Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BloodxSeekerx
Xing Tian
Level 23
God Stats
2W - 2L
1,702 SR
Queue Stats
89W - 96L
1,516 Elo+
Solo
Raijin
Raijin
BuddyBoomhauer
Raijin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 101L
1,390 Elo+
Party 1
Terra
Terra
Sirweekstrog
Terra
Level 121
God Stats
6W - 4L
1,500 SR
Queue Stats
660W - 671L
1,567 Elo+
Party 1
Surtr
Surtr
xllHashi
Surtr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,463 Elo+
Solo
Team Averages
Level 67
1,540 SR
1,487 Elo+

VS

Team Averages
Level 80
1,457 SR
1,397 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
GotRiceLikeUs08
Atlas
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,229 Elo+
Party 3
Bacchus
Bacchus
Ratjack1
Bacchus
Level 58
God Stats
8W - 4L
1,500 SR
Queue Stats
342W - 336L
1,514 Elo+
Party 2
Horus
Horus
bybro69
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,249 Elo+
Solo
Nike
Nike
rubit25
Nike
Level 122
God Stats
9W - 12L
1,285 SR
Queue Stats
806W - 824L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 3 / 1
5,387
1,077
5,000
4,817
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
BloodxSeekerx
Xing Tian
10
0 / 2 / 4
5,038
1,008
2,045
5,518
5,730
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 3 / 0
5,502
1,100
2,730
4,519
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 1
5,377
1,075
1,747
6,859
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
xllHashi
Surtr
1
0 / 0 / 0
1,268
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 1 / 9
6,159
1,232
3,803
3,973
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
3 / 1 / 5
6,511
1,302
3,979
4,673
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Ratjack1
Bacchus
9
2 / 3 / 4
6,089
1,218
3,084
6,664
7,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
bybro69
Horus
10
1 / 1 / 7
5,987
1,197
3,641
6,596
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
rubit25
Nike
12
3 / 0 / 4
6,501
1,300
5,889
4,528
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
10
10
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
W
Bastet
 
Bastet
1
1
9
5.5
L
Xing Tian
BloodxSeekerx
Xing Tian
0
2
4
1
L
3
3
0
1
W
3
1
5
5.5
W
Bacchus
Ratjack1
Bacchus
2
3
4
1.33
L
1
2
1
0.75
W
Horus
bybro69
Horus
1
1
7
4.5
W
Nike
rubit25
Nike
3
0
4
5
L
Surtr
xllHashi
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,522
Damage
20,396
21,713
Taken
26,434
14,323
Mitigated
23,932
4,803
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,000
298
363
219
4,817
1,923
0
1,352
3,345
13,540
0
W
Bastet
 
Bastet
3,803
984
529
975
3,973
2,058
1,208
2,256
1,717
0
8,549
L
Xing Tian
BloodxSeekerx
Xing Tian
2,045
161
234
437
5,518
5,730
0
1,382
3,917
3,532
0
L
2,730
363
203
62
4,519
1,729
0
1,444
2,991
7,813
0
W
3,979
1,492
322
530
4,673
4,880
235
2,983
1,690
8,363
0
W
Bacchus
Ratjack1
Bacchus
3,084
452
183
728
6,664
7,644
228
1,539
5,125
5,551
0
L
1,747
266
827
2,458
6,859
4,941
0
2,885
3,887
2,887
0
W
Horus
bybro69
Horus
3,641
1,733
2,915
2,998
6,596
6,293
989
3,254
3,342
0
5,553
W
Nike
rubit25
Nike
5,889
261
857
1,369
4,528
3,057
838
1,490
3,038
0
13,179
L
Surtr
xllHashi
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
31,247
44
Minions Killed
38
0
Camps Cleared
0
359,134
Distance Traveled
581,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,387
1,077
26
5
0
88,336
0
W
Bastet
6,159
1,232
10
2
0
131,758
0
L
Xing Tian
5,038
1,008
3
1
0
83,649
0
L
Raijin
5,502
1,100
13
3
0
85,016
0
W
Atlas
6,511
1,302
8
2
0
101,204
0
W
Bacchus
6,089
1,218
4
1
0
107,665
0
L
Terra
5,377
1,075
2
0
0
102,133
0
W
Horus
5,987
1,197
3
1
0
106,637
0
W
Nike
6,501
1,300
13
3
0
134,355
0
L
Surtr
1,268
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role