Player Matchup

Osiris
Osiris
BigWonka07
Osiris
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,245 Elo+
Solo
Cernunnos
Cernunnos
DARTH S0ULS
Cernunnos
Level 61
God Stats
2W - 6L
1,766 SR
Queue Stats
68W - 61L
1,512 Elo+
Party 2
Hel
Hel
MrToujang
Hel
Level 80
God Stats
5W - 6L
1,709 SR
Queue Stats
120W - 95L
1,536 Elo+
Party 2
Bellona
Bellona
krizzmo
Bellona
Level 98
God Stats
25W - 28L
1,765 SR
Queue Stats
152W - 150L
1,525 Elo+
Solo
Nu Wa
Nu Wa
tannedbeet
Nu Wa
Level 87
God Stats
4W - 4L
1,852 SR
Queue Stats
39W - 25L
1,747 Elo+
Party 2
Team Averages
Level 97
1,718 SR
1,513 Elo+

VS

Team Averages
Level 87
1,561 SR
1,481 Elo+
Janus
Janus
Brandason
Janus
Level 86
God Stats
2W - 2L
1,537 SR
Queue Stats
44W - 34L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Dont_trip1564
Danzaburou
Level 104
God Stats
8W - 14L
1,500 SR
Queue Stats
127W - 107L
1,530 Elo+
Party 3
Kuzenbo
Kuzenbo
LarryMcJay
Kuzenbo
Level 76
God Stats
8W - 5L
1,555 SR
Queue Stats
26W - 15L
1,565 Elo+
Party 1
Nemesis
Nemesis
NotSilver5136
Nemesis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 260L
1,619 Elo+
Party 3
Chaac
Chaac
jokerman24
Chaac
Level 8
God Stats
3W - 2L
1,714 SR
Queue Stats
4W - 8L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigWonka07
Osiris
12
2 / 2 / 1
6,944
463
5,496
14,440
11,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
DARTH S0ULS
Cernunnos
14
1 / 0 / 1
7,686
512
9,519
9,474
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 1
7,931
529
3,769
8,850
5,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
krizzmo
Bellona
14
2 / 2 / 1
9,166
611
8,033
14,617
17,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
0 / 2 / 1
7,546
503
3,945
7,091
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brandason
Janus
14
1 / 0 / 2
8,005
534
7,590
5,428
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Dont_trip1564
Danzaburou
14
1 / 1 / 3
7,846
523
4,906
6,017
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
LarryMcJay
Kuzenbo
11
0 / 2 / 1
6,921
461
3,815
14,818
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
17
4 / 0 / 0
8,945
596
10,149
13,253
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
14
0 / 2 / 1
7,652
510
4,402
9,676
7,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
BigWonka07
Osiris
2
2
1
1.25
W
Janus
Brandason
Janus
1
0
2
2
L
Cernunnos
DARTH S0ULS
Cernunnos
1
0
1
1.5
W
Danzaburou
Dont_trip1564
Danzaburou
1
1
3
2.5
W
Kuzenbo
LarryMcJay
Kuzenbo
0
2
1
0.25
L
0
0
1
0.5
W
Nemesis
4
0
0
4
W
Chaac
0
2
1
0.25
L
Bellona
krizzmo
Bellona
2
2
1
1.25
L
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
30,862
54,472
Taken
49,192
40,044
Mitigated
33,557
20,018
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BigWonka07
Osiris
5,496
2,719
0
0
14,440
11,157
0
3,071
11,198
0
50,488
W
Janus
Brandason
Janus
7,590
397
0
1,470
5,428
2,257
0
1,820
3,608
65,848
0
L
Cernunnos
DARTH S0ULS
Cernunnos
9,519
5,655
0
1,677
9,474
4,033
0
1,427
8,029
0
77,240
W
Danzaburou
Dont_trip1564
Danzaburou
4,906
2,194
0
2,866
6,017
2,661
0
996
5,021
0
65,264
W
Kuzenbo
LarryMcJay
Kuzenbo
3,815
1,078
0
4,380
14,818
14,809
0
3,041
11,777
19,347
1,707
L
3,769
515
6,946
5,573
8,850
5,031
0
2,943
5,805
38,815
0
W
Nemesis
10,149
4,194
0
1,722
13,253
6,667
0
1,577
11,676
0
106,833
W
Chaac
4,402
889
0
1,995
9,676
7,163
565
247
9,429
0
53,225
L
Bellona
krizzmo
Bellona
8,033
2,602
0
5,242
14,617
17,205
338
1,451
13,100
0
72,126
L
Nu Wa
3,945
754
0
580
7,091
2,618
0
1,843
5,130
58,872
2,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,273
Gold Earned
39,369
502
Minions Killed
517
0
Camps Cleared
0
1,442,512
Distance Traveled
1,585,092
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,944
463
77
5
0
340,654
0
W
Janus
8,005
534
125
8
0
326,094
0
L
Cernunnos
7,686
512
142
9
0
270,427
0
W
Danzaburou
7,846
523
120
8
0
294,811
4
W
Kuzenbo
6,921
461
30
2
0
313,193
3
L
Hel
7,931
529
47
3
0
296,585
2
W
Nemesis
8,945
596
148
10
0
367,777
0
W
Chaac
7,652
510
94
6
0
283,217
0
L
Bellona
9,166
611
130
9
0
246,078
0
L
Nu Wa
7,546
503
106
7
0
288,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role