Player Matchup

Artemis
Artemis
Lensinity
Artemis
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 76L
1,852 Elo+
Party 2
Guan Yu
Guan Yu
Mercedes9mm 371
Guan Yu
Level 38
God Stats
20W - 44L
1,333 SR
Queue Stats
244W - 407L
1,354 Elo+
Solo
Mercury
Mercury
Pathryck97
Mercury
Level 117
God Stats
4W - 6L
1,500 SR
Queue Stats
108W - 145L
1,748 Elo+
Party 2
Ares
Ares
TheGasBill
Ares
Level 147
God Stats
2W - 1L
1,733 SR
Queue Stats
42W - 33L
1,866 Elo+
Solo
Scylla
Scylla
Yelsew_3
Scylla
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,852 Elo+
Party 2
Team Averages
Level 105
1,513 SR
1,734 Elo+

VS

Team Averages
Level 130
1,502 SR
1,512 Elo+
Pele
Pele
GuyAxelburg
Pele
Level 124
God Stats
7W - 7L
1,509 SR
Queue Stats
59W - 60L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
Hanomneus
Sylvanus
Level 94
God Stats
3W - 7L
1,380 SR
Queue Stats
49W - 52L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
SnowMann34
Zhong Kui
Level 157
God Stats
15W - 9L
1,406 SR
Queue Stats
272W - 275L
1,550 Elo+
Solo
Bellona
Bellona
TrueDrewBlue
Bellona
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,482 Elo+
Party 1
Hachiman
Hachiman
Womb Womp
Hachiman
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 117L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lensinity
Artemis
6
0 / 1 / 0
3,931
491
3,534
4,043
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 1 / 0
3,492
437
1,452
3,439
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Pathryck97
Mercury
9
0 / 0 / 0
4,312
539
682
4,467
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 2 / 0
3,611
451
4,809
8,315
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Yelsew_3
Scylla
9
0 / 1 / 1
4,733
592
1,015
4,290
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,289
661
3,426
6,847
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Hanomneus
Sylvanus
7
0 / 0 / 2
4,469
559
2,872
6,197
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
SnowMann34
Zhong Kui
11
0 / 0 / 1
5,393
674
1,408
2,318
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bellona
TrueDrewBlue
Bellona
9
1 / 0 / 0
5,436
680
2,801
5,945
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Womb Womp
Hachiman
8
1 / 0 / 1
4,296
537
4,251
5,252
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
0
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Sylvanus
Hanomneus
Sylvanus
0
0
2
1
L
Artemis
Lensinity
Artemis
0
1
0
0
L
0
1
0
0
L
Mercury
Pathryck97
Mercury
0
0
0
0
W
Zhong Kui
SnowMann34
Zhong Kui
0
0
1
0.5
L
0
2
0
0
W
Bellona
TrueDrewBlue
Bellona
1
0
0
1
W
Hachiman
Womb Womp
Hachiman
1
0
1
1.5
L
Scylla
Yelsew_3
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,492
Damage
14,758
24,554
Taken
26,559
10,257
Mitigated
13,880
5,248
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,426
695
0
1,591
6,847
2,667
0
708
6,089
0
36,559
W
Sylvanus
Hanomneus
Sylvanus
2,872
1,271
1,968
3,407
6,197
3,300
0
1,465
4,383
14,224
0
L
Artemis
Lensinity
Artemis
3,534
1,801
0
830
4,043
1,118
0
731
3,312
0
22,361
L
1,452
338
0
920
3,439
1,981
0
0
3,196
0
10,911
L
Mercury
Pathryck97
Mercury
682
197
0
345
4,467
1,702
0
417
4,050
0
30,510
W
Zhong Kui
SnowMann34
Zhong Kui
1,408
91
0
1,767
2,318
1,508
0
339
1,929
39,512
2,205
L
4,809
616
0
1,486
8,315
4,084
0
1,899
6,284
11,475
0
W
Bellona
TrueDrewBlue
Bellona
2,801
1,030
0
2,247
5,945
4,746
0
867
4,924
0
35,375
W
Hachiman
Womb Womp
Hachiman
4,251
3,067
0
1,968
5,252
1,659
0
1,626
3,410
0
29,095
L
Scylla
Yelsew_3
Scylla
1,015
155
0
1,667
4,290
1,372
0
1,171
3,119
33,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,079
Gold Earned
24,883
204
Minions Killed
276
0
Camps Cleared
0
719,332
Distance Traveled
824,537
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,289
661
64
8
0
197,446
0
W
Sylvanus
4,469
559
9
1
0
157,596
2
L
Artemis
3,931
491
42
5
0
139,774
0
L
Guan Yu
3,492
437
20
3
0
53,881
0
L
Mercury
4,312
539
62
8
0
217,019
0
W
Zhong Kui
5,393
674
85
11
0
159,430
0
L
Ares
3,611
451
10
1
0
162,179
0
W
Bellona
5,436
680
71
9
0
170,327
1
W
Hachiman
4,296
537
47
6
0
139,738
0
L
Scylla
4,733
592
70
9
0
146,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role