Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
FiBrost
Apollo
Gold I
Level 78
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 14L
1,886 MMR
Party 1
Bellona
Bellona
Platinum III
HollyKNN
Bellona
Platinum III
Level 149
God Stats
6W - 10L
1,515 SR
Queue Stats
154W - 130L
1,865 MMR
Party 1
Lancelot
Lancelot
Diamond V
ImJankyBaby
Lancelot
Diamond V
Level 189
God Stats
22W - 10L
1,500 SR
Queue Stats
639W - 596L
2,106 MMR
Solo
Ah Puch
Ah Puch
Platinum III
Otsoagreek
Ah Puch
Platinum III
Level 206
God Stats
12W - 8L
1,879 SR
Queue Stats
234W - 228L
1,946 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,579 SR
1,861 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,524 SR
1,756 MMR
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
 
Geb
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
HeavyDragoon20
Hachiman
Platinum IV
Level 219
God Stats
1W - 3L
1,500 SR
Queue Stats
765W - 772L
1,874 MMR
Solo
King Arthur
King Arthur
Platinum I
MiggsOP
King Arthur
Platinum I
Level 161
God Stats
78W - 77L
1,620 SR
Queue Stats
505W - 419L
2,116 MMR
Solo
Ne Zha
Ne Zha
Gold II
saaaaaandmannn
Ne Zha
Gold II
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 141L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 3 / 4
5,728
573
7,771
7,052
3,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
FiBrost
Apollo
12
3 / 1 / 1
6,907
691
7,093
6,789
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
HollyKNN
Bellona
11
1 / 0 / 4
5,880
588
7,936
11,930
11,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lancelot
ImJankyBaby
Lancelot
11
3 / 1 / 2
5,708
571
5,053
6,585
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Otsoagreek
Ah Puch
12
1 / 0 / 1
6,215
622
1,325
4,534
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Bake KujiraThorAthenaAo Kuang

VS

Bans
Maman BrigitteSusanoThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 0
5,799
580
3,232
2,712
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
8
0 / 3 / 2
5,075
508
1,920
8,097
4,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
8
1 / 2 / 0
4,992
499
5,012
6,457
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MiggsOP
King Arthur
10
2 / 3 / 0
5,885
589
9,128
15,245
8,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
5,199
520
1,815
8,475
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
5
5
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
4
2
L
Thoth
 
Thoth
1
1
0
1
L
Geb
 
Geb
0
3
2
0.33
W
Apollo
FiBrost
Apollo
3
1
1
3.5
L
Hachiman
1
2
0
0.5
W
Bellona
HollyKNN
Bellona
1
0
4
3
W
Lancelot
ImJankyBaby
Lancelot
3
1
2
4
L
King Arthur
MiggsOP
King Arthur
2
3
0
0.67
W
Ah Puch
Otsoagreek
Ah Puch
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
21,107
36,890
Taken
40,986
22,008
Mitigated
18,086
17,436
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,771
680
0
2,600
7,052
3,251
528
1,423
5,601
26,094
518
L
Thoth
 
Thoth
3,232
38
0
338
2,712
787
0
1,552
1,160
42,884
1,373
L
Geb
 
Geb
1,920
219
0
1,146
8,097
4,667
0
2,952
5,145
11,340
0
W
Apollo
FiBrost
Apollo
7,093
4,132
0
3,541
6,789
2,823
0
1,094
5,695
0
60,510
L
Hachiman
5,012
2,716
0
1,735
6,457
1,587
0
559
5,898
0
30,618
W
Bellona
HollyKNN
Bellona
7,936
2,862
0
5,459
11,930
11,729
0
0
11,930
0
42,387
W
Lancelot
ImJankyBaby
Lancelot
5,053
1,365
0
3,832
6,585
2,688
0
1,077
5,378
0
46,316
L
King Arthur
MiggsOP
King Arthur
9,128
1,299
0
3,700
15,245
8,265
0
2,023
13,222
0
43,851
W
Ah Puch
Otsoagreek
Ah Puch
1,325
68
0
2,004
4,534
1,517
0
1,280
3,134
53,541
741
L
1,815
269
0
3,872
8,475
2,780
0
1,814
6,661
0
32,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
26,950
404
Minions Killed
303
0
Camps Cleared
0
1,062,018
Distance Traveled
1,001,486
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,728
573
34
3
0
182,578
0
L
Thoth
5,799
580
109
11
0
199,407
0
L
Geb
5,075
508
16
2
0
204,040
2
W
Apollo
6,907
691
113
11
0
206,825
1
L
Hachiman
4,992
499
56
6
0
194,635
1
W
Bellona
5,880
588
70
7
0
198,575
4
W
Lancelot
5,708
571
84
8
0
265,158
0
L
King Arthur
5,885
589
69
7
0
187,016
0
W
Ah Puch
6,215
622
103
10
0
208,882
3
L
Ne Zha
5,199
520
53
5
0
216,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role