Player Matchup

Anubis
Anubis
AAnnabi3
Anubis
Level 62
God Stats
2W - 5L
1,721 SR
Queue Stats
5W - 9L
1,524 Elo+
Party 1
Bellona
Bellona
C0LDxCASE1
Bellona
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 12L
1,438 Elo+
Party 1
Charon
Charon
Hands0nfire
Charon
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 27L
1,618 Elo+
Solo
Xbalanque
Xbalanque
King_heartbreak7
Xbalanque
Level 78
God Stats
2W - 3L
1,535 SR
Queue Stats
3W - 8L
1,499 Elo+
Party 1
Ymir
Ymir
LuckyChance11
Ymir
Level 83
God Stats
3W - 8L
1,519 SR
Queue Stats
3W - 8L
1,499 Elo+
Party 1
Team Averages
Level 96
1,555 SR
1,515 Elo+

VS

Team Averages
Level 117
1,629 SR
1,468 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bully_yhu
King Arthur
Level 78
God Stats
1W - 0L
1,617 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
VigilanteDePaz
Jing Wei
Level 122
God Stats
11W - 10L
1,808 SR
Queue Stats
287W - 269L
1,483 Elo+
Solo
Mercury
Mercury
alan matrix 008
Mercury
Level 85
God Stats
2W - 2L
1,439 SR
Queue Stats
26W - 31L
1,357 Elo+
Solo
Ah Puch
Ah Puch
eXGonnaGiveIt2Ya
Ah Puch
Level 151
God Stats
2W - 1L
1,782 SR
Queue Stats
42W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AAnnabi3
Anubis
9
1 / 2 / 0
4,923
492
2,412
4,160
2,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
C0LDxCASE1
Bellona
9
1 / 1 / 0
5,058
506
2,800
7,650
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
0 / 0 / 0
4,572
457
4,306
3,339
1,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
8
0 / 1 / 0
4,451
445
1,289
4,722
1,424
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 0
4,293
429
2,785
7,306
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 0
6,052
605
1,537
6,531
3,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Bully_yhu
King Arthur
10
3 / 0 / 0
5,868
587
5,860
6,521
4,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
9
0 / 0 / 1
5,191
519
2,152
4,425
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 2
5,270
527
2,610
6,070
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 1
5,853
585
3,968
3,680
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
0
1
L
Anubis
AAnnabi3
Anubis
1
2
0
0.5
W
King Arthur
Bully_yhu
King Arthur
3
0
0
3
L
Bellona
C0LDxCASE1
Bellona
1
1
0
1
L
Charon
0
0
0
0
L
Xbalanque
0
1
0
0
L
0
2
0
0
W
Jing Wei
0
0
1
0.5
W
2
1
2
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,592
Damage
16,127
27,177
Taken
27,227
13,120
Mitigated
13,573
5,109
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,537
390
2,837
5,250
6,531
3,960
227
1,997
4,534
26,058
1,970
L
Anubis
AAnnabi3
Anubis
2,412
0
0
801
4,160
2,124
0
2,957
1,203
24,411
0
W
King Arthur
Bully_yhu
King Arthur
5,860
751
0
826
6,521
4,601
0
2,241
4,041
0
32,564
L
Bellona
C0LDxCASE1
Bellona
2,800
634
0
1,453
7,650
4,432
0
1,011
6,639
0
28,325
L
Charon
4,306
215
0
1,774
3,339
1,796
0
697
2,642
26,855
0
L
Xbalanque
1,289
529
0
808
4,722
1,424
0
804
3,918
0
22,554
L
2,785
504
0
273
7,306
3,344
0
0
7,306
15,434
0
W
Jing Wei
2,152
1,841
0
570
4,425
1,716
650
2,309
2,116
0
32,540
W
2,610
1,380
0
821
6,070
2,360
0
273
5,765
0
30,850
W
3,968
126
0
314
3,680
936
0
2,412
1,268
35,927
1,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
28,234
214
Minions Killed
254
0
Camps Cleared
0
947,601
Distance Traveled
985,449
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,052
605
53
5
0
196,354
0
L
Anubis
4,923
492
52
5
0
176,751
0
W
King Arthur
5,868
587
42
4
0
186,967
0
L
Bellona
5,058
506
59
6
0
220,254
0
L
Charon
4,572
457
34
3
0
202,262
0
L
Xbalanque
4,451
445
42
4
0
166,360
0
L
Ymir
4,293
429
27
3
0
181,974
0
W
Jing Wei
5,191
519
48
5
0
202,648
0
W
Mercury
5,270
527
47
5
0
230,429
1
W
Ah Puch
5,853
585
64
6
0
169,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role