Player Matchup

Nu Wa
Nu Wa
BlazenPhoenix
Nu Wa
Level 185
God Stats
3W - 2L
1,904 SR
Queue Stats
12W - 9L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
Owlman82
Cernunnos
Level 107
God Stats
3W - 0L
1,794 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Rebalanced
Vulcan
Level 137
God Stats
5W - 2L
1,504 SR
Queue Stats
110W - 59L
1,739 Elo+
Solo
Atlas
Atlas
YumLord
Atlas
Level 149
God Stats
2W - 0L
1,770 SR
Queue Stats
12W - 4L
1,661 Elo+
Party 1
Horus
Horus
baloric
Horus
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,488 Elo+
Party 1
Team Averages
Level 151
1,694 SR
1,568 Elo+

VS

Team Averages
Level 111
1,550 SR
1,680 Elo+
Erlang Shen
Erlang Shen
Ayo Glizz
Erlang Shen
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,324 Elo+
Solo
Skadi
Skadi
Flynt
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,541 Elo+
Solo
Ix Chel
Ix Chel
JackUL791
Ix Chel
Level 114
God Stats
0W - 1L
1,749 SR
Queue Stats
19W - 22L
1,983 Elo+
Solo
Chang'e
Chang'e
LonelyHeart28
Chang'e
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
57W - 56L
1,550 Elo+
Solo
Fenrir
Fenrir
SilleeRabbit
Fenrir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
2,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,462
940
7,510
3,153
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Owlman82
Cernunnos
14
1 / 0 / 1
8,091
899
3,024
4,655
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Rebalanced
Vulcan
15
1 / 1 / 6
8,368
930
13,346
6,000
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
YumLord
Atlas
15
4 / 0 / 6
8,850
983
7,486
7,860
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
baloric
Horus
15
4 / 0 / 5
8,947
994
6,792
7,551
7,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ayo Glizz
Erlang Shen
11
0 / 3 / 1
6,613
735
3,305
9,112
8,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Flynt
Skadi
12
0 / 3 / 0
6,863
763
3,188
9,277
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
JackUL791
Ix Chel
14
0 / 3 / 0
7,715
857
2,994
8,483
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
14
0 / 0 / 0
7,250
806
2,902
5,598
2,580
Fenrir
13
1 / 2 / 0
7,126
792
4,628
10,600
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
11
Kills
1
1
Deaths
11
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ayo Glizz
Erlang Shen
0
3
1
0.17
W
1
0
7
4.5
L
Skadi
Flynt
Skadi
0
3
0
0
L
Ix Chel
JackUL791
Ix Chel
0
3
0
0
L
Chang'e
0
0
0
0
W
Cernunnos
Owlman82
Cernunnos
1
0
1
1.5
W
Vulcan
Rebalanced
Vulcan
1
1
6
4
L
Fenrir
1
2
0
0.5
W
Atlas
YumLord
Atlas
4
0
6
7
W
Horus
baloric
Horus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
17,017
29,219
Taken
43,070
21,662
Mitigated
20,994
7,578
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ayo Glizz
Erlang Shen
3,305
1,468
0
1,380
9,112
8,398
0
5,160
3,852
0
7,208
W
7,510
2,811
0
740
3,153
1,416
2,386
671
2,482
28,531
0
L
Skadi
Flynt
Skadi
3,188
707
183
889
9,277
3,419
0
6,455
2,754
0
18,770
L
Ix Chel
JackUL791
Ix Chel
2,994
0
1,046
1,660
8,483
2,846
0
6,002
2,435
27,066
387
L
Chang'e
2,902
133
1,184
3,463
5,598
2,580
0
3,649
1,795
22,601
0
W
Cernunnos
Owlman82
Cernunnos
3,024
1,130
0
0
4,655
2,290
1,946
834
3,821
0
26,113
W
Vulcan
Rebalanced
Vulcan
13,346
5,332
0
500
6,000
2,866
856
602
5,398
38,846
0
L
Fenrir
4,628
999
0
415
10,600
3,751
0
6,442
4,032
0
13,056
W
Atlas
YumLord
Atlas
7,486
2,806
0
2,890
7,860
7,973
615
2,074
5,786
10,698
262
W
Horus
baloric
Horus
6,792
2,441
1,240
2,208
7,551
7,117
392
1,649
5,902
32
13,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
35,567
204
Minions Killed
186
0
Camps Cleared
0
1,066,563
Distance Traveled
856,038
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,613
735
10
1
0
130,400
0
W
Nu Wa
8,462
940
53
6
0
197,421
0
L
Skadi
6,863
763
31
3
0
152,026
2
L
Ix Chel
7,715
857
65
7
0
189,623
3
L
Chang'e
7,250
806
50
6
0
181,972
0
W
Cernunnos
8,091
899
59
7
0
179,962
0
W
Vulcan
8,368
930
62
7
0
225,294
0
L
Fenrir
7,126
792
30
3
0
202,017
0
W
Atlas
8,850
983
15
2
0
225,169
0
W
Horus
8,947
994
15
2
0
238,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role