Player Matchup

Gilgamesh
Gilgamesh
Louis000ftw
Gilgamesh
Level 125
God Stats
1W - 2L
1,234 SR
Queue Stats
19W - 21L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
M30WWW
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
boogamer10
Baron Samedi
Level 70
God Stats
6W - 4L
1,293 SR
Queue Stats
49W - 38L
1,388 Elo+
Solo
Team Averages
Level 71
1,343 SR
1,417 Elo+

VS

Team Averages
Level 92
1,622 SR
1,630 Elo+
Erlang Shen
Erlang Shen
JetHyperion9817
Erlang Shen
Level 126
God Stats
16W - 9L
1,571 SR
Queue Stats
138W - 141L
1,467 Elo+
Party 1
Ra
Ra
P19098
Ra
Level 100
God Stats
14W - 16L
1,515 SR
Queue Stats
78W - 85L
1,495 Elo+
Party 1
Mulan
Mulan
Skull Master42
Mulan
Level 49
God Stats
3W - 0L
1,781 SR
Queue Stats
24W - 5L
1,929 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Louis000ftw
Gilgamesh
11
2 / 3 / 1
7,368
670
5,546
14,610
11,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
M30WWW
Jing Wei
10
0 / 1 / 4
6,860
624
6,454
10,631
4,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
boogamer10
Baron Samedi
12
2 / 5 / 1
7,458
678
7,717
10,476
5,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JetHyperion9817
Erlang Shen
12
5 / 2 / 3
8,727
793
10,187
13,809
15,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
13
0 / 0 / 9
8,028
730
7,652
4,391
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 2 / 5
8,621
784
11,781
12,784
13,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
9
9
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
JetHyperion9817
Erlang Shen
5
2
3
3.25
L
Gilgamesh
Louis000ftw
Gilgamesh
2
3
1
0.83
L
Jing Wei
M30WWW
Jing Wei
0
1
4
2
W
Ra
0
0
9
4.5
W
4
2
5
3.25
L
Baron Samedi
boogamer10
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
29,620
35,717
Taken
30,984
21,625
Mitigated
31,396
4,432
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
JetHyperion9817
Erlang Shen
10,187
4,498
0
4,323
13,809
15,376
0
4,069
9,715
0
33,020
L
Gilgamesh
Louis000ftw
Gilgamesh
5,546
2,119
0
506
14,610
11,809
0
2,048
12,071
0
15,732
L
Jing Wei
M30WWW
Jing Wei
6,454
4,818
0
44
10,631
4,340
0
2,036
8,223
0
16,189
W
Ra
7,652
372
1,205
1,388
4,391
2,638
999
1,297
3,094
27,052
0
W
11,781
1,300
0
1,640
12,784
13,382
297
2,417
10,367
0
32,152
L
Baron Samedi
boogamer10
Baron Samedi
7,717
857
1,937
1,945
10,476
5,476
48
2,360
7,721
25,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,686
Gold Earned
25,376
81
Minions Killed
131
0
Camps Cleared
0
586,215
Distance Traveled
581,045
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,727
793
44
4
0
210,352
0
L
Gilgamesh
7,368
670
18
2
0
207,569
0
L
Jing Wei
6,860
624
15
1
0
209,746
0
W
Ra
8,028
730
46
4
0
190,054
0
W
Mulan
8,621
784
41
4
0
180,639
0
L
Baron Samedi
7,458
678
48
4
0
168,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role