Player Matchup

Sobek
Sobek
 
Sobek
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LunaTheLuxTTV
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 3L
1,432 Elo+
Party 1
Pele
Pele
acidmllk
Pele
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,455 Elo+
Party 1
Team Averages
Level 137
1,435 SR
1,462 Elo+

VS

Team Averages
Level 132
1,500 SR
1,552 Elo+
Baron Samedi
Baron Samedi
DiaBeatsByDre
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
G1asOfWater
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,522 Elo+
Party 2
Horus
Horus
joingus
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 0
7,389
568
6,598
13,991
15,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
LunaTheLuxTTV
Ah Muzen Cab
13
0 / 2 / 0
8,443
649
6,922
7,305
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
13
0 / 4 / 0
8,397
646
8,747
12,628
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiaBeatsByDre
Baron Samedi
15
3 / 0 / 5
9,835
757
12,825
5,695
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
G1asOfWater
Sun Wukong
14
5 / 0 / 5
9,478
729
9,151
14,166
16,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Horus
joingus
Horus
15
2 / 0 / 8
9,548
734
8,756
11,581
11,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
0
0
W
Baron Samedi
DiaBeatsByDre
Baron Samedi
3
0
5
5.5
W
Sun Wukong
G1asOfWater
Sun Wukong
5
0
5
7.5
L
Ah Muzen Cab
LunaTheLuxTTV
Ah Muzen Cab
0
2
0
0
L
Pele
0
4
0
0
W
Horus
joingus
Horus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
30,732
33,924
Taken
31,442
24,587
Mitigated
31,634
4,954
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,598
211
0
2,295
13,991
15,101
0
5,617
6,987
11,039
841
W
Baron Samedi
DiaBeatsByDre
Baron Samedi
12,825
826
1,995
3,942
5,695
3,869
349
712
4,739
44,789
369
W
Sun Wukong
G1asOfWater
Sun Wukong
9,151
867
0
3,917
14,166
16,224
708
2,071
11,495
0
38,459
L
Ah Muzen Cab
LunaTheLuxTTV
Ah Muzen Cab
6,922
3,050
0
0
7,305
3,141
0
2,071
4,841
0
46,305
L
Pele
8,747
1,270
0
2,659
12,628
6,345
0
3,806
7,597
0
34,293
W
Horus
joingus
Horus
8,756
3,068
1,310
5,558
11,581
11,541
215
2,522
8,224
0
27,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
28,861
142
Minions Killed
158
0
Camps Cleared
0
793,221
Distance Traveled
783,552
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,389
568
11
1
0
252,138
1
W
Baron Samedi
9,835
757
85
7
0
245,435
0
W
Sun Wukong
9,478
729
31
2
0
271,830
0
L
Ah Muzen Cab
8,443
649
77
6
0
285,127
0
L
Pele
8,397
646
54
4
0
255,956
0
W
Horus
9,548
734
42
3
0
266,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role