111
God Stats
10W - 11L
1,716 SR
Queue Stats
373W - 374L
1,509 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,381 Elo+

VS

Team Averages
Level 133
1,481 SR
1,634 Elo+
Mercury
Mercury
GRYZZLIBAER
Mercury
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 64L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Heuton
Kukulkan
Level 88
God Stats
2W - 0L
1,407 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 1
Vamana
Vamana
T--VaL
Vamana
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 1
Merlin
Merlin
sloppey
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 90L
1,516 Elo+
Solo
Neith
Neith
swollnetts
Neith
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,618
663
3,712
12,659
14,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 2 / 1
10,045
773
7,015
11,540
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 1
10,098
777
13,610
5,244
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
MORCEGUETE
Ne Zha
10
0 / 0 / 0
6,248
481
0
0
0
Cerberus
15
0 / 4 / 3
9,236
710
7,248
21,732
23,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GRYZZLIBAER
Mercury
15
0 / 3 / 4
9,064
697
7,304
11,150
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Heuton
Kukulkan
17
1 / 0 / 5
10,182
783
7,304
4,490
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
T--VaL
Vamana
16
3 / 1 / 3
10,046
773
10,322
13,880
11,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
sloppey
Merlin
16
1 / 1 / 4
9,774
752
7,887
6,727
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
18
3 / 0 / 1
10,618
817
10,092
8,106
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
8
8
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
GRYZZLIBAER
Mercury
0
3
4
0.67
W
Kukulkan
Heuton
Kukulkan
1
0
5
3.5
L
0
2
4
1
L
3
2
1
1.75
L
2
0
1
2.5
L
Ne Zha
MORCEGUETE
Ne Zha
0
0
0
0
L
Cerberus
0
4
3
0.38
W
Vamana
T--VaL
Vamana
3
1
3
4.5
W
Merlin
sloppey
Merlin
1
1
4
3
W
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
42,909
51,175
Taken
44,353
45,897
Mitigated
21,783
3,514
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GRYZZLIBAER
Mercury
7,304
3,800
0
290
11,150
3,654
768
4,737
6,413
0
26,088
W
Kukulkan
Heuton
Kukulkan
7,304
775
0
0
4,490
1,763
528
2,216
2,274
45,731
0
L
3,712
320
0
1,287
12,659
14,522
0
2,248
10,039
0
11,697
L
7,015
640
0
505
11,540
5,666
0
3,534
7,884
0
35,073
L
13,610
4,709
0
500
5,244
2,702
0
1,297
3,896
57,453
352
L
Ne Zha
MORCEGUETE
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
7,248
65
0
1,222
21,732
23,007
0
8,303
13,028
19,585
1,148
W
Vamana
T--VaL
Vamana
10,322
5,293
0
1,437
13,880
11,276
86
4,484
9,396
313
30,719
W
Merlin
sloppey
Merlin
7,887
449
0
375
6,727
2,261
331
3,812
2,915
33,119
352
W
Neith
10,092
3,133
0
2,500
8,106
2,829
672
4,872
3,234
0
67,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
49,684
229
Minions Killed
354
0
Camps Cleared
0
1,046,648
Distance Traveled
1,320,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,064
697
31
2
0
289,776
0
W
Kukulkan
10,182
783
91
7
0
269,179
0
L
Odin
8,618
663
17
1
0
264,857
0
L
Susano
10,045
773
71
5
0
265,101
0
L
Nu Wa
10,098
777
103
8
0
245,751
0
L
Ne Zha
6,248
481
0
0
0
0
0
L
Cerberus
9,236
710
38
3
0
270,939
0
W
Vamana
10,046
773
46
4
0
263,856
0
W
Merlin
9,774
752
66
5
0
251,736
0
W
Neith
10,618
817
120
9
0
245,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role